Player Matchup

Camazotz
Camazotz
Bloodybunny69
Camazotz
Level 129
God Stats
0W - 2L
1,257 SR
Queue Stats
234W - 213L
1,427 Elo+
Solo
Sylvanus
Sylvanus
JLucky612
Sylvanus
Level 108
God Stats
0W - 2L
1,508 SR
Queue Stats
86W - 81L
1,511 Elo+
Solo
Tyr
Tyr
Koalla-Murdock
Tyr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,323 Elo+
Solo
Medusa
Medusa
TheLooneyLion93
Medusa
Level 145
God Stats
2W - 4L
1,628 SR
Queue Stats
263W - 277L
1,459 Elo+
Party 1
Set
Set
drawvividly
Set
Level 153
God Stats
1W - 5L
1,442 SR
Queue Stats
156W - 140L
1,506 Elo+
Party 1
Team Averages
Level 117
1,467 SR
1,445 Elo+

VS

Team Averages
Level 123
1,450 SR
1,485 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Dogshore
Guan Yu
Level 126
God Stats
1W - 1L
1,271 SR
Queue Stats
80W - 93L
1,480 Elo+
Solo
Khepri
Khepri
EnemyHitman67
Khepri
Level 86
God Stats
11W - 10L
1,526 SR
Queue Stats
478W - 438L
1,476 Elo+
Party 2
Janus
Janus
TimTomTugger
Janus
Level 103
God Stats
4W - 9L
1,323 SR
Queue Stats
269W - 260L
1,524 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Vericuey
Morgan Le Fay
Level 145
God Stats
2W - 2L
1,630 SR
Queue Stats
89W - 94L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Bloodybunny69
Camazotz
12
2 / 6 / 0
6,913
768
7,020
13,120
5,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
JLucky612
Sylvanus
12
2 / 4 / 0
7,208
801
8,137
12,150
13,849
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 6 / 1
6,067
674
6,218
13,497
11,738
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 6 / 2
6,619
735
9,972
9,629
4,144
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 5 / 1
6,386
710
8,697
9,195
3,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
6 / 0 / 18
9,121
1,013
7,951
22,298
15,425
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Guan Yu
Dogshore
Guan Yu
14
4 / 1 / 17
8,801
978
7,827
18,358
18,791
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
3 / 1 / 22
8,194
910
6,610
10,414
13,332
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
8 / 1 / 12
9,173
1,019
12,557
4,944
2,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
Vericuey
Morgan Le Fay
14
6 / 1 / 15
8,678
964
15,278
8,078
4,347
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
111
4
Kills
27
27
Deaths
4
4
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
6
0
18
15
L
Camazotz
Bloodybunny69
Camazotz
2
6
0
0.33
W
Guan Yu
Dogshore
Guan Yu
4
1
17
12.5
W
3
1
22
14
L
Sylvanus
JLucky612
Sylvanus
2
4
0
0.5
L
0
6
1
0.08
L
0
6
2
0.17
W
8
1
12
14
W
Morgan Le Fay
Vericuey
Morgan Le Fay
6
1
15
13.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,044
Damage
50,223
57,591
Taken
64,092
38,412
Mitigated
54,268
16,115
Healing
37,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
7,951
2,703
2,783
9,748
22,298
15,425
1,152
3,248
19,050
0
14,464
L
Camazotz
Bloodybunny69
Camazotz
7,020
1,186
665
3,400
13,120
5,192
216
8,267
4,853
0
12,442
W
Guan Yu
Dogshore
Guan Yu
7,827
1,155
9,866
8,214
18,358
18,791
577
2,622
15,736
0
14,887
W
6,610
987
1,983
836
10,414
13,332
1,301
2,414
8,000
11,233
0
L
Sylvanus
JLucky612
Sylvanus
8,137
1,479
2,309
3,828
12,150
13,849
0
6,194
5,956
12,563
0
L
6,218
664
687
1,518
13,497
11,738
26
7,290
6,207
6,418
5,011
L
9,972
3,129
924
1,334
9,629
4,144
0
6,746
2,883
0
19,088
W
12,557
527
1,191
624
4,944
2,373
1,425
1,879
3,065
22,738
0
W
Morgan Le Fay
Vericuey
Morgan Le Fay
15,278
1,480
1,374
983
8,078
4,347
541
1,378
6,700
33,448
0
L
8,697
1,065
357
1,093
9,195
3,489
0
5,948
3,247
0
18,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,193
Gold Earned
43,967
74
Minions Killed
90
0
Camps Cleared
0
738,658
Distance Traveled
899,419
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,121
1,013
17
2
0
199,246
0
L
Camazotz
6,913
768
6
1
0
173,418
0
W
Guan Yu
8,801
978
11
1
0
200,409
2
W
Khepri
8,194
910
4
0
0
161,653
0
L
Sylvanus
7,208
801
13
1
0
110,076
0
L
Tyr
6,067
674
7
1
0
153,901
0
L
Medusa
6,619
735
27
3
0
147,689
0
W
Janus
9,173
1,019
29
3
0
152,599
0
W
Morgan Le Fay
8,678
964
29
3
0
185,512
0
L
Set
6,386
710
21
2
0
153,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role