Player Matchup

Olorun
Olorun
Tw1stedTemp0
Olorun
Level 69
God Stats
15W - 15L
1,444 SR
Queue Stats
105W - 107L
1,385 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Wtimebomb
Tsukuyomi
Level 65
God Stats
8W - 6L
1,532 SR
Queue Stats
102W - 104L
1,385 Elo+
Party 1
Cliodhna
Cliodhna
YaBoiNickBDN
Cliodhna
Level 88
God Stats
3W - 0L
1,300 SR
Queue Stats
22W - 28L
1,344 Elo+
Party 1
Neith
Neith
jadaqq09
Neith
Level 127
God Stats
80W - 85L
1,455 SR
Queue Stats
1,116W - 1,207L
1,387 Elo+
Solo
Horus
Horus
rubypenguin
Horus
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 112L
1,339 Elo+
Party 1
Team Averages
Level 83
1,446 SR
1,368 Elo+

VS

Team Averages
Level 79
1,440 SR
1,396 Elo+
Xbalanque
Xbalanque
NewellTer
Xbalanque
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 70L
1,570 Elo+
Solo
Baron Samedi
Baron Samedi
ROmeodavilvA
Baron Samedi
Level 58
God Stats
74W - 66L
1,515 SR
Queue Stats
242W - 258L
1,425 Elo+
Solo
Sol
Sol
josGamb230
Sol
Level 69
God Stats
12W - 21L
1,329 SR
Queue Stats
378W - 379L
1,412 Elo+
Solo
Camazotz
Camazotz
qaz567567
Camazotz
Level 119
God Stats
8W - 11L
1,357 SR
Queue Stats
849W - 828L
1,411 Elo+
Solo
King Arthur
King Arthur
whitey802373
King Arthur
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
9 / 3 / 8
13,279
553
15,102
24,016
17,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Wtimebomb
Tsukuyomi
20
15 / 4 / 12
14,784
616
23,114
22,337
11,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
YaBoiNickBDN
Cliodhna
20
17 / 5 / 9
14,690
612
27,014
23,647
11,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
jadaqq09
Neith
20
7 / 0 / 10
14,157
590
13,477
9,571
4,686
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
2 / 1 / 21
12,568
524
7,407
20,459
24,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
NewellTer
Xbalanque
14
1 / 10 / 2
9,124
380
6,437
19,643
5,822
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
ROmeodavilvA
Baron Samedi
17
4 / 10 / 3
11,664
486
18,601
20,410
6,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 7 / 1
10,311
430
12,062
18,017
10,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
qaz567567
Camazotz
16
1 / 9 / 3
10,013
417
10,885
25,204
13,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
whitey802373
King Arthur
15
4 / 15 / 0
10,043
418
10,250
25,837
18,568
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
21
50
Kills
12
13
Deaths
51
60
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
NewellTer
Xbalanque
1
10
2
0.2
L
Baron Samedi
ROmeodavilvA
Baron Samedi
4
10
3
0.55
W
Olorun
9
3
8
4.33
W
Tsukuyomi
Wtimebomb
Tsukuyomi
15
4
12
5.25
W
Cliodhna
YaBoiNickBDN
Cliodhna
17
5
9
4.3
W
Neith
jadaqq09
Neith
7
0
10
12
L
2
7
1
0.36
L
Camazotz
qaz567567
Camazotz
1
9
3
0.28
W
2
1
21
12.5
L
King Arthur
whitey802373
King Arthur
4
15
0
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,114
Damage
58,235
100,030
Taken
109,111
68,878
Mitigated
55,220
54,720
Healing
25,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
NewellTer
Xbalanque
6,437
3,260
0
2,975
19,643
5,822
0
5,403
14,240
0
47,679
L
Baron Samedi
ROmeodavilvA
Baron Samedi
18,601
1,001
857
5,254
20,410
6,796
124
4,639
15,771
60,283
0
W
Olorun
15,102
7,819
729
10,398
24,016
17,789
5,011
8,828
15,188
98,556
0
W
Tsukuyomi
Wtimebomb
Tsukuyomi
23,114
7,735
0
8,483
22,337
11,283
0
6,716
15,621
0
108,815
W
Cliodhna
YaBoiNickBDN
Cliodhna
27,014
5,988
578
12,632
23,647
11,035
4,479
3,401
20,246
0
83,109
W
Neith
jadaqq09
Neith
13,477
2,534
0
4,939
9,571
4,686
5,301
3,682
5,889
0
108,311
L
12,062
3,319
74
5,969
18,017
10,459
1,874
1,184
16,833
67,247
6,147
L
Camazotz
qaz567567
Camazotz
10,885
2,369
0
9,718
25,204
13,575
0
2,679
22,525
0
77,888
W
7,407
3,072
6,868
10,093
20,459
24,085
516
7,541
12,918
0
26,188
L
King Arthur
whitey802373
King Arthur
10,250
1,951
0
364
25,837
18,568
294
1,197
24,640
0
40,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,478
Gold Earned
51,155
608
Minions Killed
504
0
Camps Cleared
0
2,285,697
Distance Traveled
1,946,392
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,124
380
83
3
0
402,112
4
L
Baron Samedi
11,664
486
81
3
0
377,490
2
W
Olorun
13,279
553
137
6
0
408,032
0
W
Tsukuyomi
14,784
616
136
6
0
501,815
0
W
Cliodhna
14,690
612
127
5
0
479,831
0
W
Neith
14,157
590
186
8
0
413,505
10
L
Sol
10,311
430
123
5
0
368,875
4
L
Camazotz
10,013
417
132
6
0
441,722
3
W
Horus
12,568
524
22
1
0
482,514
0
L
King Arthur
10,043
418
85
4
0
356,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role