Player Matchup

Medusa
Medusa
Eniam sT
Medusa
Level 10
God Stats
31W - 20L
1,445 SR
Queue Stats
38W - 28L
1,467 Elo+
Solo
Scylla
Scylla
ObtainedYard990
Scylla
Level 28
God Stats
7W - 2L
1,613 SR
Queue Stats
113W - 132L
1,423 Elo+
Solo
Skadi
Skadi
TrasherRaterrr
Skadi
Level 6
God Stats
15W - 12L
1,333 SR
Queue Stats
28W - 23L
1,410 Elo+
Solo
Mercury
Mercury
proud2Bout_tjl
Mercury
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 69L
1,419 Elo+
Solo
Kukulkan
Kukulkan
sapient_project5
Kukulkan
Level 18
God Stats
39W - 43L
1,483 SR
Queue Stats
51W - 52L
1,435 Elo+
Solo
Team Averages
Level 16
1,475 SR
1,431 Elo+

VS

Team Averages
Level 8
1,445 SR
1,417 Elo+
Artemis
Artemis
CRIMSONWOLF4592
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Samaelluna19
Kukulkan
Level 4
God Stats
0W - 1L
1,331 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
matapombox
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,369 Elo+
Solo
Mulan
Mulan
metal-sieve1
Mulan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,431 Elo+
Solo
Xbalanque
Xbalanque
t Silence t
Xbalanque
Level 4
God Stats
20W - 23L
1,394 SR
Queue Stats
85W - 85L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Eniam sT
Medusa
19
13 / 0 / 16
13,816
1,151
19,403
8,742
3,540
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
2 / 5 / 21
11,698
975
11,027
12,514
6,074
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
10 / 3 / 15
12,680
1,057
17,868
10,483
3,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 6 / 14
12,641
1,053
8,906
12,157
5,766
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
5 / 1 / 16
13,144
1,095
9,597
8,090
3,652
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

221

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 3
9,729
811
1,437
5,052
1,573
Kukulkan
Samaelluna19
Kukulkan
19
2 / 14 / 7
12,658
1,055
13,717
19,836
6,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 6 / 2
9,210
768
1,039
6,900
4,101
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
8 / 5 / 6
13,916
1,160
19,847
26,103
38,884
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
t Silence t
Xbalanque
16
5 / 10 / 2
10,822
902
9,744
14,969
5,139
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
35
37
Kills
15
15
Deaths
37
82
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Medusa
Eniam sT
Medusa
13
0
16
21
W
2
5
21
2.5
L
Kukulkan
Samaelluna19
Kukulkan
2
14
7
0.39
W
10
3
15
5.83
L
0
6
2
0.17
L
8
5
6
2.2
W
7
6
14
2.33
W
5
1
16
13
L
Xbalanque
t Silence t
Xbalanque
5
10
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,801
Damage
45,784
51,986
Taken
72,860
22,719
Mitigated
56,389
7,182
Healing
4,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,437
247
0
0
5,052
1,573
0
2,690
2,362
0
6,437
W
Medusa
Eniam sT
Medusa
19,403
10,307
0
2,246
8,742
3,540
0
2,205
5,889
0
30,135
W
11,027
3,412
111
1,591
12,514
6,074
0
3,970
8,544
20,535
0
L
Kukulkan
Samaelluna19
Kukulkan
13,717
1,777
0
807
19,836
6,692
0
4,901
14,935
59,697
0
W
17,868
8,988
421
1,008
10,483
3,687
0
4,840
5,643
0
34,857
L
1,039
194
0
0
6,900
4,101
0
3,051
3,849
4,240
0
L
19,847
3,435
476
3,309
26,103
38,884
0
6,529
19,574
575
33,850
W
8,906
6,125
0
952
12,157
5,766
0
1,860
10,297
0
19,752
W
9,597
1,795
0
853
8,090
3,652
0
2,565
5,525
64,964
0
L
Xbalanque
t Silence t
Xbalanque
9,744
5,794
0
0
14,969
5,139
0
3,453
11,516
130
23,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,979
Gold Earned
56,335
233
Minions Killed
189
11
Camps Cleared
0
1,072,063
Distance Traveled
705,301
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,729
811
14
1
0
89,277
0
W
Medusa
13,816
1,151
19
2
2
259,222
0
W
Scylla
11,698
975
26
2
2
175,046
0
L
Kukulkan
12,658
1,055
127
11
0
209,225
0
W
Skadi
12,680
1,057
35
3
2
180,670
0
L
Ares
9,210
768
5
0
0
84,736
0
L
Mulan
13,916
1,160
27
2
0
226,995
3
W
Mercury
12,641
1,053
16
1
5
202,756
0
W
Kukulkan
13,144
1,095
137
11
0
254,369
0
L
Xbalanque
10,822
902
16
1
0
95,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role