Player Matchup

Aphrodite
Aphrodite
ExoSensei
Aphrodite
Level 27
God Stats
10W - 13L
1,465 SR
Queue Stats
75W - 75L
1,370 Elo+
Solo
King Arthur
King Arthur
Kameki4001
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Sheender
Anubis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 21L
1,258 Elo+
Solo
Thanatos
Thanatos
derpyguy_2006
Thanatos
Level 26
God Stats
6W - 10L
1,390 SR
Queue Stats
11W - 17L
1,259 Elo+
Solo
Apollo
Apollo
magicsanyo96
Apollo
Level 7
God Stats
3W - 6L
1,445 SR
Queue Stats
32W - 36L
1,403 Elo+
Solo
Team Averages
Level 18
1,460 SR
1,358 Elo+

VS

Team Averages
Level 17
1,471 SR
1,330 Elo+
Cliodhna
Cliodhna
IizWARRIOR
Cliodhna
Level 17
God Stats
33W - 22L
1,734 SR
Queue Stats
186W - 183L
1,221 Elo+
Solo
Khepri
Khepri
KomSűsserTod
Khepri
Level 12
God Stats
1W - 1L
1,222 SR
Queue Stats
1W - 1L
1,184 Elo+
Solo
Xbalanque
Xbalanque
dionnisios
Xbalanque
Level 28
God Stats
5W - 4L
1,398 SR
Queue Stats
47W - 79L
1,360 Elo+
Solo
Chaac
Chaac
goliwas
Chaac
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 41L
1,364 Elo+
Solo
Mercury
Mercury
mynameisthelord_
Mercury
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ExoSensei
Aphrodite
12
3 / 2 / 7
7,472
498
7,475
10,658
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
Kameki4001
King Arthur
8
0 / 8 / 2
5,471
365
3,945
11,729
7,105
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
Sheender
Anubis
2
0 / 2 / 0
4,556
304
331
1,167
379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
derpyguy_2006
Thanatos
13
4 / 7 / 1
8,260
551
5,886
11,837
5,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
12
6 / 3 / 6
8,018
535
10,970
13,431
3,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
IizWARRIOR
Cliodhna
13
4 / 2 / 3
7,933
529
7,033
8,495
3,616
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 2 / 7
7,985
532
4,180
10,250
11,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
dionnisios
Xbalanque
12
3 / 7 / 4
7,571
505
10,294
12,114
4,568
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
goliwas
Chaac
14
10 / 2 / 1
9,129
609
11,481
13,187
14,539
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 0 / 1
9,147
610
3,226
7,070
3,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
38
13
Kills
22
22
Deaths
13
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ExoSensei
Aphrodite
3
2
7
3.25
W
Cliodhna
IizWARRIOR
Cliodhna
4
2
3
2.75
L
King Arthur
Kameki4001
King Arthur
0
8
2
0.13
W
3
2
7
3.25
L
Anubis
Sheender
Anubis
0
2
0
0
L
Thanatos
derpyguy_2006
Thanatos
4
7
1
0.64
W
Xbalanque
dionnisios
Xbalanque
3
7
4
0.71
W
Chaac
goliwas
Chaac
10
2
1
5.25
L
Apollo
6
3
6
3
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,607
Damage
36,214
48,822
Taken
51,116
20,374
Mitigated
37,764
20,856
Healing
13,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ExoSensei
Aphrodite
7,475
974
3,269
6,947
10,658
3,420
421
1,499
9,159
37,802
0
W
Cliodhna
IizWARRIOR
Cliodhna
7,033
807
0
514
8,495
3,616
53
903
7,592
0
48,156
L
King Arthur
Kameki4001
King Arthur
3,945
679
0
1,250
11,729
7,105
0
914
10,815
0
13,613
W
4,180
739
0
1,422
10,250
11,360
24
1,816
8,407
19,544
0
L
Anubis
Sheender
Anubis
331
0
0
74
1,167
379
0
119
1,048
2,494
0
L
Thanatos
derpyguy_2006
Thanatos
5,886
1,744
0
5,603
11,837
5,476
256
699
11,138
0
39,514
W
Xbalanque
dionnisios
Xbalanque
10,294
7,507
0
3,457
12,114
4,568
472
3,713
8,401
0
37,448
W
Chaac
goliwas
Chaac
11,481
990
0
5,017
13,187
14,539
810
1,376
11,771
4,190
51,782
L
Apollo
10,970
8,016
0
3,713
13,431
3,994
543
1,701
11,730
0
40,269
W
3,226
1,459
0
2,640
7,070
3,681
0
0
7,070
0
81,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,777
Gold Earned
41,765
228
Minions Killed
418
0
Camps Cleared
0
1,170,737
Distance Traveled
1,469,680
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,472
498
71
5
0
268,617
0
W
Cliodhna
7,933
529
75
5
0
315,774
0
L
King Arthur
5,471
365
12
1
0
290,984
2
W
Khepri
7,985
532
28
2
0
282,649
1
L
Anubis
4,556
304
8
1
0
47,002
0
L
Thanatos
8,260
551
71
5
0
268,513
2
W
Xbalanque
7,571
505
55
4
0
248,193
0
W
Chaac
9,129
609
110
7
0
281,651
0
L
Apollo
8,018
535
66
4
0
295,621
0
W
Mercury
9,147
610
150
10
0
341,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role