Player Matchup

Nike
Nike
Gilgaop
Nike
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 24L
1,206 Elo+
Party 1
Fenrir
Fenrir
Itadori_Reis
Fenrir
Level 17
God Stats
4W - 7L
1,326 SR
Queue Stats
153W - 162L
1,367 Elo+
Party 3
Neith
Neith
Movement Ideal
Neith
Level 27
God Stats
16W - 27L
1,470 SR
Queue Stats
56W - 87L
1,292 Elo+
Party 1
Artemis
Artemis
Tetsuoe
Artemis
Level 26
God Stats
2W - 0L
1,239 SR
Queue Stats
165W - 203L
1,304 Elo+
Solo
Agni
Agni
b0lting17
Agni
Level 15
God Stats
5W - 3L
1,191 SR
Queue Stats
75W - 58L
1,223 Elo+
Party 3
Team Averages
Level 21
1,345 SR
1,278 Elo+

VS

Team Averages
Level 10
1,477 SR
1,353 Elo+
Heimdallr
Heimdallr
ACID ShinyXX
Heimdallr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
ACIDMythic4646
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
Dread3371
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,068 Elo+
Party 2
Sobek
Sobek
SkeletonRacer43
Sobek
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Mercury
Mercury
lys_smiley
Mercury
Level 18
God Stats
0W - 1L
1,385 SR
Queue Stats
6W - 14L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Gilgaop
Nike
13
3 / 0 / 4
7,670
639
5,208
5,000
2,339
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
12
8 / 0 / 4
7,427
619
4,802
5,529
2,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
3 / 0 / 3
6,900
575
4,185
3,007
759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
Tetsuoe
Artemis
10
6 / 4 / 2
6,636
553
4,552
5,802
1,854
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
11
7 / 0 / 5
7,499
625
3,273
3,911
894
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ACID ShinyXX
Heimdallr
3
0 / 2 / 1
3,975
331
709
2,138
1,112
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

6
0 / 10 / 0
4,485
374
3,940
8,595
2,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Dread3371
Thanatos
6
1 / 7 / 1
4,710
393
2,297
7,987
1,992
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 4 / 1
5,501
458
1,330
10,166
7,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
lys_smiley
Mercury
9
1 / 4 / 0
5,208
434
1,373
7,268
2,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
27
Kills
4
4
Deaths
27
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ACID ShinyXX
Heimdallr
0
2
1
0.25
L
0
10
0
0
L
Thanatos
Dread3371
Thanatos
1
7
1
0.21
W
Nike
Gilgaop
Nike
3
0
4
5
W
Fenrir
8
0
4
10
W
3
0
3
4.5
L
2
4
1
0.63
W
Artemis
Tetsuoe
Artemis
6
4
2
1.75
W
Agni
7
0
5
9.5
L
Mercury
lys_smiley
Mercury
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,020
Damage
9,649
23,249
Taken
36,154
8,615
Mitigated
16,036
3,496
Healing
5,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ACID ShinyXX
Heimdallr
709
381
0
0
2,138
1,112
0
436
1,702
0
4,321
L
3,940
1,701
0
398
8,595
2,950
0
2,047
6,548
0
13,865
L
Thanatos
Dread3371
Thanatos
2,297
790
0
2,486
7,987
1,992
0
1,043
6,944
0
13,801
W
Nike
Gilgaop
Nike
5,208
455
0
1,764
5,000
2,339
374
0
5,000
4,025
43,380
W
Fenrir
4,802
1,435
0
1,099
5,529
2,769
441
0
5,529
0
29,138
W
4,185
2,006
0
345
3,007
759
1,643
227
2,780
0
38,349
L
1,330
101
0
1,824
10,166
7,193
0
105
10,061
11,493
0
W
Artemis
Tetsuoe
Artemis
4,552
2,794
0
0
5,802
1,854
2,104
1,103
4,699
0
18,732
W
Agni
3,273
466
0
288
3,911
894
2,157
0
3,911
27,187
0
L
Mercury
lys_smiley
Mercury
1,373
604
0
320
7,268
2,789
0
65
7,203
0
18,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,132
Gold Earned
23,879
342
Minions Killed
95
0
Camps Cleared
0
1,101,836
Distance Traveled
915,259
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
3,975
331
5
0
0
72,956
0
L
Nemesis
4,485
374
22
2
0
189,293
0
L
Thanatos
4,710
393
24
2
0
207,516
0
W
Nike
7,670
639
104
9
0
241,558
2
W
Fenrir
7,427
619
66
6
0
250,724
0
W
Neith
6,900
575
76
6
0
209,462
0
L
Sobek
5,501
458
13
1
0
197,042
1
W
Artemis
6,636
553
38
3
0
185,459
0
W
Agni
7,499
625
58
5
0
214,633
0
L
Mercury
5,208
434
31
3
0
248,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role