Player Matchup

Zhong Kui
Zhong Kui
BE BURN FC
Zhong Kui
Level 147
God Stats
10W - 16L
1,279 SR
Queue Stats
920W - 1,033L
1,399 Elo+
Solo
Cliodhna
Cliodhna
DarkSide2273
Cliodhna
Level 137
God Stats
19W - 22L
1,493 SR
Queue Stats
164W - 194L
1,438 Elo+
Solo
Ymir
Ymir
Foxcold-Cloud
Ymir
Level 108
God Stats
144W - 89L
1,625 SR
Queue Stats
519W - 585L
1,449 Elo+
Solo
Team Averages
Level 131
1,466 SR
1,429 Elo+

VS

Team Averages
Level 77
1,501 SR
1,308 Elo+
Medusa
Medusa
ST0NED X PUMA
Medusa
Level 42
God Stats
3W - 6L
1,814 SR
Queue Stats
133W - 187L
1,266 Elo+
Solo
Thoth
Thoth
ZACK_THE_BEAST12
Thoth
Level 120
God Stats
0W - 2L
1,189 SR
Queue Stats
348W - 369L
1,371 Elo+
Party 1
Horus
Horus
carlosthewizard
Horus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BE BURN FC
Zhong Kui
15
9 / 2 / 10
10,255
789
11,336
11,087
7,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
DarkSide2273
Cliodhna
14
10 / 2 / 8
10,390
799
13,074
7,244
2,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
1 / 0 / 11
9,309
716
2,876
14,705
15,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 3
7,169
551
1,862
11,824
3,350
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 2 / 0
8,406
647
7,497
7,034
2,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 8 / 3
7,148
550
3,110
11,314
5,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
20
Kills
3
4
Deaths
20
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BE BURN FC
Zhong Kui
9
2
10
7
W
Cliodhna
DarkSide2273
Cliodhna
10
2
8
7
W
1
0
11
6.5
L
0
10
3
0.15
L
3
2
0
1.5
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,286
Damage
12,469
33,036
Taken
30,172
25,436
Mitigated
11,439
9,805
Healing
2,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BE BURN FC
Zhong Kui
11,336
952
428
2,898
11,087
7,738
866
3,460
7,627
44,165
0
W
Cliodhna
DarkSide2273
Cliodhna
13,074
71
912
1,518
7,244
2,619
1,055
1,493
5,751
0
35,944
W
2,876
648
0
4,049
14,705
15,079
0
2,856
11,849
16,603
0
L
1,862
1,075
0
250
11,824
3,350
0
5,123
6,701
0
16,026
L
7,497
139
0
0
7,034
2,161
0
4,340
2,694
25,576
0
L
3,110
1,815
797
1,454
11,314
5,928
0
5,401
5,913
0
11,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,954
Gold Earned
22,723
144
Minions Killed
105
10
Camps Cleared
2
736,145
Distance Traveled
572,321
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,255
789
67
5
7
236,330
3
W
Cliodhna
10,390
799
54
4
1
255,509
1
W
Ymir
9,309
716
23
2
2
244,306
2
L
Medusa
7,169
551
28
2
0
165,112
0
L
Thoth
8,406
647
60
5
2
211,122
10
L
Horus
7,148
550
17
1
0
196,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role