Player Matchup

Cthulhu
Cthulhu
Juwerpy
Cthulhu
Level 28
God Stats
10W - 10L
1,562 SR
Queue Stats
33W - 38L
1,395 Elo+
Party 1
Ullr
Ullr
Minstrxll
Ullr
Level 7
God Stats
2W - 0L
1,771 SR
Queue Stats
7W - 2L
1,503 Elo+
Party 1
Ra
Ra
YvngJearaldinioo
Ra
Level 17
God Stats
1W - 0L
1,804 SR
Queue Stats
9W - 7L
1,492 Elo+
Party 1
Team Averages
Level 17
1,712 SR
1,463 Elo+

VS

Team Averages
Level 23
1,445 SR
1,426 Elo+
Gilgamesh
Gilgamesh
Ahnoki
Gilgamesh
Level 28
God Stats
14W - 11L
1,580 SR
Queue Stats
116W - 146L
1,434 Elo+
Solo
Olorun
Olorun
FatherFrost92
Olorun
Level 12
God Stats
0W - 1L
1,161 SR
Queue Stats
1W - 3L
1,215 Elo+
Party 2
Neith
Neith
K1N6 S010M3N
Neith
Level 29
God Stats
4W - 2L
1,595 SR
Queue Stats
4W - 2L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Juwerpy
Cthulhu
13
5 / 2 / 8
8,939
894
7,659
14,619
12,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
3
0 / 0 / 0
5,736
574
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

14
9 / 1 / 3
8,917
892
10,196
7,050
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ahnoki
Gilgamesh
6
0 / 1 / 1
6,017
602
1,092
4,834
2,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 11 / 1
6,385
639
5,828
11,672
4,172
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
1 / 2 / 0
6,524
652
2,818
6,899
2,382
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
14
Kills
1
3
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ahnoki
Gilgamesh
0
1
1
0.5
L
0
11
1
0.05
W
Cthulhu
Juwerpy
Cthulhu
5
2
8
4.5
L
1
2
0
0.5
W
Ullr
0
0
0
0
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,855
Damage
9,738
21,669
Taken
23,405
15,385
Mitigated
8,626
7,920
Healing
2,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ahnoki
Gilgamesh
1,092
261
0
1,099
4,834
2,072
0
3,223
1,537
0
4,892
L
5,828
2,353
0
965
11,672
4,172
0
8,485
2,971
19,238
0
W
Cthulhu
Juwerpy
Cthulhu
7,659
1,037
341
2,607
14,619
12,610
807
2,941
11,601
22,098
0
L
2,818
928
0
216
6,899
2,382
0
5,957
794
0
15,693
W
Ullr
0
0
0
0
0
0
0
0
0
0
0
W
10,196
2,110
2,201
2,771
7,050
2,775
1,412
3,035
3,976
41,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,592
Gold Earned
18,926
118
Minions Killed
56
3
Camps Cleared
3
387,393
Distance Traveled
263,492
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,017
602
9
1
0
59,803
0
L
Olorun
6,385
639
23
2
1
81,542
0
W
Cthulhu
8,939
894
40
4
0
187,572
2
L
Neith
6,524
652
24
2
2
122,147
0
W
Ullr
5,736
574
0
0
0
6,077
0
W
Ra
8,917
892
78
8
3
193,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role