Player Matchup

Nu Wa
Nu Wa
Ciemnaduszyczka
Nu Wa
Level 67
God Stats
11W - 16L
1,351 SR
Queue Stats
56W - 120L
1,210 Elo+
Party 1
Jing Wei
Jing Wei
absil
Jing Wei
Level 23
God Stats
8W - 26L
1,215 SR
Queue Stats
33W - 78L
1,206 Elo+
Party 1
Bellona
Bellona
zLumaz
Bellona
Level 45
God Stats
8W - 22L
1,330 SR
Queue Stats
81W - 113L
1,373 Elo+
Solo
Team Averages
Level 45
1,298 SR
1,263 Elo+

VS

Team Averages
Level 47
1,655 SR
1,297 Elo+
Discordia
Discordia
Chocobooobs
Discordia
Level 63
God Stats
3W - 0L
1,734 SR
Queue Stats
3W - 1L
1,341 Elo+
Solo
Sol
Sol
LeeroyJenkens
Sol
Level 65
God Stats
1W - 2L
1,730 SR
Queue Stats
40W - 65L
1,346 Elo+
Solo
Cerberus
Cerberus
yusugfugugug
Cerberus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 8
11,695
688
11,742
17,568
5,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
absil
Jing Wei
15
10 / 10 / 2
12,271
722
12,587
20,343
8,707
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
zLumaz
Bellona
16
6 / 3 / 9
12,340
726
11,319
18,502
16,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chocobooobs
Discordia
17
11 / 3 / 7
13,255
780
24,497
11,612
3,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 8 / 9
13,143
773
16,854
14,733
4,691
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
yusugfugugug
Cerberus
13
1 / 10 / 12
10,837
637
7,052
19,023
12,810
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
48
21
Kills
20
20
Deaths
21
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Discordia
Chocobooobs
Discordia
11
3
7
4.83
L
5
7
8
1.29
W
8
8
9
1.56
L
Jing Wei
absil
Jing Wei
10
10
2
1.1
W
Cerberus
yusugfugugug
Cerberus
1
10
12
0.7
L
Bellona
zLumaz
Bellona
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,648
Damage
48,403
56,413
Taken
45,368
30,243
Mitigated
21,317
10,492
Healing
6,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Chocobooobs
Discordia
24,497
2,296
0
0
11,612
3,816
683
2,072
9,272
69,244
0
L
11,742
4,520
250
3,737
17,568
5,087
910
15,617
1,489
32,829
0
W
16,854
6,245
0
4,695
14,733
4,691
1,782
4,108
10,136
48,044
3,224
L
Jing Wei
absil
Jing Wei
12,587
9,332
248
2,207
20,343
8,707
964
17,160
2,686
0
30,739
W
Cerberus
yusugfugugug
Cerberus
7,052
638
0
1,354
19,023
12,810
98
5,610
13,021
16,474
0
L
Bellona
zLumaz
Bellona
11,319
1,920
0
4,050
18,502
16,449
1,418
13,375
4,618
0
31,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,306
Gold Earned
37,235
134
Minions Killed
184
3
Camps Cleared
4
892,733
Distance Traveled
818,186
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,255
780
116
7
0
318,496
1
L
Nu Wa
11,695
688
50
3
2
251,007
0
W
Sol
13,143
773
61
4
4
254,946
4
L
Jing Wei
12,271
722
44
3
0
271,577
0
W
Cerberus
10,837
637
7
0
0
244,744
0
L
Bellona
12,340
726
40
2
1
370,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role