Player Matchup

Sol
Sol
 
Sol
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Filipitripi
Loki
Level 109
God Stats
1W - 3L
1,486 SR
Queue Stats
171W - 179L
1,503 Elo+
Party 1
Scylla
Scylla
Mialexx993
Scylla
Level 105
God Stats
2W - 9L
1,076 SR
Queue Stats
252W - 246L
1,543 Elo+
Solo
Artio
Artio
ivegane
Artio
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 131L
1,525 Elo+
Solo
Set
Set
jartogrifa
Set
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 177L
1,520 Elo+
Party 1
Team Averages
Level 112
1,412 SR
1,518 Elo+

VS

Team Averages
Level 130
1,533 SR
1,534 Elo+
He Bo
He Bo
DonnieDealer
He Bo
Level 115
God Stats
1W - 1L
1,287 SR
Queue Stats
107W - 104L
1,487 Elo+
Party 2
Cliodhna
Cliodhna
Hrogaar
Cliodhna
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 105L
1,585 Elo+
Party 2
Rama
Rama
Jellysy
Rama
Level 89
God Stats
4W - 1L
1,693 SR
Queue Stats
75W - 66L
1,558 Elo+
Solo
Khepri
Khepri
MIKE327
Khepri
Level 148
God Stats
22W - 16L
1,546 SR
Queue Stats
978W - 1,040L
1,565 Elo+
Solo
Skadi
Skadi
hiphopopotamuss
Skadi
Level 144
God Stats
2W - 1L
1,638 SR
Queue Stats
152W - 146L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 3 / 4
8,750
673
10,885
10,876
4,456
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
3 / 5 / 6
8,826
679
5,184
12,183
5,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Mialexx993
Scylla
15
0 / 3 / 7
8,064
620
8,515
11,762
4,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artio
ivegane
Artio
14
1 / 5 / 6
8,564
659
3,773
21,409
23,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 4 / 3
7,947
611
7,409
16,417
9,896
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 10
9,218
709
12,064
6,468
2,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
Hrogaar
Cliodhna
18
8 / 2 / 11
10,857
835
15,586
8,760
3,875
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
Jellysy
Rama
18
4 / 1 / 11
10,219
786
8,024
7,563
3,534
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
MIKE327
Khepri
17
1 / 2 / 15
9,378
721
14,036
11,480
15,130
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 2 / 12
10,477
806
16,303
9,749
4,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
79
9
Kills
20
20
Deaths
9
26
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
3
4
2
W
1
2
10
3
L
3
5
6
1.2
W
Cliodhna
Hrogaar
Cliodhna
8
2
11
6.75
W
Rama
Jellysy
Rama
4
1
11
9.5
W
Khepri
MIKE327
Khepri
1
2
15
4.25
L
Scylla
Mialexx993
Scylla
0
3
7
1.17
W
6
2
12
6
L
Artio
ivegane
Artio
1
5
6
0.8
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,766
Damage
66,013
72,647
Taken
44,020
47,816
Mitigated
29,393
20,189
Healing
17,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,885
1,112
603
1,854
10,876
4,456
0
4,086
6,790
23,934
0
W
12,064
412
81
1,586
6,468
2,615
524
3,597
2,871
26,585
0
L
5,184
720
1,648
1,008
12,183
5,410
0
3,803
8,380
0
17,091
W
Cliodhna
Hrogaar
Cliodhna
15,586
581
1,000
1,133
8,760
3,875
179
5,521
3,239
0
24,133
W
Rama
Jellysy
Rama
8,024
6,427
1,136
2,286
7,563
3,534
2,233
4,867
2,696
0
23,462
W
Khepri
MIKE327
Khepri
14,036
171
2,523
3,092
11,480
15,130
144
4,071
7,409
28,175
0
L
Scylla
Mialexx993
Scylla
8,515
857
1,429
2,598
11,762
4,518
132
3,945
7,817
22,271
0
W
16,303
5,167
1,801
2,415
9,749
4,239
2,384
5,117
4,632
0
34,311
L
Artio
ivegane
Artio
3,773
373
2,213
4,986
21,409
23,536
32
8,179
13,230
8,995
0
L
7,409
2,158
185
3,665
16,417
9,896
0
6,087
10,330
0
18,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,151
Gold Earned
50,149
124
Minions Killed
144
0
Camps Cleared
0
1,195,298
Distance Traveled
1,267,502
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,750
673
33
3
0
246,676
0
W
He Bo
9,218
709
21
2
0
234,982
1
L
Loki
8,826
679
23
2
0
229,207
0
W
Cliodhna
10,857
835
21
2
0
283,128
0
W
Rama
10,219
786
37
3
0
229,183
1
W
Khepri
9,378
721
23
2
0
271,233
4
L
Scylla
8,064
620
33
3
0
225,244
0
W
Skadi
10,477
806
42
3
0
248,976
0
L
Artio
8,564
659
10
1
0
230,518
0
L
Set
7,947
611
25
2
0
263,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role