Player Matchup

Neith
Neith
CFLPlayer
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 54L
1,376 Elo+
Solo
Kali
Kali
Miazgahot12
Kali
Level 6
God Stats
3W - 3L
1,517 SR
Queue Stats
20W - 24L
1,421 Elo+
Party 2
Tiamat
Tiamat
MrSamolodzik
Tiamat
Level 16
God Stats
6W - 7L
1,523 SR
Queue Stats
92W - 128L
1,233 Elo+
Party 2
Erlang Shen
Erlang Shen
krisuu2137
Erlang Shen
Level 15
God Stats
11W - 13L
1,591 SR
Queue Stats
34W - 48L
1,289 Elo+
Party 2
Yemoja
Yemoja
xX3NIT
Yemoja
Level 6
God Stats
3W - 4L
1,638 SR
Queue Stats
5W - 7L
1,532 Elo+
Party 2
Team Averages
Level 14
1,554 SR
1,370 Elo+

VS

Team Averages
Level 16
1,450 SR
1,441 Elo+
Loki
Loki
Davidos2005
Loki
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 12L
1,432 Elo+
Party 1
Skadi
Skadi
Kos7il77
Skadi
Level 26
God Stats
5W - 7L
1,424 SR
Queue Stats
67W - 88L
1,370 Elo+
Solo
Bellona
Bellona
Koznite
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,561 Elo+
Party 1
Zhong Kui
Zhong Kui
RakijaFAV
Zhong Kui
Level 28
God Stats
5W - 5L
1,327 SR
Queue Stats
116W - 125L
1,437 Elo+
Solo
Ymir
Ymir
Seejae
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CFLPlayer
Neith
14
4 / 6 / 3
8,896
468
13,373
13,497
4,636
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 10 / 5
9,186
483
6,169
16,630
7,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
13
4 / 11 / 2
9,290
489
8,380
18,744
10,424
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Erlang Shen
krisuu2137
Erlang Shen
12
0 / 11 / 0
8,011
422
4,013
15,756
9,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
xX3NIT
Yemoja
13
3 / 8 / 3
9,040
476
6,019
16,581
17,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 8
11,439
602
12,710
13,730
5,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Skadi
Kos7il77
Skadi
15
6 / 3 / 13
9,645
508
10,712
10,535
3,700
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Koznite
Bellona
16
11 / 3 / 12
10,786
568
15,498
14,574
16,681
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
RakijaFAV
Zhong Kui
16
13 / 1 / 9
10,844
571
15,441
11,013
8,276
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Seejae
Ymir
15
5 / 4 / 12
9,584
504
9,660
13,556
14,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
100
12
Kills
46
46
Deaths
13
13
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Neith
CFLPlayer
Neith
4
6
3
0.92
W
11
2
8
7.5
W
Skadi
Kos7il77
Skadi
6
3
13
4.17
W
Bellona
Koznite
Bellona
11
3
12
5.67
L
1
10
5
0.35
L
Tiamat
4
11
2
0.45
W
Zhong Kui
RakijaFAV
Zhong Kui
13
1
9
17.5
W
Ymir
Seejae
Ymir
5
4
12
2.75
L
Erlang Shen
krisuu2137
Erlang Shen
0
11
0
0
L
Yemoja
xX3NIT
Yemoja
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,954
Damage
64,021
81,208
Taken
63,408
49,130
Mitigated
48,240
14,653
Healing
19,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CFLPlayer
Neith
13,373
4,895
0
4,300
13,497
4,636
486
4,949
8,548
0
50,888
W
12,710
4,750
0
7,310
13,730
5,243
0
840
12,890
0
89,148
W
Skadi
Kos7il77
Skadi
10,712
5,193
0
2,662
10,535
3,700
2,332
2,408
8,127
0
55,187
W
Bellona
Koznite
Bellona
15,498
3,057
0
1,071
14,574
16,681
1,246
3,527
11,047
13,469
51,733
L
6,169
2,640
0
4,079
16,630
7,770
0
4,651
11,979
0
43,869
L
Tiamat
8,380
1,347
58
3,154
18,744
10,424
345
8,636
10,108
30,974
0
W
Zhong Kui
RakijaFAV
Zhong Kui
15,441
2,865
120
5,529
11,013
8,276
1,784
2,951
8,062
47,232
0
W
Ymir
Seejae
Ymir
9,660
1,447
0
2,465
13,556
14,340
430
4,673
8,883
22,187
0
L
Erlang Shen
krisuu2137
Erlang Shen
4,013
2,768
0
1,471
15,756
9,251
1,899
4,525
11,231
0
38,470
L
Yemoja
xX3NIT
Yemoja
6,019
1,356
407
1,184
16,581
17,049
1,054
5,525
11,056
28,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,423
Gold Earned
52,298
335
Minions Killed
430
0
Camps Cleared
0
1,496,284
Distance Traveled
1,784,278
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,896
468
90
5
0
335,642
4
W
Loki
11,439
602
123
6
0
351,143
1
W
Skadi
9,645
508
96
5
0
345,945
1
W
Bellona
10,786
568
102
5
0
355,085
2
L
Kali
9,186
483
72
4
0
289,151
2
L
Tiamat
9,290
489
53
3
0
265,865
4
W
Zhong Kui
10,844
571
77
4
0
363,984
2
W
Ymir
9,584
504
32
2
0
368,121
7
L
Erlang Shen
8,011
422
82
4
0
296,318
0
L
Yemoja
9,040
476
38
2
0
309,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role