Player Matchup

Loki
Loki
CallMeDaddy5683
Loki
Level 29
God Stats
8W - 1L
1,749 SR
Queue Stats
115W - 80L
1,620 Elo+
Party 3
Merlin
Merlin
Fireman869
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,446 Elo+
Party 3
Thor
Thor
HeavenlyChris
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 128L
1,647 Elo+
Solo
Geb
Geb
vronikka05
Geb
Level 18
God Stats
2W - 1L
1,536 SR
Queue Stats
27W - 22L
1,555 Elo+
Solo
Rama
Rama
yeahboy96
Rama
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 47L
1,596 Elo+
Solo
Team Averages
Level 14
1,557 SR
1,573 Elo+

VS

Team Averages
Level 31
1,554 SR
1,499 Elo+
Horus
Horus
EeriePlatypus62
Horus
Level 10
God Stats
0W - 1L
1,691 SR
Queue Stats
10W - 8L
1,387 Elo+
Party 2
Mulan
Mulan
NGHT_THUNDER
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,427 Elo+
Solo
Set
Set
Pach_Rro
Set
Level 115
God Stats
22W - 19L
1,618 SR
Queue Stats
885W - 756L
1,620 Elo+
Party 1
Janus
Janus
Tempomu
Janus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,694 Elo+
Party 1
Cupid
Cupid
VFx Appo
Cupid
Level 25
God Stats
17W - 17L
1,463 SR
Queue Stats
24W - 26L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 5
8,337
641
7,342
4,796
3,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Fireman869
Merlin
13
3 / 0 / 6
7,924
610
6,631
3,905
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 1 / 4
7,219
555
4,972
6,742
3,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 5
6,399
492
5,352
6,610
2,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
13
3 / 0 / 4
7,391
569
7,703
6,117
1,938
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,393
415
1,445
10,737
8,477
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 4 / 0
5,195
400
2,836
8,609
4,951
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 3 / 0
7,423
571
5,335
11,556
4,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
Tempomu
Janus
7
0 / 5 / 0
5,002
385
399
5,027
966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
VFx Appo
Cupid
9
0 / 4 / 0
5,484
422
5,189
8,752
2,530
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
1
19
Kills
1
1
Deaths
19
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
L
0
3
0
0
W
Merlin
Fireman869
Merlin
3
0
6
6
W
4
1
4
6
L
0
4
0
0
L
1
3
0
0.33
L
Janus
Tempomu
Janus
0
5
0
0
L
Cupid
VFx Appo
Cupid
0
4
0
0
W
2
0
5
4.5
W
Rama
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,000
Damage
15,204
28,170
Taken
44,681
13,251
Mitigated
21,315
8,955
Healing
14,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,342
2,283
0
1,062
4,796
3,408
80
0
4,796
0
47,604
L
1,445
842
1,814
2,840
10,737
8,477
0
3,076
7,661
0
6,039
W
Merlin
Fireman869
Merlin
6,631
296
0
1,025
3,905
1,279
347
239
3,666
45,186
0
W
4,972
1,743
0
1,583
6,742
3,929
0
160
6,582
0
35,411
L
2,836
255
0
1,024
8,609
4,951
0
4,582
4,027
0
20,235
L
5,335
2,829
0
6,137
11,556
4,391
0
693
10,863
0
58,201
L
Janus
Tempomu
Janus
399
42
0
476
5,027
966
0
1,419
3,608
20,332
0
L
Cupid
VFx Appo
Cupid
5,189
2,904
759
1,941
8,752
2,530
0
2,213
6,539
0
32,204
W
5,352
626
0
2,570
6,610
2,697
130
65
6,545
18,466
0
W
Rama
7,703
6,477
0
2,715
6,117
1,938
0
0
6,117
0
49,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,270
Gold Earned
28,497
366
Minions Killed
281
0
Camps Cleared
0
1,317,300
Distance Traveled
1,138,280
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,337
641
88
7
0
280,860
1
L
Horus
5,393
415
5
0
0
241,462
0
W
Merlin
7,924
610
97
7
0
257,715
4
W
Thor
7,219
555
69
5
0
258,995
1
L
Mulan
5,195
400
44
3
0
233,430
1
L
Set
7,423
571
127
10
0
276,432
5
L
Janus
5,002
385
33
3
0
168,046
1
L
Cupid
5,484
422
72
6
0
218,910
3
W
Geb
6,399
492
22
2
0
266,022
2
W
Rama
7,391
569
90
7
0
253,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role