Player Matchup

Pele
Pele
DeeperSeeker377
Pele
Level 107
God Stats
2W - 8L
1,133 SR
Queue Stats
304W - 390L
1,377 Elo+
Solo
Mulan
Mulan
IamNoobEz
Mulan
Level 101
God Stats
2W - 2L
1,197 SR
Queue Stats
216W - 244L
1,401 Elo+
Solo
Janus
Janus
TonerickBR
Janus
Level 111
God Stats
26W - 27L
1,516 SR
Queue Stats
232W - 245L
1,432 Elo+
Solo
Geb
Geb
draike95
Geb
Level 67
God Stats
15W - 9L
1,498 SR
Queue Stats
240W - 255L
1,464 Elo+
Solo
Charybdis
Charybdis
ryanenzo75
Charybdis
Level 103
God Stats
7W - 6L
1,616 SR
Queue Stats
262W - 266L
1,438 Elo+
Solo
Team Averages
Level 98
1,392 SR
1,422 Elo+

VS

Team Averages
Level 87
1,519 SR
1,355 Elo+
Cu Chulainn
Cu Chulainn
ELBENDECIDO_1
Cu Chulainn
Level 102
God Stats
17W - 19L
1,526 SR
Queue Stats
629W - 824L
1,438 Elo+
Solo
Geb
Geb
Nadaver
Geb
Level 115
God Stats
6W - 2L
1,852 SR
Queue Stats
353W - 366L
1,461 Elo+
Solo
Danzaburou
Danzaburou
Polsetsky
Danzaburou
Level 102
God Stats
7W - 9L
1,444 SR
Queue Stats
34W - 39L
1,216 Elo+
Solo
Bellona
Bellona
WalterBragaNG
Bellona
Level 50
God Stats
16W - 19L
1,391 SR
Queue Stats
59W - 120L
1,289 Elo+
Party 1
Sol
Sol
caduh10
Sol
Level 65
God Stats
33W - 47L
1,382 SR
Queue Stats
307W - 423L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 2
6,335
576
3,753
7,437
2,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
IamNoobEz
Mulan
11
3 / 0 / 2
6,715
610
6,566
10,310
7,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Janus
11
1 / 2 / 1
6,157
560
4,582
4,792
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 2 / 3
4,997
454
2,470
7,574
4,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
ryanenzo75
Charybdis
11
0 / 0 / 0
5,866
533
2,367
5,233
1,251
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ELBENDECIDO_1
Cu Chulainn
10
4 / 3 / 3
6,329
575
4,465
7,192
2,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
5
0 / 0 / 1
4,674
425
829
3,063
1,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Polsetsky
Danzaburou
10
2 / 1 / 0
6,388
581
3,831
5,735
1,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
10
0 / 3 / 1
5,653
514
4,920
8,726
7,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
10
2 / 1 / 3
6,139
558
6,125
7,530
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
7
Kills
8
8
Deaths
8
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
4
2
1
L
Cu Chulainn
ELBENDECIDO_1
Cu Chulainn
4
3
3
1.83
W
Mulan
IamNoobEz
Mulan
3
0
2
4
L
Geb
0
0
1
0.5
L
Danzaburou
Polsetsky
Danzaburou
2
1
0
2
W
Janus
1
2
1
0.75
L
Bellona
0
3
1
0.17
L
Sol
2
1
3
3.5
W
0
2
3
0.75
W
Charybdis
ryanenzo75
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,738
Damage
20,170
35,346
Taken
32,246
17,410
Mitigated
14,995
12,884
Healing
12,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,753
1,228
0
1,844
7,437
2,748
222
1,405
6,032
0
35,672
L
Cu Chulainn
ELBENDECIDO_1
Cu Chulainn
4,465
1,222
0
1,504
7,192
2,679
0
1,715
5,241
0
31,811
W
Mulan
IamNoobEz
Mulan
6,566
1,176
0
5,436
10,310
7,490
0
1,143
9,167
0
31,440
L
Geb
829
157
212
2,108
3,063
1,523
0
431
2,632
8,572
0
L
Danzaburou
Polsetsky
Danzaburou
3,831
1,759
0
2,172
5,735
1,665
0
1,313
4,422
0
30,602
W
Janus
4,582
42
0
2,145
4,792
1,529
594
3,683
1,109
31,090
0
L
Bellona
4,920
1,503
0
2,649
8,726
7,334
0
0
7,928
5,149
20,674
L
Sol
6,125
1,752
0
4,343
7,530
1,794
0
3,218
4,008
32,333
0
W
2,470
426
0
1,360
7,574
4,392
26
1,757
5,817
12,926
0
W
Charybdis
ryanenzo75
Charybdis
2,367
801
0
2,099
5,233
1,251
0
221
5,012
0
36,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,070
Gold Earned
29,183
305
Minions Killed
262
0
Camps Cleared
0
1,044,498
Distance Traveled
889,612
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,335
576
63
6
0
213,253
3
L
Cu Chulainn
6,329
575
61
6
0
219,004
0
W
Mulan
6,715
610
75
7
0
217,912
2
L
Geb
4,674
425
8
1
0
111,324
0
L
Danzaburou
6,388
581
78
7
0
190,624
0
W
Janus
6,157
560
68
6
0
204,100
3
L
Bellona
5,653
514
49
4
0
176,897
0
L
Sol
6,139
558
66
6
0
191,763
5
W
Geb
4,997
454
22
2
0
217,699
4
W
Charybdis
5,866
533
77
7
0
191,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role