Player Matchup

Sun Wukong
Sun Wukong
GJNinja
Sun Wukong
Level 13
God Stats
10W - 8L
1,492 SR
Queue Stats
24W - 38L
1,299 Elo+
Party 1
Cliodhna
Cliodhna
Greatwaru
Cliodhna
Level 27
God Stats
7W - 7L
1,376 SR
Queue Stats
15W - 14L
1,372 Elo+
Solo
Neith
Neith
SlickRickC-132
Neith
Level 28
God Stats
59W - 65L
1,496 SR
Queue Stats
329W - 346L
1,446 Elo+
Party 1
Ratatoskr
Ratatoskr
bradley42
Ratatoskr
Level 26
God Stats
6W - 5L
1,446 SR
Queue Stats
59W - 59L
1,304 Elo+
Solo
Sol
Sol
darwinface0321
Sol
Level 23
God Stats
1W - 2L
1,396 SR
Queue Stats
3W - 4L
1,380 Elo+
Solo
Team Averages
Level 23
1,441 SR
1,360 Elo+

VS

Team Averages
Level 13
1,462 SR
1,279 Elo+
Yemoja
Yemoja
ElBestangen
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,212 Elo+
Solo
Skadi
Skadi
Lanz3lott
Skadi
Level 11
God Stats
0W - 1L
1,255 SR
Queue Stats
11W - 18L
1,205 Elo+
Solo
Sol
Sol
SSjerez22
Sol
Level 10
God Stats
6W - 4L
1,677 SR
Queue Stats
12W - 10L
1,564 Elo+
Solo
Awilix
Awilix
TYK_weasel
Awilix
Level 29
God Stats
0W - 2L
1,472 SR
Queue Stats
48W - 80L
1,323 Elo+
Solo
Ymir
Ymir
Zahar8355
Ymir
Level 12
God Stats
0W - 2L
1,407 SR
Queue Stats
2W - 14L
1,091 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GJNinja
Sun Wukong
10
4 / 2 / 4
6,594
599
4,528
6,075
3,672
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cliodhna
Greatwaru
Cliodhna
10
10 / 1 / 3
6,986
635
6,812
5,291
1,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
7 / 0 / 3
7,254
659
4,351
5,370
1,756
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
bradley42
Ratatoskr
6
0 / 6 / 2
4,836
440
1,013
5,327
1,271
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
4 / 0 / 5
6,760
615
6,470
3,316
1,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
6
0 / 3 / 1
5,007
455
1,660
3,815
1,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Skadi
Lanz3lott
Skadi
9
0 / 4 / 0
4,910
446
766
4,854
1,037
11
3 / 3 / 0
6,736
612
4,112
7,077
2,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
TYK_weasel
Awilix
6
2 / 5 / 1
4,801
436
2,336
5,858
1,155
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
7
2 / 10 / 0
4,947
450
1,339
11,275
5,664
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
25
Kills
7
9
Deaths
25
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
3
1
0.17
W
Sun Wukong
GJNinja
Sun Wukong
4
2
4
3
W
Cliodhna
Greatwaru
Cliodhna
10
1
3
11.5
L
Skadi
Lanz3lott
Skadi
0
4
0
0
L
3
3
0
1
W
7
0
3
8.5
L
Awilix
TYK_weasel
Awilix
2
5
1
0.5
L
Ymir
2
10
0
0.2
W
Ratatoskr
bradley42
Ratatoskr
0
6
2
0.17
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,174
Damage
10,213
25,379
Taken
32,879
9,470
Mitigated
11,801
7,415
Healing
4,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
1,660
213
325
306
3,815
1,537
0
320
3,450
7,087
0
W
Sun Wukong
GJNinja
Sun Wukong
4,528
1,541
0
995
6,075
3,672
827
2,859
3,216
0
25,232
W
Cliodhna
Greatwaru
Cliodhna
6,812
1,206
0
2,630
5,291
1,583
260
1,152
4,139
0
22,482
L
Skadi
Lanz3lott
Skadi
766
169
0
0
4,854
1,037
441
0
4,854
0
13,440
L
4,112
1,511
107
3,079
7,077
2,408
888
34
6,790
38,694
5,750
W
4,351
1,673
0
2,162
5,370
1,756
777
969
4,401
0
36,759
L
Awilix
TYK_weasel
Awilix
2,336
1,223
73
406
5,858
1,155
0
79
5,589
0
10,151
L
Ymir
1,339
108
0
258
11,275
5,664
462
5,483
5,752
7,931
0
W
Ratatoskr
bradley42
Ratatoskr
1,013
218
0
0
5,327
1,271
159
868
4,459
0
16,365
W
6,470
2,455
0
1,628
3,316
1,188
1,603
936
2,380
33,854
4,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,430
Gold Earned
26,401
259
Minions Killed
151
0
Camps Cleared
0
1,063,344
Distance Traveled
935,640
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,007
455
14
1
0
138,908
0
W
Sun Wukong
6,594
599
52
5
0
213,835
0
W
Cliodhna
6,986
635
38
3
0
239,618
0
L
Skadi
4,910
446
24
2
0
164,315
0
L
Sol
6,736
612
87
8
0
190,807
0
W
Neith
7,254
659
61
6
0
183,455
0
L
Awilix
4,801
436
16
1
0
244,935
0
L
Ymir
4,947
450
10
1
0
196,675
0
W
Ratatoskr
4,836
440
32
3
0
219,829
1
W
Sol
6,760
615
76
7
0
206,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role