Player Matchup

Kali
Kali
SalvBTW
Kali
Level 21
God Stats
3W - 6L
1,382 SR
Queue Stats
4W - 11L
1,298 Elo+
Solo
Ares
Ares
bollie203
Ares
Level 7
God Stats
3W - 5L
1,331 SR
Queue Stats
14W - 16L
1,383 Elo+
Solo
Kukulkan
Kukulkan
parallel_cherry
Kukulkan
Level 8
God Stats
3W - 7L
1,156 SR
Queue Stats
61W - 94L
1,229 Elo+
Party 1
Chronos
Chronos
timtim12
Chronos
Level 6
God Stats
1W - 2L
1,267 SR
Queue Stats
5W - 7L
1,265 Elo+
Solo
Eset
Eset
vkayroz
Eset
Level 8
God Stats
0W - 3L
1,156 SR
Queue Stats
48W - 66L
1,269 Elo+
Party 1
Team Averages
Level 10
1,258 SR
1,289 Elo+

VS

Team Averages
Level 13
1,507 SR
1,448 Elo+
Eset
Eset
CFiondor
Eset
Level 17
God Stats
1W - 4L
1,072 SR
Queue Stats
8W - 10L
1,250 Elo+
Party 2
Ra
Ra
Extravision
Ra
Level 18
God Stats
1W - 0L
1,315 SR
Queue Stats
10W - 10L
1,250 Elo+
Party 2
Baron Samedi
Baron Samedi
Stefani0
Baron Samedi
Level 17
God Stats
22W - 20L
1,596 SR
Queue Stats
58W - 50L
1,445 Elo+
Solo
Guan Yu
Guan Yu
TremFlos
Guan Yu
Level 7
God Stats
1W - 0L
1,712 SR
Queue Stats
7W - 2L
1,648 Elo+
Party 2
Ao Kuang
Ao Kuang
YukioTanako
Ao Kuang
Level 8
God Stats
3W - 0L
1,842 SR
Queue Stats
7W - 2L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
SalvBTW
Kali
15
3 / 10 / 3
9,791
979
11,854
16,498
6,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
16
0 / 9 / 7
9,321
932
5,489
23,362
15,424
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
17
5 / 11 / 8
11,368
1,137
21,919
20,701
7,153
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
timtim12
Chronos
15
1 / 4 / 4
8,873
887
3,063
9,888
5,970
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Eset
vkayroz
Eset
16
4 / 15 / 4
10,522
1,052
16,694
19,567
7,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
18
7 / 3 / 30
11,809
1,181
21,930
14,047
5,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
8 / 4 / 30
12,173
1,217
19,976
11,510
3,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Stefani0
Baron Samedi
18
3 / 4 / 23
10,120
1,012
6,935
10,252
4,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
TremFlos
Guan Yu
19
6 / 1 / 33
12,361
1,236
9,784
19,475
23,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
YukioTanako
Ao Kuang
20
25 / 1 / 16
14,343
1,434
24,063
13,744
5,091
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
181
13
Kills
49
49
Deaths
13
26
Assists
132
Player
Kills
Deaths
Assists
KDA
W
Eset
7
3
30
7.33
W
8
4
30
5.75
L
Kali
SalvBTW
Kali
3
10
3
0.45
W
Baron Samedi
Stefani0
Baron Samedi
3
4
23
3.63
W
Guan Yu
TremFlos
Guan Yu
6
1
33
22.5
W
Ao Kuang
YukioTanako
Ao Kuang
25
1
16
33
L
Ares
0
9
7
0.39
L
Kukulkan
5
11
8
0.82
L
Chronos
timtim12
Chronos
1
4
4
0.75
L
Eset
vkayroz
Eset
4
15
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,019
Damage
82,688
90,016
Taken
69,028
42,284
Mitigated
41,728
2,141
Healing
30,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
21,930
1,161
1,887
3,122
14,047
5,263
0
9,077
4,970
37,265
0
W
19,976
3,262
3,880
1,687
11,510
3,568
0
9,198
2,312
41,729
0
L
Kali
SalvBTW
Kali
11,854
3,780
0
762
16,498
6,256
0
13,257
3,241
0
28,618
W
Baron Samedi
Stefani0
Baron Samedi
6,935
627
1,000
573
10,252
4,446
0
6,879
3,373
25,830
0
W
Guan Yu
TremFlos
Guan Yu
9,784
1,844
5,537
8,248
19,475
23,360
0
11,946
6,484
0
21,162
W
Ao Kuang
YukioTanako
Ao Kuang
24,063
7,734
0
4,263
13,744
5,091
0
10,065
3,679
31,079
0
L
Ares
5,489
155
0
0
23,362
15,424
0
20,199
3,163
34,935
0
L
Kukulkan
21,919
2,811
0
525
20,701
7,153
0
15,106
5,595
36,733
0
L
Chronos
timtim12
Chronos
3,063
700
0
66
9,888
5,970
0
7,661
2,227
11,401
0
L
Eset
vkayroz
Eset
16,694
2,496
152
636
19,567
7,481
0
16,681
2,886
27,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,875
Gold Earned
60,806
135
Minions Killed
186
6
Camps Cleared
4
779,542
Distance Traveled
835,952
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,809
1,181
43
4
0
173,799
0
W
Ra
12,173
1,217
45
5
1
154,972
0
L
Kali
9,791
979
24
2
3
174,218
0
W
Baron Samedi
10,120
1,012
62
6
0
108,294
2
W
Guan Yu
12,361
1,236
24
2
1
213,928
0
W
Ao Kuang
14,343
1,434
12
1
2
184,959
0
L
Ares
9,321
932
37
4
1
156,440
2
L
Kukulkan
11,368
1,137
42
4
1
166,031
0
L
Chronos
8,873
887
12
1
1
113,511
0
L
Eset
10,522
1,052
20
2
0
169,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role