Player Matchup

Anubis
Anubis
 
Anubis
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Indrute69
Ymir
Level 28
God Stats
4W - 8L
1,405 SR
Queue Stats
86W - 90L
1,560 Elo+
Party 1
Neith
Neith
Masonas26
Neith
Level 25
God Stats
5W - 6L
1,397 SR
Queue Stats
80W - 67L
1,577 Elo+
Party 1
Cliodhna
Cliodhna
NeoTseu
Cliodhna
Level 27
God Stats
9W - 5L
1,613 SR
Queue Stats
56W - 55L
1,461 Elo+
Solo
Mulan
Mulan
dovjudz
Mulan
Level 26
God Stats
15W - 6L
1,633 SR
Queue Stats
87W - 77L
1,558 Elo+
Party 1
Team Averages
Level 25
1,510 SR
1,531 Elo+

VS

Team Averages
Level 17
1,668 SR
1,532 Elo+
Yemoja
Yemoja
CrimsonNova007
Yemoja
Level 20
God Stats
6W - 6L
1,523 SR
Queue Stats
26W - 39L
1,418 Elo+
Solo
Susano
Susano
Dyslektikos
Susano
Level 7
God Stats
1W - 6L
1,394 SR
Queue Stats
9W - 10L
1,578 Elo+
Solo
Artemis
Artemis
Manrik86
Artemis
Level 23
God Stats
5W - 2L
1,839 SR
Queue Stats
199W - 223L
1,391 Elo+
Solo
Eset
Eset
Serebyl
Eset
Level 24
God Stats
2W - 1L
1,845 SR
Queue Stats
75W - 54L
1,632 Elo+
Solo
Bellona
Bellona
ÉricZemmour
Bellona
Level 11
God Stats
25W - 17L
1,739 SR
Queue Stats
37W - 27L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
7 / 2 / 3
9,299
620
8,447
9,416
4,761
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
12
4 / 1 / 6
7,784
519
3,567
9,965
8,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Masonas26
Neith
15
14 / 1 / 3
9,879
659
11,339
9,604
3,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
NeoTseu
Cliodhna
14
5 / 3 / 7
8,498
567
6,955
8,372
3,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
dovjudz
Mulan
12
0 / 3 / 2
7,390
493
4,837
8,828
4,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
5,361
357
1,291
5,521
3,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
12
2 / 7 / 3
7,389
493
4,058
10,610
2,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Manrik86
Artemis
10
2 / 9 / 1
6,802
453
7,448
11,271
2,389
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
Serebyl
Eset
11
1 / 7 / 2
6,850
457
6,815
8,926
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
ÉricZemmour
Bellona
13
5 / 3 / 1
8,100
540
9,208
11,253
6,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
30
Kills
10
10
Deaths
30
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
2
3
4.25
L
0
4
1
0.13
L
Susano
2
7
3
0.5
W
Ymir
4
1
6
7
L
Artemis
Manrik86
Artemis
2
9
1
0.28
W
Neith
Masonas26
Neith
14
1
3
15.5
W
Cliodhna
NeoTseu
Cliodhna
5
3
7
2.83
L
Eset
Serebyl
Eset
1
7
2
0.29
W
Mulan
dovjudz
Mulan
0
3
2
0.33
L
Bellona
ÉricZemmour
Bellona
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,145
Damage
28,820
46,185
Taken
47,581
24,993
Mitigated
16,869
14,523
Healing
8,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,447
253
0
5,402
9,416
4,761
864
2,041
7,169
63,021
0
L
1,291
238
15
1,155
5,521
3,586
0
711
4,810
7,916
0
L
Susano
4,058
966
0
2,482
10,610
2,693
0
1,828
8,782
0
35,304
W
Ymir
3,567
657
0
687
9,965
8,603
521
2,025
7,784
24,342
0
L
Artemis
Manrik86
Artemis
7,448
3,760
0
664
11,271
2,389
0
3,056
8,173
0
27,339
W
Neith
Masonas26
Neith
11,339
6,136
0
5,179
9,604
3,669
3,110
1,786
7,760
0
61,371
W
Cliodhna
NeoTseu
Cliodhna
6,955
1,163
0
970
8,372
3,060
244
456
7,822
0
44,687
L
Eset
Serebyl
Eset
6,815
917
134
1,222
8,926
1,871
0
3,787
5,094
31,900
0
W
Mulan
dovjudz
Mulan
4,837
941
0
2,285
8,828
4,900
311
1,213
7,544
0
37,903
L
Bellona
ÉricZemmour
Bellona
9,208
4,251
0
2,853
11,253
6,330
490
2,632
8,221
0
47,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,850
Gold Earned
34,502
433
Minions Killed
297
0
Camps Cleared
0
1,367,360
Distance Traveled
1,144,895
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,299
620
121
8
0
257,749
2
L
Yemoja
5,361
357
13
1
0
101,567
2
L
Susano
7,389
493
72
5
0
287,976
5
W
Ymir
7,784
519
42
3
0
251,049
1
L
Artemis
6,802
453
49
3
0
242,781
0
W
Neith
9,879
659
106
7
0
250,373
3
W
Cliodhna
8,498
567
77
5
0
312,403
1
L
Eset
6,850
457
59
4
0
253,172
2
W
Mulan
7,390
493
87
6
0
295,786
5
L
Bellona
8,100
540
104
7
0
259,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role