Player Matchup

Ymir
Ymir
Arsenаl
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LibertyPrime59
Morgan Le Fay
Level 24
God Stats
6W - 1L
1,684 SR
Queue Stats
244W - 223L
1,431 Elo+
Solo
Nemesis
Nemesis
Navii312
Nemesis
Level 13
God Stats
1W - 0L
1,726 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
WiBstockey
Bellona
Level 24
God Stats
11W - 12L
1,501 SR
Queue Stats
121W - 134L
1,314 Elo+
Solo
Sun Wukong
Sun Wukong
ad06rus
Sun Wukong
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 13
1,582 SR
1,449 Elo+

VS

Team Averages
Level 13
1,511 SR
1,451 Elo+
Apollo
Apollo
BirdmansCrest
Apollo
Level 18
God Stats
11W - 8L
1,554 SR
Queue Stats
11W - 8L
1,464 Elo+
Solo
Bellona
Bellona
Jeriliam
Bellona
Level 17
God Stats
5W - 6L
1,584 SR
Queue Stats
21W - 28L
1,500 Elo+
Solo
Hachiman
Hachiman
Jtallstar
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,447 Elo+
Solo
Ares
Ares
mysterVODOLAZ666
Ares
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Charybdis
Charybdis
xklockx
Charybdis
Level 24
God Stats
3W - 6L
1,419 SR
Queue Stats
65W - 70L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 5 / 3
10,750
489
2,179
14,871
17,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
LibertyPrime59
Morgan Le Fay
20
15 / 3 / 2
14,475
658
15,143
11,883
5,579
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Navii312
Nemesis
20
2 / 0 / 6
12,916
587
4,157
15,661
8,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
WiBstockey
Bellona
20
7 / 2 / 7
13,289
604
14,105
17,644
17,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
ad06rus
Sun Wukong
15
3 / 6 / 1
10,309
469
7,422
12,937
15,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 4
9,414
428
8,938
18,062
5,743
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Jeriliam
Bellona
15
2 / 5 / 1
10,517
478
7,357
14,374
14,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Jtallstar
Hachiman
18
13 / 5 / 0
12,198
554
20,251
15,187
6,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

4
0 / 5 / 1
6,255
284
64
3,795
846
Charybdis
xklockx
Charybdis
9
0 / 2 / 2
7,615
346
814
4,926
1,183
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
28
Kills
15
16
Deaths
28
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
5
3
0.5
L
0
11
4
0.18
L
Bellona
Jeriliam
Bellona
2
5
1
0.5
L
Hachiman
Jtallstar
Hachiman
13
5
0
2.6
W
Morgan Le Fay
LibertyPrime59
Morgan Le Fay
15
3
2
5.33
W
Nemesis
Navii312
Nemesis
2
0
6
5
W
Bellona
WiBstockey
Bellona
7
2
7
5.25
W
Sun Wukong
ad06rus
Sun Wukong
3
6
1
0.58
L
0
5
1
0.1
L
Charybdis
xklockx
Charybdis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,006
Damage
37,424
72,996
Taken
56,344
63,834
Mitigated
28,262
16,282
Healing
4,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,179
183
0
1,274
14,871
17,072
2,367
332
14,539
23,726
0
L
8,938
3,678
0
0
18,062
5,743
691
9,695
8,110
0
53,283
L
Bellona
Jeriliam
Bellona
7,357
2,597
0
2,802
14,374
14,439
214
1,703
12,671
0
52,343
L
Hachiman
Jtallstar
Hachiman
20,251
11,517
0
580
15,187
6,051
1,016
4,326
10,118
0
76,315
W
Morgan Le Fay
LibertyPrime59
Morgan Le Fay
15,143
2,552
118
3,040
11,883
5,579
3,716
64
11,287
96,495
0
W
Nemesis
Navii312
Nemesis
4,157
1,695
226
6,685
15,661
8,438
2,040
0
15,661
0
125,373
W
Bellona
WiBstockey
Bellona
14,105
5,586
0
3,585
17,644
17,485
3,776
0
17,644
0
78,629
W
Sun Wukong
ad06rus
Sun Wukong
7,422
1,210
0
1,354
12,937
15,260
1,935
0
12,937
8,030
22,459
L
64
30
0
0
3,795
846
60
2,224
1,571
1,053
0
L
Charybdis
xklockx
Charybdis
814
495
0
1,006
4,926
1,183
77
395
4,531
0
19,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,739
Gold Earned
45,999
563
Minions Killed
359
0
Camps Cleared
0
2,034,398
Distance Traveled
1,164,937
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,750
489
38
2
0
340,263
0
L
Apollo
9,414
428
91
4
0
326,408
0
L
Bellona
10,517
478
105
5
0
297,951
5
L
Hachiman
12,198
554
107
5
0
305,049
0
W
Morgan Le Fay
14,475
658
157
7
0
411,211
0
W
Nemesis
12,916
587
163
7
0
484,083
0
W
Bellona
13,289
604
160
7
0
396,429
3
W
Sun Wukong
10,309
469
45
2
0
402,412
0
L
Ares
6,255
284
1
0
0
78,669
1
L
Charybdis
7,615
346
55
3
0
156,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role