Player Matchup

Merlin
Merlin
Dadmodeengage
Merlin
Level 119
God Stats
10W - 8L
1,477 SR
Queue Stats
309W - 310L
1,529 Elo+
Solo
Bellona
Bellona
Espejel98
Bellona
Level 141
God Stats
5W - 1L
1,732 SR
Queue Stats
344W - 314L
1,597 Elo+
Party 2
Eset
Eset
LadyFartz
Eset
Level 60
God Stats
2W - 1L
1,712 SR
Queue Stats
45W - 31L
1,631 Elo+
Solo
Anhur
Anhur
OG_Tamale_KNG
Anhur
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 150L
1,488 Elo+
Party 2
Hera
Hera
iamdeadfool
Hera
Level 154
God Stats
2W - 2L
1,471 SR
Queue Stats
193W - 189L
1,565 Elo+
Solo
Team Averages
Level 117
1,578 SR
1,562 Elo+

VS

Team Averages
Level 133
1,613 SR
1,535 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Cheeckou
Thoth
Level 147
God Stats
14W - 7L
1,573 SR
Queue Stats
319W - 340L
1,560 Elo+
Solo
Skadi
Skadi
Lil_Redd_
Skadi
Level 115
God Stats
4W - 4L
1,624 SR
Queue Stats
203W - 202L
1,486 Elo+
Solo
Scylla
Scylla
VacatedStorm75
Scylla
Level 142
God Stats
4W - 1L
1,867 SR
Queue Stats
234W - 240L
1,581 Elo+
Party 1
Charybdis
Charybdis
talltreeslee
Charybdis
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 52L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 9
9,432
857
6,391
6,539
2,682
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Espejel98
Bellona
15
5 / 5 / 13
9,617
874
11,694
17,579
25,456
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
17
9 / 2 / 11
10,177
925
12,396
11,227
4,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 8
8,515
774
2,490
11,467
4,368
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
6 / 3 / 12
10,080
916
10,959
8,406
3,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
0 / 6 / 9
7,447
677
2,953
8,891
3,191
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
Cheeckou
Thoth
16
3 / 5 / 3
8,679
789
9,131
8,561
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Lil_Redd_
Skadi
13
2 / 4 / 6
7,664
697
7,304
9,014
3,303
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 4 / 7
8,627
784
12,110
10,507
5,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charybdis
talltreeslee
Charybdis
14
3 / 5 / 5
8,213
747
3,008
9,174
3,584
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
43
24
Kills
13
17
Deaths
24
53
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
6
9
0.75
L
Thoth
Cheeckou
Thoth
3
5
3
0.9
W
3
3
9
2.5
W
Bellona
Espejel98
Bellona
5
5
13
2.3
W
Eset
9
2
11
7.25
L
Skadi
Lil_Redd_
Skadi
2
4
6
1.25
W
1
4
8
1.25
L
5
4
7
2.13
W
6
3
12
4
L
Charybdis
talltreeslee
Charybdis
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,930
Damage
34,506
55,218
Taken
46,147
40,618
Mitigated
19,278
19,144
Healing
11,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,953
2,133
689
819
8,891
3,191
0
5,714
3,177
0
12,211
L
Thoth
Cheeckou
Thoth
9,131
167
0
1,740
8,561
3,337
0
5,777
2,784
28,354
0
W
6,391
0
1,173
858
6,539
2,682
1,455
2,443
4,014
25,232
0
W
Bellona
Espejel98
Bellona
11,694
745
670
2,693
17,579
25,456
278
3,795
13,563
3,055
14,903
W
Eset
12,396
54
3,806
3,748
11,227
4,608
640
5,193
5,760
22,520
0
L
Skadi
Lil_Redd_
Skadi
7,304
2,305
1,160
2,385
9,014
3,303
0
5,423
3,591
0
14,930
W
2,490
328
1,423
2,075
11,467
4,368
2,634
6,083
5,112
0
14,943
L
12,110
296
486
2,243
10,507
5,863
72
7,131
3,376
24,485
0
W
10,959
1,806
1,152
1,546
8,406
3,504
778
2,824
5,528
22,374
0
L
Charybdis
talltreeslee
Charybdis
3,008
1,225
732
1,428
9,174
3,584
0
6,980
2,194
0
7,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,821
Gold Earned
40,630
122
Minions Killed
102
0
Camps Cleared
0
1,081,681
Distance Traveled
985,135
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,447
677
16
1
0
195,149
3
L
Thoth
8,679
789
28
3
0
197,506
0
W
Merlin
9,432
857
34
3
0
223,240
0
W
Bellona
9,617
874
9
1
0
222,153
2
W
Eset
10,177
925
17
2
0
211,965
0
L
Skadi
7,664
697
18
2
0
200,131
3
W
Anhur
8,515
774
35
3
0
197,570
0
L
Scylla
8,627
784
25
2
0
206,828
0
W
Hera
10,080
916
27
2
0
226,753
0
L
Charybdis
8,213
747
15
1
0
185,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role