Player Matchup

Thoth
Thoth
 
Thoth
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Andhaka
Anhur
Level 108
God Stats
4W - 6L
1,307 SR
Queue Stats
28W - 37L
1,400 Elo+
Solo
Ganesha
Ganesha
Ewokeo
Ganesha
Level 123
God Stats
19W - 15L
1,644 SR
Queue Stats
276W - 250L
1,506 Elo+
Solo
Fenrir
Fenrir
Therasherdasher
Fenrir
Level 106
God Stats
2W - 3L
1,554 SR
Queue Stats
93W - 72L
1,498 Elo+
Solo
Chaac
Chaac
emdethayler
Chaac
Level 135
God Stats
22W - 22L
1,578 SR
Queue Stats
58W - 68L
1,458 Elo+
Solo
Team Averages
Level 122
1,517 SR
1,472 Elo+

VS

Team Averages
Level 88
1,518 SR
1,470 Elo+
Cliodhna
Cliodhna
AntiochusX
Cliodhna
Level 129
God Stats
5W - 2L
1,589 SR
Queue Stats
441W - 477L
1,479 Elo+
Solo
Ymir
Ymir
BigBootyBoi125
Ymir
Level 83
God Stats
4W - 4L
1,348 SR
Queue Stats
144W - 197L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
CedarShield3001
Sun Wukong
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 172L
1,482 Elo+
Solo
Neith
Neith
ThatTwistedDj
Neith
Level 98
God Stats
6W - 12L
1,442 SR
Queue Stats
437W - 465L
1,440 Elo+
Solo
Anubis
Anubis
imb327
Anubis
Level 69
God Stats
20W - 10L
1,709 SR
Queue Stats
85W - 105L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
3 / 4 / 0
6,008
601
3,959
5,734
1,667
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Andhaka
Anhur
9
1 / 1 / 1
5,455
546
3,700
3,474
798
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Ewokeo
Ganesha
8
1 / 3 / 4
5,639
564
3,094
8,730
4,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 4 / 2
5,486
549
3,445
7,915
3,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 1
5,991
599
4,993
8,108
3,848
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AntiochusX
Cliodhna
11
10 / 5 / 1
7,140
714
8,064
9,350
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 2 / 5
5,712
571
3,966
6,892
4,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
CedarShield3001
Sun Wukong
10
2 / 1 / 3
6,039
604
4,889
7,523
5,601
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 1 / 0
5,337
534
2,784
5,215
1,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
imb327
Anubis
11
1 / 1 / 1
6,292
629
2,810
6,323
2,644
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
7
Kills
14
14
Deaths
10
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
4
0
0.75
L
Anhur
Andhaka
Anhur
1
1
1
1.5
W
Cliodhna
AntiochusX
Cliodhna
10
5
1
2.1
W
1
2
5
1.75
W
Sun Wukong
CedarShield3001
Sun Wukong
2
1
3
3.5
L
Ganesha
Ewokeo
Ganesha
1
3
4
1
W
0
1
0
0
L
1
4
2
0.5
L
1
2
1
0.75
W
Anubis
imb327
Anubis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,191
Damage
22,513
33,961
Taken
35,303
14,991
Mitigated
16,800
9,506
Healing
10,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,959
281
0
1,035
5,734
1,667
0
1,958
3,776
31,863
0
L
Anhur
Andhaka
Anhur
3,700
2,000
0
1,194
3,474
798
0
572
2,902
0
28,464
W
Cliodhna
AntiochusX
Cliodhna
8,064
2,290
0
2,000
9,350
2,775
23
1,600
7,672
0
33,544
W
3,966
1,028
0
1,823
6,892
4,676
0
1,429
5,389
18,778
0
W
Sun Wukong
CedarShield3001
Sun Wukong
4,889
1,100
0
1,260
7,523
5,601
263
80
7,317
5,551
25,368
L
Ganesha
Ewokeo
Ganesha
3,094
420
0
2,295
8,730
4,960
0
2,775
5,955
14,238
0
W
2,784
1,508
0
2,227
5,215
1,104
573
660
4,555
0
29,165
L
3,445
748
179
1,744
7,915
3,718
0
1,095
6,820
0
23,194
L
4,993
666
0
3,059
8,108
3,848
548
1,556
6,552
0
36,821
W
Anubis
imb327
Anubis
2,810
165
0
3,104
6,323
2,644
404
3,284
2,996
34,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,579
Gold Earned
30,520
265
Minions Killed
311
0
Camps Cleared
0
970,352
Distance Traveled
991,343
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,008
601
67
7
0
177,914
3
L
Anhur
5,455
546
71
7
0
193,409
3
W
Cliodhna
7,140
714
69
7
0
214,073
0
W
Ymir
5,712
571
20
2
0
191,313
6
W
Sun Wukong
6,039
604
61
6
0
237,189
3
L
Ganesha
5,639
564
3
0
0
186,137
2
W
Neith
5,337
534
74
7
0
167,970
2
L
Fenrir
5,486
549
46
5
0
217,977
1
L
Chaac
5,991
599
78
8
0
194,915
1
W
Anubis
6,292
629
87
9
0
180,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role