Player Matchup

Bellona
Bellona
CrimsonNova007
Bellona
Level 19
God Stats
2W - 3L
1,183 SR
Queue Stats
26W - 39L
1,406 Elo+
Solo
Olorun
Olorun
JumJum21
Olorun
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,602 Elo+
Party 3
Nemesis
Nemesis
PeterGriffin2000
Nemesis
Level 13
God Stats
1W - 1L
1,332 SR
Queue Stats
6W - 5L
1,602 Elo+
Party 3
Athena
Athena
TheUndeadKraken
Athena
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,556 Elo+
Party 3
Chernobog
Chernobog
erawen123
Chernobog
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,583 Elo+
Party 3
Team Averages
Level 16
1,403 SR
1,550 Elo+

VS

Team Averages
Level 20
1,559 SR
1,450 Elo+
Anhur
Anhur
Macieksik
Anhur
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 4L
1,461 Elo+
Solo
Arachne
Arachne
Naiizeo
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 137L
1,448 Elo+
Party 1
Cthulhu
Cthulhu
PIoturr12
Cthulhu
Level 5
God Stats
0W - 1L
1,777 SR
Queue Stats
5W - 10L
1,451 Elo+
Party 2
Persephone
Persephone
Xarenya
Persephone
Level 31
God Stats
6W - 5L
1,518 SR
Queue Stats
92W - 96L
1,441 Elo+
Party 1
Cupid
Cupid
ziomnasto
Cupid
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 4
12,513
626
7,370
14,230
17,011
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
JumJum21
Olorun
17
11 / 6 / 4
11,954
598
29,438
25,998
10,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
6 / 2 / 7
10,236
512
12,708
14,582
7,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 1 / 10
10,259
513
7,639
18,276
22,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
erawen123
Chernobog
18
7 / 1 / 2
11,965
598
12,571
10,909
4,607
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Macieksik
Anhur
15
2 / 7 / 1
9,301
465
16,814
15,756
6,014
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Naiizeo
Arachne
14
2 / 8 / 5
8,950
448
11,145
21,433
11,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
PIoturr12
Cthulhu
11
1 / 4 / 4
7,739
387
10,431
22,659
19,876
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
Xarenya
Persephone
13
3 / 6 / 2
8,993
450
8,790
16,414
6,142
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cupid
ziomnasto
Cupid
13
1 / 5 / 2
8,114
406
6,910
9,151
2,560
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
30
Kills
9
10
Deaths
30
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
W
Olorun
JumJum21
Olorun
11
6
4
2.17
L
Anhur
Macieksik
Anhur
2
7
1
0.36
L
Arachne
Naiizeo
Arachne
2
8
5
0.56
L
Cthulhu
PIoturr12
Cthulhu
1
4
4
0.75
W
6
2
7
4.75
W
1
1
10
6
L
Persephone
Xarenya
Persephone
3
6
2
0.67
W
Chernobog
erawen123
Chernobog
7
1
2
8
L
Cupid
ziomnasto
Cupid
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,726
Damage
54,090
83,995
Taken
85,413
62,082
Mitigated
45,726
34,616
Healing
13,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,370
1,412
0
5,236
14,230
17,011
2,483
1,017
13,213
18,891
69,060
W
Olorun
JumJum21
Olorun
29,438
14,570
170
16,444
25,998
10,784
4,690
6,626
19,372
81,832
0
L
Anhur
Macieksik
Anhur
16,814
8,884
0
1,752
15,756
6,014
0
6,003
9,753
0
57,302
L
Arachne
Naiizeo
Arachne
11,145
7,079
0
3,854
21,433
11,134
332
11,642
9,791
0
62,497
L
Cthulhu
PIoturr12
Cthulhu
10,431
1,339
501
2,712
22,659
19,876
0
9,298
13,361
22,211
0
W
12,708
5,590
0
3,609
14,582
7,331
0
4,913
9,669
0
51,234
W
7,639
2,138
0
5,320
18,276
22,349
659
4,636
13,640
32,895
0
L
Persephone
Xarenya
Persephone
8,790
2,647
0
3,493
16,414
6,142
1,115
8,632
7,776
52,321
0
W
Chernobog
erawen123
Chernobog
12,571
7,699
0
3,837
10,909
4,607
3,904
2,195
8,714
0
91,140
L
Cupid
ziomnasto
Cupid
6,910
3,425
562
885
9,151
2,560
0
2,929
6,222
0
51,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,927
Gold Earned
43,097
591
Minions Killed
422
0
Camps Cleared
0
1,923,034
Distance Traveled
1,757,432
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,513
626
181
9
0
394,557
0
W
Olorun
11,954
598
135
7
0
313,868
0
L
Anhur
9,301
465
111
6
0
296,948
6
L
Arachne
8,950
448
102
5
0
409,820
0
L
Cthulhu
7,739
387
23
1
0
350,142
2
W
Nemesis
10,236
512
68
3
0
451,294
3
W
Athena
10,259
513
53
3
0
417,314
2
L
Persephone
8,993
450
99
5
0
340,913
7
W
Chernobog
11,965
598
154
8
0
346,001
0
L
Cupid
8,114
406
87
4
0
359,609
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role