Player Matchup

Skadi
Skadi
Jorgetupapirico
Skadi
Level 43
God Stats
3W - 3L
1,739 SR
Queue Stats
146W - 244L
1,364 Elo+
Solo
Chang'e
Chang'e
LuckXande
Chang'e
Level 112
God Stats
3W - 2L
1,653 SR
Queue Stats
16W - 18L
1,526 Elo+
Party 1
Geb
Geb
force igor
Geb
Level 103
God Stats
0W - 1L
1,486 SR
Queue Stats
24W - 26L
1,457 Elo+
Party 1
Team Averages
Level 86
1,626 SR
1,449 Elo+

VS

Team Averages
Level 87
1,471 SR
1,487 Elo+
Thoth
Thoth
Birdman2000
Thoth
Level 63
God Stats
57W - 35L
1,654 SR
Queue Stats
411W - 408L
1,567 Elo+
Solo
Geb
Geb
Deal645
Geb
Level 41
God Stats
2W - 2L
1,249 SR
Queue Stats
14W - 18L
1,399 Elo+
Solo
Chiron
Chiron
JhoarTheGamer
Chiron
Level 157
God Stats
1W - 2L
1,512 SR
Queue Stats
45W - 68L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
9,090
649
6,264
12,298
3,258
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
LuckXande
Chang'e
14
4 / 6 / 3
10,105
722
8,705
14,757
6,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 3 / 4
9,317
666
6,539
18,608
17,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 11
9,902
707
14,709
7,256
3,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
12
1 / 2 / 12
9,331
667
6,416
10,942
11,370
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
11 / 2 / 3
11,247
803
17,776
13,532
5,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
14
14
Deaths
7
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
3
11
2.5
W
Geb
1
2
12
3.5
W
11
2
3
6.25
L
2
5
2
0.6
L
Chang'e
LuckXande
Chang'e
4
6
3
0.92
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,508
Damage
38,901
45,663
Taken
31,730
27,322
Mitigated
20,174
9,078
Healing
7,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,709
253
0
1,050
7,256
3,030
639
5,842
1,414
47,451
0
W
Geb
6,416
1,036
0
467
10,942
11,370
140
4,048
6,894
9,975
0
W
17,776
9,474
1,112
5,270
13,532
5,774
2,258
5,905
7,627
0
53,667
L
6,264
2,741
395
707
12,298
3,258
66
5,689
6,335
0
26,482
L
Chang'e
LuckXande
Chang'e
8,705
866
1,624
4,000
14,757
6,823
0
6,845
7,584
39,206
0
L
6,539
494
0
2,352
18,608
17,241
0
7,952
10,124
12,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,512
Gold Earned
30,480
130
Minions Killed
164
6
Camps Cleared
7
758,613
Distance Traveled
785,718
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,902
707
76
5
3
277,088
4
W
Geb
9,331
667
9
1
0
263,912
2
W
Chiron
11,247
803
79
6
4
244,718
5
L
Skadi
9,090
649
50
4
2
232,799
0
L
Chang'e
10,105
722
71
5
3
253,060
2
L
Geb
9,317
666
9
1
1
272,754
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role