Player Matchup

Hercules
Hercules
Elliderchoez01
Hercules
Level 14
God Stats
7W - 7L
1,614 SR
Queue Stats
67W - 56L
1,487 Elo+
Solo
Xbalanque
Xbalanque
Flame king8100
Xbalanque
Level 5
God Stats
0W - 1L
1,297 SR
Queue Stats
0W - 2L
1,104 Elo+
Solo
Bellona
Bellona
brunozord1900
Bellona
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,081 Elo+
Solo
Guan Yu
Guan Yu
douchit_200
Guan Yu
Level 2
God Stats
1W - 1L
1,698 SR
Queue Stats
1W - 2L
1,426 Elo+
Solo
Anubis
Anubis
h-gogokids
Anubis
Level 27
God Stats
7W - 4L
1,640 SR
Queue Stats
88W - 90L
1,373 Elo+
Solo
Team Averages
Level 10
1,550 SR
1,294 Elo+

VS

Team Averages
Level 25
1,542 SR
1,462 Elo+
Chronos
Chronos
Feiticeiro 51
Chronos
Level 27
God Stats
18W - 20L
1,356 SR
Queue Stats
130W - 135L
1,422 Elo+
Solo
Skadi
Skadi
LegionBench
Skadi
Level 42
God Stats
3W - 3L
1,597 SR
Queue Stats
120W - 117L
1,475 Elo+
Party 1
Osiris
Osiris
Mustyraccoon
Osiris
Level 28
God Stats
3W - 1L
1,836 SR
Queue Stats
21W - 15L
1,559 Elo+
Solo
Awilix
Awilix
ObamaCares8964
Awilix
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 38L
1,460 Elo+
Solo
Ares
Ares
Prynt3rz
Ares
Level 8
God Stats
17W - 15L
1,422 SR
Queue Stats
21W - 19L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
9 / 4 / 2
12,709
508
17,537
30,910
24,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
Flame king8100
Xbalanque
15
3 / 16 / 2
10,467
419
14,714
23,075
7,606
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
15
0 / 7 / 5
9,700
388
4,786
22,885
25,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Guan Yu
douchit_200
Guan Yu
12
0 / 14 / 4
8,634
345
1,027
22,539
18,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
h-gogokids
Anubis
17
1 / 10 / 7
11,027
441
10,576
18,136
7,818
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
19
11 / 1 / 7
13,356
534
22,457
18,099
7,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
18 / 3 / 6
13,501
540
26,214
13,361
5,341
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Osiris
15
5 / 2 / 15
11,994
480
10,860
24,999
34,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
7 / 4 / 8
13,345
534
8,532
19,014
8,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
18
6 / 3 / 7
12,475
499
13,756
12,402
13,366
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
90
13
Kills
47
51
Deaths
13
20
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hercules
9
4
2
2.5
W
Chronos
11
1
7
14.5
L
Xbalanque
Flame king8100
Xbalanque
3
16
2
0.25
W
18
3
6
7
W
Osiris
5
2
15
6.25
W
7
4
8
2.75
W
Ares
6
3
7
3.17
L
Bellona
0
7
5
0.36
L
Guan Yu
douchit_200
Guan Yu
0
14
4
0.14
L
Anubis
h-gogokids
Anubis
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,640
Damage
81,819
117,545
Taken
87,875
84,745
Mitigated
68,187
21,718
Healing
26,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
17,537
5,376
229
9,140
30,910
24,942
362
11,104
19,806
0
58,601
W
Chronos
22,457
9,742
0
7,976
18,099
7,071
6,467
3,190
14,909
82,142
0
L
Xbalanque
Flame king8100
Xbalanque
14,714
8,308
0
2,058
23,075
7,606
235
7,674
15,401
0
51,811
W
26,214
12,961
0
4,727
13,361
5,341
5,531
2,177
11,184
0
88,055
W
Osiris
10,860
4,415
0
5,132
24,999
34,023
1,143
3,480
21,519
0
39,341
W
8,532
3,517
0
8,032
19,014
8,386
0
1,561
17,453
0
99,275
W
Ares
13,756
826
0
1,063
12,402
13,366
1,367
168
12,234
57,098
0
L
Bellona
4,786
1,008
0
3,290
22,885
25,405
0
4,137
18,748
0
72,880
L
Guan Yu
douchit_200
Guan Yu
1,027
757
249
3,710
22,539
18,974
9
7,702
14,837
0
22,526
L
Anubis
h-gogokids
Anubis
10,576
150
0
3,042
18,136
7,818
0
6,510
11,626
53,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,537
Gold Earned
64,671
372
Minions Killed
521
0
Camps Cleared
0
1,938,961
Distance Traveled
2,399,870
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,709
508
106
4
0
500,407
2
W
Chronos
13,356
534
111
4
0
438,246
0
L
Xbalanque
10,467
419
74
3
0
359,985
0
W
Skadi
13,501
540
124
5
0
470,658
2
W
Osiris
11,994
480
40
2
0
508,181
10
W
Awilix
13,345
534
149
6
0
487,718
0
W
Ares
12,475
499
97
4
0
495,067
0
L
Bellona
9,700
388
95
4
0
390,237
2
L
Guan Yu
8,634
345
26
1
0
334,543
6
L
Anubis
11,027
441
71
3
0
353,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role