Player Matchup

Artio
Artio
AConard3
Artio
Level 27
God Stats
18W - 15L
1,690 SR
Queue Stats
104W - 133L
1,515 Elo+
Solo
Olorun
Olorun
EvilDark181
Olorun
Level 3
God Stats
1W - 1L
1,314 SR
Queue Stats
3W - 1L
1,097 Elo+
Solo
Ullr
Ullr
LIL_BULL3TZ_916
Ullr
Level 25
God Stats
3W - 4L
1,503 SR
Queue Stats
69W - 51L
1,557 Elo+
Solo
Achilles
Achilles
TTV-pRo_SnIpEs
Achilles
Level 15
God Stats
23W - 21L
1,668 SR
Queue Stats
54W - 58L
1,600 Elo+
Solo
Chronos
Chronos
ThirdSmiteAcc
Chronos
Level 25
God Stats
44W - 35L
1,627 SR
Queue Stats
72W - 65L
1,526 Elo+
Solo
Team Averages
Level 19
1,560 SR
1,459 Elo+

VS

Team Averages
Level 21
1,612 SR
1,512 Elo+
Bellona
Bellona
DBKiller90
Bellona
Level 13
God Stats
4W - 3L
1,606 SR
Queue Stats
14W - 15L
1,483 Elo+
Solo
Arachne
Arachne
Serpente5778
Arachne
Level 16
God Stats
8W - 3L
1,756 SR
Queue Stats
28W - 22L
1,506 Elo+
Solo
Janus
Janus
WalkinJungleBuff
Janus
Level 27
God Stats
1W - 5L
1,409 SR
Queue Stats
99W - 55L
1,626 Elo+
Solo
Hercules
Hercules
joneiry
Hercules
Level 24
God Stats
13W - 6L
1,685 SR
Queue Stats
53W - 49L
1,533 Elo+
Solo
Medusa
Medusa
kahnda
Medusa
Level 24
God Stats
7W - 8L
1,606 SR
Queue Stats
12W - 16L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AConard3
Artio
12
1 / 1 / 2
7,735
430
4,117
16,815
11,645
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
11
0 / 7 / 1
6,967
387
1,273
11,041
3,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
7 / 3 / 4
9,983
555
8,302
11,910
4,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
18
5 / 3 / 5
10,396
578
9,041
13,306
7,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
15
5 / 1 / 8
9,202
511
11,656
13,631
7,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DBKiller90
Bellona
16
4 / 3 / 1
9,682
538
12,957
14,817
9,990
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Serpente5778
Arachne
10
5 / 6 / 1
7,851
436
7,330
11,578
4,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 1 / 4
9,737
541
10,630
5,501
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
joneiry
Hercules
12
1 / 4 / 1
7,249
403
2,969
9,626
3,475
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
kahnda
Medusa
12
1 / 4 / 2
7,320
407
6,866
12,472
3,939
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
18
Kills
15
15
Deaths
18
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artio
AConard3
Artio
1
1
2
2
L
Bellona
DBKiller90
Bellona
4
3
1
1.5
W
Olorun
0
7
1
0.07
W
7
3
4
3
L
Arachne
Serpente5778
Arachne
5
6
1
0.92
W
Achilles
5
3
5
2.5
W
Chronos
5
1
8
9
L
4
1
4
6
L
Hercules
joneiry
Hercules
1
4
1
0.38
L
Medusa
kahnda
Medusa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,389
Damage
40,752
66,703
Taken
53,994
34,127
Mitigated
23,041
18,050
Healing
11,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
AConard3
Artio
4,117
431
0
7,696
16,815
11,645
476
969
15,784
35,968
0
L
Bellona
DBKiller90
Bellona
12,957
2,104
0
2,475
14,817
9,990
0
4,348
10,469
0
71,038
W
Olorun
1,273
521
26
2,268
11,041
3,227
1,623
2,761
8,032
19,635
0
W
8,302
2,946
0
1,285
11,910
4,418
1,149
1,947
9,861
0
50,054
L
Arachne
Serpente5778
Arachne
7,330
4,609
0
2,852
11,578
4,082
0
3,207
8,371
0
39,121
W
Achilles
9,041
2,759
0
3,345
13,306
7,061
487
1,628
11,594
0
82,277
W
Chronos
11,656
3,040
0
3,430
13,631
7,776
1,801
2,703
10,802
67,264
0
L
10,630
441
0
794
5,501
1,555
297
1,623
3,878
62,125
0
L
Hercules
joneiry
Hercules
2,969
1,934
0
1,668
9,626
3,475
0
2,583
7,043
0
33,252
L
Medusa
kahnda
Medusa
6,866
2,724
0
3,366
12,472
3,939
0
5,285
7,187
0
44,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,283
Gold Earned
41,839
451
Minions Killed
467
0
Camps Cleared
0
1,745,591
Distance Traveled
1,644,617
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,735
430
73
4
0
347,897
1
L
Bellona
9,682
538
156
9
0
339,491
1
W
Olorun
6,967
387
39
2
0
286,296
0
W
Ullr
9,983
555
91
5
0
349,810
3
L
Arachne
7,851
436
57
3
0
310,512
0
W
Achilles
10,396
578
144
8
0
400,165
6
W
Chronos
9,202
511
104
6
0
361,423
2
L
Janus
9,737
541
125
7
0
353,401
7
L
Hercules
7,249
403
72
4
0
291,848
0
L
Medusa
7,320
407
57
3
0
349,365
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role