Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Hanula
Awilix
Level 159
God Stats
18W - 6L
1,733 SR
Queue Stats
584W - 209L
1,840 Elo+
Party 2
Apollo
Apollo
Reen69
Apollo
Level 160
God Stats
64W - 23L
1,828 SR
Queue Stats
1,384W - 512L
1,899 Elo+
Party 2
Osiris
Osiris
Smickatron
Osiris
Level 159
God Stats
5W - 2L
1,667 SR
Queue Stats
239W - 108L
1,850 Elo+
Party 2
Bacchus
Bacchus
VerHander
Bacchus
Level 160
God Stats
11W - 2L
1,884 SR
Queue Stats
705W - 186L
1,882 Elo+
Party 2
Team Averages
Level 160
1,722 SR
1,794 Elo+

VS

Team Averages
Level 142
1,602 SR
1,621 Elo+
Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
LPLooshnick
Janus
Level 108
God Stats
3W - 4L
1,464 SR
Queue Stats
198W - 180L
1,620 Elo+
Solo
Achilles
Achilles
Moffli
Achilles
Level 126
God Stats
6W - 4L
1,735 SR
Queue Stats
149W - 130L
1,642 Elo+
Party 1
Freya
Freya
Towb
Freya
Level 158
God Stats
6W - 2L
1,592 SR
Queue Stats
416W - 359L
1,703 Elo+
Party 1
Ne Zha
Ne Zha
esetnod32
Ne Zha
Level 158
God Stats
9W - 7L
1,721 SR
Queue Stats
194W - 171L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
3 / 0 / 5
6,412
641
5,002
3,787
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
Hanula
Awilix
11
6 / 1 / 6
6,507
651
6,941
5,231
1,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Reen69
Apollo
11
7 / 2 / 1
6,682
668
4,884
5,654
1,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
Smickatron
Osiris
11
4 / 1 / 0
6,127
613
4,635
5,576
3,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
VerHander
Bacchus
10
0 / 0 / 7
5,865
587
3,063
5,596
5,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
7
0 / 5 / 0
4,687
469
2,993
8,025
3,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
1 / 4 / 1
5,272
527
2,834
5,019
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Moffli
Achilles
8
3 / 2 / 1
5,862
586
3,665
6,630
4,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Freya
Towb
Freya
7
0 / 6 / 1
4,599
460
2,507
6,088
1,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ne Zha
esetnod32
Ne Zha
9
0 / 3 / 1
4,962
496
2,284
7,197
1,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
20
Kills
4
4
Deaths
20
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
5
5.5
L
Hades
 
Hades
0
5
0
0
W
Awilix
Hanula
Awilix
6
1
6
9
L
1
4
1
0.38
L
Achilles
Moffli
Achilles
3
2
1
1.75
W
Apollo
Reen69
Apollo
7
2
1
3.75
W
Osiris
Smickatron
Osiris
4
1
0
4
L
Freya
Towb
Freya
0
6
1
0.08
W
Bacchus
VerHander
Bacchus
0
0
7
3.5
L
Ne Zha
esetnod32
Ne Zha
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,525
Damage
14,283
25,844
Taken
32,959
12,557
Mitigated
12,579
10,546
Healing
7,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,002
522
0
620
3,787
1,242
0
1,282
2,427
38,802
0
L
Hades
 
Hades
2,993
712
0
2,323
8,025
3,215
0
1,076
6,907
23,006
0
W
Awilix
Hanula
Awilix
6,941
2,887
0
2,795
5,231
1,539
0
1,918
3,157
0
32,246
L
2,834
303
0
250
5,019
1,275
0
2,627
2,110
25,633
0
L
Achilles
Moffli
Achilles
3,665
903
0
1,077
6,630
4,291
0
2,376
4,176
438
12,653
W
Apollo
Reen69
Apollo
4,884
3,074
0
2,340
5,654
1,548
0
1,682
3,972
0
41,107
W
Osiris
Smickatron
Osiris
4,635
2,137
0
2,175
5,576
3,079
312
1,682
3,862
0
35,686
L
Freya
Towb
Freya
2,507
831
0
1,381
6,088
1,822
0
838
5,250
18,177
3,669
W
Bacchus
VerHander
Bacchus
3,063
743
328
2,288
5,596
5,149
0
1,484
4,067
13,912
0
L
Ne Zha
esetnod32
Ne Zha
2,284
888
0
2,425
7,197
1,976
0
724
6,451
0
25,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,593
Gold Earned
25,382
340
Minions Killed
222
0
Camps Cleared
0
1,020,978
Distance Traveled
926,753
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,412
641
96
10
0
191,398
0
L
Hades
4,687
469
48
5
0
165,824
3
W
Awilix
6,507
651
69
7
0
226,310
4
L
Janus
5,272
527
55
6
0
184,422
4
L
Achilles
5,862
586
13
1
0
191,099
3
W
Apollo
6,682
668
80
8
0
188,945
2
W
Osiris
6,127
613
68
7
0
203,878
2
L
Freya
4,599
460
47
5
0
176,785
2
W
Bacchus
5,865
587
27
3
0
210,447
0
L
Ne Zha
4,962
496
59
6
0
208,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role