Player Matchup

Hachiman
Hachiman
Antonius2PAC
Hachiman
Level 16
God Stats
5W - 3L
1,500 SR
Queue Stats
111W - 119L
1,379 Elo+
Solo
Cu Chulainn
Cu Chulainn
Crazyswis
Cu Chulainn
Level 29
God Stats
12W - 14L
1,447 SR
Queue Stats
290W - 302L
1,438 Elo+
Solo
Loki
Loki
Jaredjd13
Loki
Level 5
God Stats
3W - 2L
1,332 SR
Queue Stats
4W - 3L
1,369 Elo+
Solo
Hel
Hel
aogiri_yoshimura
Hel
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
157W - 157L
1,368 Elo+
Solo
Geb
Geb
polarh-
Geb
Level 28
God Stats
4W - 6L
1,315 SR
Queue Stats
131W - 112L
1,465 Elo+
Solo
Team Averages
Level 20
1,419 SR
1,404 Elo+

VS

Team Averages
Level 18
1,622 SR
1,278 Elo+
Zeus
Zeus
Alcoholia
Zeus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,267 Elo+
Solo
Olorun
Olorun
Big Calibr
Olorun
Level 18
God Stats
2W - 2L
1,712 SR
Queue Stats
5W - 10L
1,288 Elo+
Solo
Nemesis
Nemesis
KingtvYOUTUBETN3
Nemesis
Level 6
God Stats
0W - 1L
1,667 SR
Queue Stats
0W - 2L
1,183 Elo+
Party 1
Kumbhakarna
Kumbhakarna
bestiaa19
Kumbhakarna
Level 28
God Stats
11W - 4L
1,973 SR
Queue Stats
77W - 81L
1,468 Elo+
Solo
Fenrir
Fenrir
lO_oGizmoo_Ol
Fenrir
Level 5
God Stats
0W - 2L
1,258 SR
Queue Stats
0W - 2L
1,183 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Antonius2PAC
Hachiman
13
6 / 2 / 7
8,756
486
12,746
10,330
3,753
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
Crazyswis
Cu Chulainn
17
15 / 3 / 3
11,123
618
10,474
12,903
11,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
16
6 / 2 / 3
9,930
552
2,696
10,230
4,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
8 / 1 / 6
10,281
571
6,993
8,411
5,399
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
12
1 / 2 / 12
8,568
476
5,554
14,511
12,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
3 / 8 / 2
7,833
435
6,976
12,203
3,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Big Calibr
Olorun
6
0 / 4 / 1
5,755
320
677
6,084
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 13 / 4
6,758
375
3,337
12,682
4,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kumbhakarna
bestiaa19
Kumbhakarna
8
0 / 2 / 0
5,963
331
1,344
7,334
4,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
6 / 11 / 1
10,083
560
7,131
14,437
6,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
36
Kills
9
10
Deaths
38
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zeus
3
8
2
0.5
W
Hachiman
Antonius2PAC
Hachiman
6
2
7
4.75
L
Olorun
Big Calibr
Olorun
0
4
1
0.13
W
Cu Chulainn
Crazyswis
Cu Chulainn
15
3
3
5.5
W
Loki
6
2
3
3.75
L
0
13
4
0.15
W
8
1
6
11
L
Kumbhakarna
bestiaa19
Kumbhakarna
0
2
0
0
L
6
11
1
0.59
W
Geb
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,463
Damage
19,465
56,385
Taken
52,740
37,268
Mitigated
20,113
17,923
Healing
7,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
6,976
1,079
0
2,372
12,203
3,263
0
3,879
8,324
29,733
0
W
Hachiman
Antonius2PAC
Hachiman
12,746
9,438
0
3,158
10,330
3,753
3,512
3,198
7,132
0
48,660
L
Olorun
Big Calibr
Olorun
677
0
0
500
6,084
1,658
0
2,841
3,243
11,098
0
W
Cu Chulainn
Crazyswis
Cu Chulainn
10,474
3,140
0
3,001
12,903
11,408
2,111
363
12,540
7,593
39,640
W
Loki
2,696
1,024
0
1,919
10,230
4,594
254
475
9,715
0
66,319
L
3,337
1,744
0
698
12,682
4,870
888
3,268
9,193
0
18,810
W
6,993
1,278
1,600
3,923
8,411
5,399
1,851
1,517
6,207
69,747
0
L
Kumbhakarna
bestiaa19
Kumbhakarna
1,344
27
99
2,939
7,334
4,273
0
2,024
5,310
12,468
0
L
7,131
1,915
0
1,204
14,437
6,049
182
1,405
12,236
0
33,062
W
Geb
5,554
519
2,072
2,250
14,511
12,114
877
3,272
11,239
19,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,658
Gold Earned
36,392
423
Minions Killed
177
0
Camps Cleared
0
1,705,918
Distance Traveled
1,285,260
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,833
435
41
2
0
250,381
0
W
Hachiman
8,756
486
66
4
0
294,654
0
L
Olorun
5,755
320
28
2
0
141,184
2
W
Cu Chulainn
11,123
618
82
5
0
366,275
0
W
Loki
9,930
552
120
7
0
392,366
0
L
Nemesis
6,758
375
32
2
0
354,326
1
W
Hel
10,281
571
135
8
0
321,150
1
L
Kumbhakarna
5,963
331
16
1
0
215,924
5
L
Fenrir
10,083
560
60
3
0
323,445
0
W
Geb
8,568
476
20
1
0
331,473
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role