Player Matchup

Eset
Eset
Ares_pro_06
Eset
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,280 Elo+
Solo
Xbalanque
Xbalanque
Boneheadkiller
Xbalanque
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 156L
1,319 Elo+
Solo
Cthulhu
Cthulhu
JumpyTRENDY_MAN
Cthulhu
Level 24
God Stats
18W - 25L
1,320 SR
Queue Stats
59W - 82L
1,311 Elo+
Solo
Olorun
Olorun
g-money_fox
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,142 Elo+
Solo
Zeus
Zeus
raio-estranho
Zeus
Level 4
God Stats
3W - 2L
1,459 SR
Queue Stats
3W - 9L
1,052 Elo+
Solo
Team Averages
Level 15
1,456 SR
1,221 Elo+

VS

Team Averages
Level 23
1,356 SR
1,265 Elo+
Osiris
Osiris
Big_Red_112
Osiris
Level 18
God Stats
10W - 19L
1,294 SR
Queue Stats
11W - 22L
1,234 Elo+
Solo
Fenrir
Fenrir
ChipTheGr8
Fenrir
Level 25
God Stats
3W - 5L
1,317 SR
Queue Stats
82W - 99L
1,230 Elo+
Solo
Izanami
Izanami
Starfish9102
Izanami
Level 27
God Stats
1W - 3L
1,307 SR
Queue Stats
85W - 121L
1,260 Elo+
Solo
Chang'e
Chang'e
VernalGem19
Chang'e
Level 28
God Stats
3W - 1L
1,565 SR
Queue Stats
36W - 37L
1,327 Elo+
Solo
Bakasura
Bakasura
oKranky-235
Bakasura
Level 15
God Stats
12W - 13L
1,295 SR
Queue Stats
77W - 103L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 7
11,050
1,005
11,716
10,918
3,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Boneheadkiller
Xbalanque
18
4 / 1 / 12
11,508
1,046
11,885
6,105
2,379
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 5 / 11
11,020
1,002
12,774
21,999
22,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
18
6 / 9 / 9
11,643
1,058
12,019
18,906
7,291
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
0 / 8 / 13
10,064
915
8,288
13,637
4,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

94

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
2 / 2 / 16
10,917
992
7,620
15,026
12,358
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
ChipTheGr8
Fenrir
18
5 / 5 / 15
11,182
1,017
14,185
15,584
8,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Starfish9102
Izanami
18
5 / 0 / 13
11,706
1,064
12,906
5,228
1,813
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chang'e
VernalGem19
Chang'e
18
6 / 3 / 13
11,188
1,017
18,409
12,907
4,576
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
oKranky-235
Bakasura
17
10 / 7 / 10
12,177
1,107
11,200
14,676
6,505
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
95
17
Kills
28
28
Deaths
17
52
Assists
67
Player
Kills
Deaths
Assists
KDA
L
4
5
7
1.5
W
Osiris
2
2
16
5
L
Xbalanque
Boneheadkiller
Xbalanque
4
1
12
10
W
Fenrir
ChipTheGr8
Fenrir
5
5
15
2.5
L
3
5
11
1.7
W
Izanami
Starfish9102
Izanami
5
0
13
11.5
W
Chang'e
VernalGem19
Chang'e
6
3
13
4.17
L
Olorun
6
9
9
1.17
W
Bakasura
oKranky-235
Bakasura
10
7
10
2.14
L
0
8
13
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,682
Damage
64,320
71,565
Taken
63,421
40,293
Mitigated
33,841
7,829
Healing
13,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,716
2,927
427
380
10,918
3,870
0
4,731
5,927
32,670
0
W
Osiris
7,620
4,064
0
250
15,026
12,358
0
10,968
3,695
0
26,242
L
Xbalanque
Boneheadkiller
Xbalanque
11,885
7,532
0
2,531
6,105
2,379
0
2,039
3,871
0
33,606
W
Fenrir
ChipTheGr8
Fenrir
14,185
5,047
0
2,154
15,584
8,589
0
10,226
5,215
0
26,029
L
12,774
1,437
364
910
21,999
22,206
0
2,643
18,184
36,918
0
W
Izanami
Starfish9102
Izanami
12,906
8,599
147
1,216
5,228
1,813
0
4,512
619
0
45,181
W
Chang'e
VernalGem19
Chang'e
18,409
1,718
2,276
4,733
12,907
4,576
0
8,618
3,961
38,535
0
L
Olorun
12,019
7,564
493
2,357
18,906
7,291
0
3,762
14,700
22,183
0
W
Bakasura
oKranky-235
Bakasura
11,200
8,967
0
2,777
14,676
6,505
0
9,150
5,134
0
16,824
L
8,288
725
93
274
13,637
4,547
0
4,132
9,066
25,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,285
Gold Earned
57,170
204
Minions Killed
216
7
Camps Cleared
6
851,686
Distance Traveled
983,841
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,050
1,005
53
5
0
200,856
0
W
Osiris
10,917
992
45
4
1
200,338
0
L
Xbalanque
11,508
1,046
38
3
4
174,688
1
W
Fenrir
11,182
1,017
21
2
1
170,872
1
L
Cthulhu
11,020
1,002
57
5
1
179,764
1
W
Izanami
11,706
1,064
76
7
3
228,068
2
W
Chang'e
11,188
1,017
51
5
1
201,828
0
L
Olorun
11,643
1,058
27
2
0
133,975
0
W
Bakasura
12,177
1,107
23
2
0
182,735
0
L
Zeus
10,064
915
29
3
2
162,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role