Player Matchup

Thanatos
Thanatos
Alehkins
Thanatos
Level 7
God Stats
1W - 2L
1,851 SR
Queue Stats
9W - 7L
1,608 Elo+
Solo
Odin
Odin
JOELOKO007
Odin
Level 7
God Stats
1W - 1L
1,419 SR
Queue Stats
4W - 5L
1,596 Elo+
Solo
Skadi
Skadi
Marcorange
Skadi
Level 29
God Stats
16W - 7L
1,587 SR
Queue Stats
120W - 118L
1,587 Elo+
Solo
Hades
Hades
SquashyActor10
Hades
Level 26
God Stats
8W - 5L
1,713 SR
Queue Stats
177W - 162L
1,519 Elo+
Solo
Ares
Ares
Vorlianes
Ares
Level 9
God Stats
0W - 1L
1,708 SR
Queue Stats
76W - 80L
1,666 Elo+
Solo
Team Averages
Level 16
1,656 SR
1,595 Elo+

VS

Team Averages
Level 22
1,548 SR
1,640 Elo+
Kuzenbo
Kuzenbo
CallmeTroll471
Kuzenbo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 46L
1,549 Elo+
Solo
Thor
Thor
Friedjesus
Thor
Level 7
God Stats
3W - 6L
1,542 SR
Queue Stats
15W - 19L
1,791 Elo+
Solo
Hera
Hera
ModCheck
Hera
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 61L
1,633 Elo+
Solo
Sun Wukong
Sun Wukong
deadlykitten121
Sun Wukong
Level 29
God Stats
11W - 10L
1,479 SR
Queue Stats
174W - 175L
1,495 Elo+
Solo
Anhur
Anhur
janpaweł999
Anhur
Level 22
God Stats
2W - 0L
1,716 SR
Queue Stats
3W - 0L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alehkins
Thanatos
12
7 / 7 / 2
8,441
563
10,524
14,899
5,848
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

7
0 / 4 / 1
5,172
345
1,780
8,525
6,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
12
2 / 4 / 1
7,018
468
5,023
9,271
2,704
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 7 / 2
6,973
465
9,857
15,799
6,524
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
8
0 / 10 / 1
5,740
383
3,106
11,488
4,685
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 15
8,149
543
7,606
11,237
10,596
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 2 / 9
8,737
582
5,684
7,655
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
15
14 / 3 / 6
10,003
667
16,713
7,521
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
deadlykitten121
Sun Wukong
15
3 / 0 / 6
9,359
624
7,773
8,543
3,304
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
6 / 3 / 5
8,861
591
4,703
10,460
2,781
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
72
10
Kills
31
32
Deaths
10
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Alehkins
Thanatos
7
7
2
1.14
W
2
2
15
4.75
W
6
2
9
5.25
L
0
4
1
0.13
L
Skadi
2
4
1
0.63
W
Hera
14
3
6
5.67
L
1
7
2
0.29
L
Ares
0
10
1
0.05
W
Sun Wukong
deadlykitten121
Sun Wukong
3
0
6
6
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,290
Damage
42,479
59,982
Taken
45,416
26,154
Mitigated
21,009
17,199
Healing
17,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Alehkins
Thanatos
10,524
3,382
0
8,962
14,899
5,848
0
5,192
9,505
0
48,021
W
7,606
1,919
240
2,860
11,237
10,596
360
3,297
7,647
26,855
0
W
5,684
1,142
0
3,323
7,655
2,278
1,469
2,308
5,159
0
42,782
L
1,780
402
0
454
8,525
6,393
0
4,852
3,527
0
5,389
L
Skadi
5,023
1,948
0
1,222
9,271
2,704
16
3,945
5,234
0
45,167
W
Hera
16,713
4,878
0
1,486
7,521
2,050
517
2,685
4,427
53,006
0
L
9,857
384
439
5,912
15,799
6,524
0
6,236
9,237
49,936
0
L
Ares
3,106
288
15
195
11,488
4,685
0
3,310
8,160
18,311
0
W
Sun Wukong
deadlykitten121
Sun Wukong
7,773
2,147
0
4,962
8,543
3,304
1,535
2,336
6,161
0
55,915
W
4,703
2,771
0
5,063
10,460
2,781
1,378
1,704
8,553
0
51,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,344
Gold Earned
45,109
293
Minions Killed
406
0
Camps Cleared
0
1,434,801
Distance Traveled
1,495,603
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,441
563
81
5
0
304,206
0
W
Kuzenbo
8,149
543
26
2
0
312,379
5
W
Thor
8,737
582
70
5
0
296,229
3
L
Odin
5,172
345
10
1
0
330,502
3
L
Skadi
7,018
468
81
5
0
273,822
1
W
Hera
10,003
667
97
6
0
299,961
2
L
Hades
6,973
465
93
6
0
269,645
1
L
Ares
5,740
383
28
2
0
256,626
1
W
Sun Wukong
9,359
624
125
8
0
326,832
2
W
Anhur
8,861
591
88
6
0
260,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role