Player Matchup

Sylvanus
Sylvanus
Bonroku
Sylvanus
Level 145
God Stats
8W - 2L
1,469 SR
Queue Stats
245W - 254L
1,454 Elo+
Solo
Zeus
Zeus
DarksoulYio
Zeus
Level 160
God Stats
6W - 1L
1,487 SR
Queue Stats
29W - 38L
1,273 Elo+
Solo
Heimdallr
Heimdallr
NotThePotW33DS
Heimdallr
Level 64
God Stats
1W - 2L
1,252 SR
Queue Stats
101W - 102L
1,346 Elo+
Solo
Cliodhna
Cliodhna
OreoCreamCookie
Cliodhna
Level 47
God Stats
5W - 0L
1,219 SR
Queue Stats
77W - 103L
1,304 Elo+
Solo
Osiris
Osiris
sledjockeyjr
Osiris
Level 83
God Stats
2W - 2L
1,146 SR
Queue Stats
72W - 81L
1,354 Elo+
Solo
Team Averages
Level 100
1,315 SR
1,346 Elo+

VS

Team Averages
Level 94
1,438 SR
1,354 Elo+
Merlin
Merlin
My eyes are red
Merlin
Level 156
God Stats
3W - 9L
1,373 SR
Queue Stats
460W - 538L
1,273 Elo+
Solo
Kali
Kali
Ratatouille_698
Kali
Level 65
God Stats
6W - 9L
1,428 SR
Queue Stats
220W - 274L
1,469 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
gurtleturtle
Ah Muzen Cab
Level 66
God Stats
1W - 2L
1,392 SR
Queue Stats
18W - 32L
1,289 Elo+
Solo
Terra
Terra
itsFei
Terra
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
299W - 317L
1,328 Elo+
Solo
Nemesis
Nemesis
jbrodo540
Nemesis
Level 117
God Stats
41W - 46L
1,495 SR
Queue Stats
607W - 679L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bonroku
Sylvanus
5
1 / 0 / 0
3,444
689
1,258
2,541
620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
3 / 0 / 0
3,782
756
1,186
2,349
616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
NotThePotW33DS
Heimdallr
5
1 / 0 / 1
3,416
683
1,395
2,515
612
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
5
0 / 0 / 0
3,225
645
683
2,233
502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
5
0 / 2 / 0
3,106
621
220
1,995
563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,010
602
852
2,689
671
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

2
0 / 1 / 0
2,666
533
607
1,170
268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
gurtleturtle
Ah Muzen Cab
3
0 / 1 / 0
2,769
554
1,422
1,679
286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
itsFei
Terra
4
0 / 1 / 0
2,788
558
216
2,033
785
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
jbrodo540
Nemesis
7
2 / 0 / 0
4,118
824
1,647
2,186
734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
5
Kills
2
2
Deaths
5
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bonroku
Sylvanus
1
0
0
1
W
3
0
0
3
L
0
2
0
0
W
Heimdallr
NotThePotW33DS
Heimdallr
1
0
1
1.5
W
Cliodhna
0
0
0
0
L
0
1
0
0
L
Ah Muzen Cab
gurtleturtle
Ah Muzen Cab
0
1
0
0
L
Terra
itsFei
Terra
0
1
0
0
L
Nemesis
jbrodo540
Nemesis
2
0
0
2
W
Osiris
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,742
Damage
4,744
11,633
Taken
9,757
2,913
Mitigated
2,744
6,189
Healing
3,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bonroku
Sylvanus
1,258
733
1,145
1,280
2,541
620
0
187
2,354
9,888
0
W
1,186
490
0
1,725
2,349
616
81
777
1,572
13,463
0
L
852
41
0
850
2,689
671
0
910
1,779
10,586
0
W
Heimdallr
NotThePotW33DS
Heimdallr
1,395
474
87
927
2,515
612
343
104
2,411
0
13,862
W
Cliodhna
683
152
0
959
2,233
502
135
0
2,233
0
11,335
L
607
400
0
385
1,170
268
0
350
820
0
3,248
L
Ah Muzen Cab
gurtleturtle
Ah Muzen Cab
1,422
750
0
773
1,679
286
0
518
1,161
0
6,477
L
Terra
itsFei
Terra
216
70
79
681
2,033
785
0
666
1,367
3,043
0
L
Nemesis
jbrodo540
Nemesis
1,647
707
0
847
2,186
734
56
0
2,186
68
13,017
W
Osiris
220
18
0
66
1,995
563
0
5
1,990
0
8,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,973
Gold Earned
15,351
129
Minions Killed
74
0
Camps Cleared
0
441,986
Distance Traveled
384,507
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,444
689
17
3
0
91,325
1
W
Zeus
3,782
756
25
5
0
73,670
1
L
Merlin
3,010
602
17
3
0
93,196
2
W
Heimdallr
3,416
683
30
6
0
82,214
0
W
Cliodhna
3,225
645
39
8
0
110,725
0
L
Kali
2,666
533
9
2
0
38,356
0
L
Ah Muzen Cab
2,769
554
8
2
0
53,601
0
L
Terra
2,788
558
7
1
0
97,873
1
L
Nemesis
4,118
824
33
7
0
101,481
1
W
Osiris
3,106
621
18
4
0
84,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role