Player Matchup

Nemesis
Nemesis
AGReboorn
Nemesis
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
134W - 145L
1,473 Elo+
Party 2
Ra
Ra
BeeSterNSSF13
Ra
Level 27
God Stats
4W - 10L
1,398 SR
Queue Stats
105W - 114L
1,425 Elo+
Solo
Izanami
Izanami
WiBstockey
Izanami
Level 24
God Stats
9W - 11L
1,406 SR
Queue Stats
121W - 134L
1,326 Elo+
Solo
Kukulkan
Kukulkan
unsold_pause5
Kukulkan
Level 26
God Stats
25W - 27L
1,609 SR
Queue Stats
103W - 110L
1,419 Elo+
Party 2
Amaterasu
Amaterasu
vagtackler69
Amaterasu
Level 29
God Stats
8W - 6L
1,546 SR
Queue Stats
180W - 153L
1,478 Elo+
Solo
Team Averages
Level 27
1,492 SR
1,424 Elo+

VS

Team Averages
Level 32
1,574 SR
1,395 Elo+
Cthulhu
Cthulhu
LibertyPrime59
Cthulhu
Level 24
God Stats
10W - 2L
1,726 SR
Queue Stats
244W - 223L
1,418 Elo+
Solo
Thor
Thor
MortalJoker204
Thor
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
19W - 18L
1,232 Elo+
Party 3
Vulcan
Vulcan
devynes
Vulcan
Level 108
God Stats
15W - 12L
1,611 SR
Queue Stats
280W - 283L
1,559 Elo+
Party 3
Bellona
Bellona
kevdev07
Bellona
Level 3
God Stats
2W - 1L
1,311 SR
Queue Stats
4W - 5L
1,353 Elo+
Party 1
Artemis
Artemis
vyzred
Artemis
Level 19
God Stats
2W - 0L
1,720 SR
Queue Stats
52W - 52L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AGReboorn
Nemesis
9
3 / 3 / 3
5,729
521
2,281
7,364
2,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
1 / 3 / 2
6,427
584
2,071
6,064
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
WiBstockey
Izanami
5
0 / 3 / 2
4,384
399
1,388
3,492
851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Kukulkan
unsold_pause5
Kukulkan
9
3 / 3 / 1
5,721
520
4,916
4,387
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Amaterasu
vagtackler69
Amaterasu
11
5 / 1 / 2
6,976
634
4,937
8,112
5,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 4
5,624
511
3,707
7,870
6,112
Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 3 / 3
5,920
538
4,129
7,309
2,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
devynes
Vulcan
11
6 / 1 / 0
6,845
622
4,392
3,686
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
kevdev07
Bellona
9
1 / 5 / 1
5,437
494
3,470
6,722
4,010
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Artemis
vyzred
Artemis
9
2 / 2 / 5
5,606
510
3,794
4,120
1,229
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
12
Kills
13
13
Deaths
12
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AGReboorn
Nemesis
3
3
3
1.5
L
1
3
2
0.67
W
3
1
4
5
W
1
3
3
0.83
L
Izanami
WiBstockey
Izanami
0
3
2
0.33
W
Vulcan
devynes
Vulcan
6
1
0
6
W
Bellona
kevdev07
Bellona
1
5
1
0.3
L
Kukulkan
unsold_pause5
Kukulkan
3
3
1
1.17
L
Amaterasu
vagtackler69
Amaterasu
5
1
2
6
W
Artemis
vyzred
Artemis
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,593
Damage
19,492
29,419
Taken
29,707
11,544
Mitigated
14,612
6,564
Healing
5,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AGReboorn
Nemesis
2,281
986
0
951
7,364
2,354
0
1,280
6,084
0
21,042
L
2,071
642
0
1,914
6,064
1,814
0
2,196
3,688
36,905
0
W
3,707
431
0
2,341
7,870
6,112
0
2,328
5,227
22,628
0
W
4,129
1,762
0
2,034
7,309
2,039
0
1,334
5,975
0
29,707
L
Izanami
WiBstockey
Izanami
1,388
985
0
0
3,492
851
442
1,443
2,012
0
10,904
W
Vulcan
devynes
Vulcan
4,392
1,437
0
533
3,686
1,222
204
1,086
2,578
35,201
0
W
Bellona
kevdev07
Bellona
3,470
1,346
0
494
6,722
4,010
82
0
6,722
0
13,004
L
Kukulkan
unsold_pause5
Kukulkan
4,916
349
0
452
4,387
1,423
102
2,433
1,912
24,830
0
L
Amaterasu
vagtackler69
Amaterasu
4,937
2,466
0
3,247
8,112
5,102
95
464
7,624
0
30,802
W
Artemis
vyzred
Artemis
3,794
1,527
0
401
4,120
1,229
621
1,718
2,218
0
24,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,237
Gold Earned
29,432
273
Minions Killed
250
0
Camps Cleared
0
967,889
Distance Traveled
1,062,514
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,729
521
42
4
0
218,061
2
L
Ra
6,427
584
82
7
0
198,072
0
W
Cthulhu
5,624
511
41
4
0
228,523
1
W
Thor
5,920
538
70
6
0
208,451
1
L
Izanami
4,384
399
24
2
0
138,301
2
W
Vulcan
6,845
622
62
6
0
216,243
2
W
Bellona
5,437
494
23
2
0
210,202
0
L
Kukulkan
5,721
520
59
5
0
188,864
3
L
Amaterasu
6,976
634
66
6
0
224,591
3
W
Artemis
5,606
510
54
5
0
199,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role