Player Matchup

Cthulhu
Cthulhu
Juwerpy
Cthulhu
Level 28
God Stats
10W - 10L
1,551 SR
Queue Stats
33W - 38L
1,393 Elo+
Party 1
Anubis
Anubis
Minstrxll
Anubis
Level 7
God Stats
2W - 1L
1,776 SR
Queue Stats
7W - 2L
1,622 Elo+
Party 1
Fenrir
Fenrir
YvngJearaldinioo
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,503 Elo+
Party 1
Team Averages
Level 17
1,609 SR
1,506 Elo+

VS

Team Averages
Level 12
1,504 SR
1,484 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Aquetzalim
Tiamat
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Apollo
Apollo
CurtJohnson
Apollo
Level 25
God Stats
4W - 4L
1,512 SR
Queue Stats
34W - 49L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Juwerpy
Cthulhu
13
5 / 1 / 18
9,478
948
7,293
12,614
13,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
Minstrxll
Anubis
14
12 / 3 / 8
9,621
962
14,857
10,617
5,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
6 / 3 / 7
8,443
844
6,841
9,883
6,474
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
2 / 8 / 5
7,412
741
6,334
11,287
2,551
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Aquetzalim
Tiamat
10
1 / 7 / 4
7,141
714
4,459
11,165
4,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
11
3 / 8 / 2
8,083
808
6,384
9,306
2,736
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
23
Kills
6
7
Deaths
23
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
8
5
0.56
L
Tiamat
Aquetzalim
Tiamat
1
7
4
0.43
L
Apollo
3
8
2
0.5
W
Cthulhu
Juwerpy
Cthulhu
5
1
18
14
W
Anubis
Minstrxll
Anubis
12
3
8
5.33
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,991
Damage
17,177
33,114
Taken
31,758
25,216
Mitigated
9,663
12,385
Healing
2,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
6,334
3,739
0
604
11,287
2,551
0
8,890
2,397
0
11,898
L
Tiamat
Aquetzalim
Tiamat
4,459
862
54
1,502
11,165
4,376
0
7,555
3,610
10,464
0
L
Apollo
6,384
3,262
0
0
9,306
2,736
0
6,285
3,021
0
21,269
W
Cthulhu
Juwerpy
Cthulhu
7,293
540
215
4,288
12,614
13,267
805
2,440
10,174
25,733
0
W
Anubis
Minstrxll
Anubis
14,857
976
0
6,122
10,617
5,475
1,634
888
9,729
34,555
0
W
6,841
2,043
0
1,760
9,883
6,474
0
1,771
7,381
0
21,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,542
Gold Earned
22,636
117
Minions Killed
70
6
Camps Cleared
3
573,422
Distance Traveled
497,993
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,412
741
16
2
0
160,280
2
L
Tiamat
7,141
714
15
2
2
180,551
3
L
Apollo
8,083
808
39
4
1
157,162
0
W
Cthulhu
9,478
948
36
4
2
217,882
3
W
Anubis
9,621
962
50
5
1
161,680
3
W
Fenrir
8,443
844
31
3
3
193,860
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role