Player Matchup

Jormungandr
Jormungandr
CandyyMannn
Jormungandr
Level 5
God Stats
0W - 2L
1,214 SR
Queue Stats
2W - 4L
1,362 Elo+
Solo
Medusa
Medusa
JHarsin23
Medusa
Level 28
God Stats
0W - 1L
1,376 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
Mr Chungus 7
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,726 Elo+
Solo
Tsukuyomi
Tsukuyomi
Skuba_Todd
Tsukuyomi
Level 18
God Stats
11W - 9L
1,587 SR
Queue Stats
66W - 54L
1,541 Elo+
Solo
Scylla
Scylla
Yea Noob
Scylla
Level 28
God Stats
10W - 8L
1,500 SR
Queue Stats
164W - 117L
1,574 Elo+
Solo
Team Averages
Level 17
1,435 SR
1,541 Elo+

VS

Team Averages
Level 30
1,521 SR
1,417 Elo+
Artemis
Artemis
Goombatrooper
Artemis
Level 23
God Stats
3W - 3L
1,445 SR
Queue Stats
48W - 42L
1,461 Elo+
Solo
Cthulhu
Cthulhu
Hes Clutchy
Cthulhu
Level 6
God Stats
2W - 1L
1,451 SR
Queue Stats
6W - 7L
1,438 Elo+
Party 1
Arachne
Arachne
TheGuuuy
Arachne
Level 85
God Stats
8W - 4L
1,451 SR
Queue Stats
25W - 27L
1,469 Elo+
Party 1
Gilgamesh
Gilgamesh
WardenofTheDawn
Gilgamesh
Level 29
God Stats
29W - 11L
1,728 SR
Queue Stats
155W - 152L
1,530 Elo+
Solo
Nox
Nox
vitomaster58055
Nox
Level 7
God Stats
3W - 2L
1,529 SR
Queue Stats
23W - 21L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CandyyMannn
Jormungandr
16
0 / 6 / 4
9,435
786
1,875
7,659
4,251
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
JHarsin23
Medusa
17
3 / 6 / 8
11,646
971
8,290
13,045
4,103
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
18
0 / 11 / 10
10,965
914
4,992
17,003
5,535
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Skuba_Todd
Tsukuyomi
18
14 / 9 / 4
14,483
1,207
23,325
22,041
7,115
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Scylla
Yea Noob
Scylla
18
1 / 7 / 11
11,700
975
12,615
14,632
4,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
19
8 / 4 / 13
13,005
1,084
17,864
10,132
3,599
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Hes Clutchy
Cthulhu
20
8 / 3 / 17
13,269
1,106
12,040
14,227
12,622
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
TheGuuuy
Arachne
19
10 / 5 / 14
13,656
1,138
15,298
16,104
7,413
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
WardenofTheDawn
Gilgamesh
20
9 / 2 / 17
12,864
1,072
15,295
9,646
6,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 4 / 17
12,201
1,017
8,681
9,545
3,344
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
116
18
Kills
38
39
Deaths
18
37
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CandyyMannn
Jormungandr
0
6
4
0.33
W
Artemis
8
4
13
3.63
W
Cthulhu
Hes Clutchy
Cthulhu
8
3
17
5.5
L
Medusa
JHarsin23
Medusa
3
6
8
1.17
L
Merlin
0
11
10
0.45
L
Tsukuyomi
Skuba_Todd
Tsukuyomi
14
9
4
1.78
W
Arachne
TheGuuuy
Arachne
10
5
14
3.4
W
Gilgamesh
WardenofTheDawn
Gilgamesh
9
2
17
8.75
L
Scylla
Yea Noob
Scylla
1
7
11
0.93
W
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,097
Damage
69,178
74,380
Taken
59,654
25,392
Mitigated
33,746
3,213
Healing
4,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CandyyMannn
Jormungandr
1,875
477
0
0
7,659
4,251
0
3,041
4,618
6,477
0
W
Artemis
17,864
10,829
0
1,460
10,132
3,599
0
2,563
7,489
0
46,112
W
Cthulhu
Hes Clutchy
Cthulhu
12,040
84
0
10
14,227
12,622
0
4,635
9,430
26,402
0
L
Medusa
JHarsin23
Medusa
8,290
3,562
0
593
13,045
4,103
0
2,057
10,988
0
30,472
L
Merlin
4,992
1,300
0
443
17,003
5,535
0
4,805
12,198
22,202
0
L
Tsukuyomi
Skuba_Todd
Tsukuyomi
23,325
5,266
0
2,177
22,041
7,115
0
6,411
15,630
0
36,590
W
Arachne
TheGuuuy
Arachne
15,298
12,085
0
2,332
16,104
7,413
0
4,041
11,969
0
28,498
W
Gilgamesh
WardenofTheDawn
Gilgamesh
15,295
4,268
0
284
9,646
6,768
0
4,411
5,143
0
29,205
L
Scylla
Yea Noob
Scylla
12,615
1,577
0
0
14,632
4,388
0
4,407
10,225
40,450
0
W
8,681
850
87
775
9,545
3,344
0
3,248
6,141
29,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,229
Gold Earned
64,995
183
Minions Killed
213
3
Camps Cleared
13
788,351
Distance Traveled
1,051,291
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,435
786
10
1
0
81,454
0
W
Artemis
13,005
1,084
67
6
6
193,234
3
W
Cthulhu
13,269
1,106
25
2
0
192,455
1
L
Medusa
11,646
971
44
4
1
159,662
0
L
Merlin
10,965
914
24
2
0
165,421
2
L
Tsukuyomi
14,483
1,207
29
2
1
214,538
0
W
Arachne
13,656
1,138
28
2
5
233,764
0
W
Gilgamesh
12,864
1,072
31
3
2
238,376
0
L
Scylla
11,700
975
76
6
1
167,276
0
W
Nox
12,201
1,017
62
5
0
193,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role