Player Matchup

Nemesis
Nemesis
Beautylov
Nemesis
Level 15
God Stats
6W - 2L
1,510 SR
Queue Stats
37W - 30L
1,488 Elo+
Party 1
Agni
Agni
FalsettoChild
Agni
Level 14
God Stats
1W - 0L
1,819 SR
Queue Stats
40W - 28L
1,496 Elo+
Party 1
Ares
Ares
InkWu
Ares
Level 14
God Stats
1W - 0L
1,214 SR
Queue Stats
2W - 1L
1,297 Elo+
Solo
Medusa
Medusa
gokusiin
Medusa
Level 17
God Stats
2W - 0L
1,759 SR
Queue Stats
24W - 30L
1,377 Elo+
Solo
Amaterasu
Amaterasu
janzimkk
Amaterasu
Level 5
God Stats
2W - 0L
1,742 SR
Queue Stats
4W - 8L
1,489 Elo+
Solo
Team Averages
Level 13
1,609 SR
1,429 Elo+

VS

Team Averages
Level 17
1,419 SR
1,476 Elo+
Ymir
Ymir
Zhangard
Ymir
Level 22
God Stats
1W - 2L
1,475 SR
Queue Stats
60W - 52L
1,488 Elo+
Solo
Bacchus
Bacchus
schulzST97
Bacchus
Level 18
God Stats
1W - 9L
1,223 SR
Queue Stats
119W - 160L
1,385 Elo+
Solo
Thor
Thor
smurftudo
Thor
Level 19
God Stats
5W - 4L
1,500 SR
Queue Stats
156W - 183L
1,555 Elo+
Solo
Danzaburou
Danzaburou
totozin
Danzaburou
Level 19
God Stats
3W - 6L
1,395 SR
Queue Stats
32W - 36L
1,453 Elo+
Solo
Xbalanque
Xbalanque
vanCarter
Xbalanque
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Beautylov
Nemesis
12
11 / 0 / 2
7,714
701
8,130
4,688
1,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 3
6,453
587
2,619
3,135
870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
InkWu
Ares
9
6 / 2 / 5
6,422
584
4,399
7,930
5,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
gokusiin
Medusa
11
1 / 1 / 7
6,478
589
3,649
4,995
1,309
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
janzimkk
Amaterasu
10
1 / 2 / 1
5,878
534
2,090
6,596
4,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 4 / 2
5,046
459
1,739
7,302
3,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
schulzST97
Bacchus
9
1 / 2 / 0
5,198
473
1,319
5,115
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
10
2 / 4 / 0
6,053
550
4,802
7,327
2,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
totozin
Danzaburou
8
3 / 3 / 0
5,679
516
2,232
4,111
866
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
vanCarter
Xbalanque
7
0 / 7 / 2
4,778
434
2,395
6,331
1,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
20
Kills
6
6
Deaths
20
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Beautylov
Nemesis
11
0
2
12
W
1
1
3
2.5
W
Ares
InkWu
Ares
6
2
5
4.25
L
Ymir
0
4
2
0.25
W
Medusa
gokusiin
Medusa
1
1
7
4.5
W
Amaterasu
janzimkk
Amaterasu
1
2
1
0.75
L
Bacchus
schulzST97
Bacchus
1
2
0
0.5
L
Thor
2
4
0
0.5
L
Danzaburou
totozin
Danzaburou
3
3
0
1
L
Xbalanque
vanCarter
Xbalanque
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,887
Damage
12,487
27,344
Taken
30,186
13,798
Mitigated
11,085
6,808
Healing
3,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Beautylov
Nemesis
8,130
3,653
0
1,821
4,688
1,906
0
527
4,161
0
48,426
W
2,619
192
0
814
3,135
870
16
1,001
2,134
30,492
0
W
Ares
InkWu
Ares
4,399
583
0
1,046
7,930
5,055
169
755
7,175
15,739
0
L
Ymir
1,739
288
0
1,100
7,302
3,958
48
1,836
5,388
8,525
0
W
Medusa
gokusiin
Medusa
3,649
1,934
0
1,394
4,995
1,309
882
615
4,380
0
38,392
W
Amaterasu
janzimkk
Amaterasu
2,090
927
0
1,733
6,596
4,658
306
318
6,278
0
20,392
L
Bacchus
schulzST97
Bacchus
1,319
89
0
480
5,115
2,526
0
1,623
3,283
18,357
0
L
Thor
4,802
1,459
0
1,268
7,327
2,603
0
702
6,615
0
30,429
L
Danzaburou
totozin
Danzaburou
2,232
1,415
0
518
4,111
866
0
916
3,195
0
18,136
L
Xbalanque
vanCarter
Xbalanque
2,395
1,160
0
492
6,331
1,132
942
1,644
4,687
0
17,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,945
Gold Earned
26,754
268
Minions Killed
209
0
Camps Cleared
0
1,078,210
Distance Traveled
977,073
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,714
701
71
6
0
253,043
2
W
Agni
6,453
587
72
7
0
211,285
1
W
Ares
6,422
584
19
2
0
209,841
1
L
Ymir
5,046
459
18
2
0
206,667
1
W
Medusa
6,478
589
69
6
0
189,655
1
W
Amaterasu
5,878
534
37
3
0
214,386
1
L
Bacchus
5,198
473
36
3
0
217,370
4
L
Thor
6,053
550
65
6
0
181,688
0
L
Danzaburou
5,679
516
47
4
0
179,949
0
L
Xbalanque
4,778
434
43
4
0
191,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role