Player Matchup

Agni
Agni
AnitaBuerk
Agni
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 288L
1,342 Elo+
Party 4
Amaterasu
Amaterasu
Dalovesanita
Amaterasu
Level 5
God Stats
5W - 2L
1,500 SR
Queue Stats
17W - 15L
1,389 Elo+
Party 4
Fenrir
Fenrir
SaintOstap
Fenrir
Level 18
God Stats
11W - 14L
1,740 SR
Queue Stats
22W - 25L
1,476 Elo+
Party 3
Jormungandr
Jormungandr
ayahuasca93
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Arachne
Arachne
zhukTaras
Arachne
Level 18
God Stats
17W - 16L
1,566 SR
Queue Stats
57W - 52L
1,336 Elo+
Party 3
Team Averages
Level 21
1,561 SR
1,409 Elo+

VS

Team Averages
Level 22
1,439 SR
1,300 Elo+
Serqet
Serqet
Anvild
Serqet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 147L
1,312 Elo+
Solo
King Arthur
King Arthur
Naggsy
King Arthur
Level 24
God Stats
23W - 28L
1,299 SR
Queue Stats
46W - 69L
1,194 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Teewi
Morgan Le Fay
Level 27
God Stats
14W - 19L
1,346 SR
Queue Stats
23W - 38L
1,150 Elo+
Party 2
Izanami
Izanami
blooddiamondzz00
Izanami
Level 17
God Stats
11W - 8L
1,548 SR
Queue Stats
104W - 81L
1,454 Elo+
Party 1
Sylvanus
Sylvanus
bloodruby00
Sylvanus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 77L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 0
9,550
455
5,934
14,258
4,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Dalovesanita
Amaterasu
18
8 / 4 / 3
11,390
542
17,871
19,382
19,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
SaintOstap
Fenrir
14
3 / 10 / 3
9,995
476
8,929
14,269
5,881
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
ayahuasca93
Jormungandr
12
2 / 8 / 3
8,768
418
6,632
18,002
11,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
zhukTaras
Arachne
14
2 / 7 / 6
9,264
441
11,300
15,319
6,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Anvild
Serqet
15
2 / 3 / 8
10,223
487
6,976
14,253
6,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Naggsy
King Arthur
15
8 / 5 / 3
10,604
505
14,781
18,971
16,973
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Teewi
Morgan Le Fay
16
3 / 4 / 6
10,897
519
7,496
13,415
5,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
15 / 1 / 12
12,683
604
22,508
13,110
5,406
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
bloodruby00
Sylvanus
16
7 / 3 / 14
10,698
509
10,266
18,839
27,262
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
78
16
Kills
35
35
Deaths
16
15
Assists
43
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Serqet
Anvild
Serqet
2
3
8
2
L
Amaterasu
Dalovesanita
Amaterasu
8
4
3
2.38
W
King Arthur
Naggsy
King Arthur
8
5
3
1.9
L
Fenrir
SaintOstap
Fenrir
3
10
3
0.45
W
Morgan Le Fay
Teewi
Morgan Le Fay
3
4
6
1.5
L
Jormungandr
ayahuasca93
Jormungandr
2
8
3
0.44
W
15
1
12
21
W
Sylvanus
bloodruby00
Sylvanus
7
3
14
4.67
L
Arachne
zhukTaras
Arachne
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,666
Damage
62,027
81,230
Taken
78,588
47,899
Mitigated
62,283
9,711
Healing
25,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,934
359
0
2,537
14,258
4,489
1,863
2,961
10,697
57,643
0
W
Serqet
Anvild
Serqet
6,976
3,165
0
4,516
14,253
6,664
0
1,987
12,250
0
66,207
L
Amaterasu
Dalovesanita
Amaterasu
17,871
6,502
0
2,535
19,382
19,436
0
6,721
12,238
10,685
61,753
W
King Arthur
Naggsy
King Arthur
14,781
1,409
0
3,040
18,971
16,973
473
3,996
14,917
11,293
41,245
L
Fenrir
SaintOstap
Fenrir
8,929
2,985
0
1,672
14,269
5,881
0
4,015
9,975
0
32,587
W
Morgan Le Fay
Teewi
Morgan Le Fay
7,496
900
76
3,973
13,415
5,978
604
1,507
11,762
56,845
0
L
Jormungandr
ayahuasca93
Jormungandr
6,632
1,101
0
412
18,002
11,805
120
3,209
14,074
27,472
0
W
22,508
17,142
0
6,876
13,110
5,406
7,026
3,038
10,020
0
107,680
W
Sylvanus
bloodruby00
Sylvanus
10,266
3,242
1,704
5,645
18,839
27,262
1,092
4,561
14,146
35,457
0
L
Arachne
zhukTaras
Arachne
11,300
7,849
0
2,555
15,319
6,288
466
3,965
11,354
0
49,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,967
Gold Earned
55,105
430
Minions Killed
504
0
Camps Cleared
0
1,729,881
Distance Traveled
1,948,536
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,550
455
131
6
0
327,472
1
W
Serqet
10,223
487
111
5
0
410,633
1
L
Amaterasu
11,390
542
118
6
0
388,640
2
W
King Arthur
10,604
505
93
4
0
417,664
4
L
Fenrir
9,995
476
57
3
0
318,711
3
W
Morgan Le Fay
10,897
519
99
5
0
362,502
0
L
Jormungandr
8,768
418
46
2
0
314,358
2
W
Izanami
12,683
604
156
7
0
408,748
2
W
Sylvanus
10,698
509
45
2
0
348,989
2
L
Arachne
9,264
441
78
4
0
380,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role