Player Matchup

Ullr
Ullr
Asylum-Peitor
Ullr
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,262 Elo+
Solo
Cerberus
Cerberus
GuguvolNINJA525
Cerberus
Level 29
God Stats
9W - 11L
1,315 SR
Queue Stats
136W - 177L
1,416 Elo+
Solo
Mercury
Mercury
TheKuun0853
Mercury
Level 29
God Stats
3W - 3L
1,765 SR
Queue Stats
76W - 54L
1,610 Elo+
Solo
Bacchus
Bacchus
schulzST97
Bacchus
Level 18
God Stats
1W - 9L
1,287 SR
Queue Stats
119W - 160L
1,394 Elo+
Solo
Achilles
Achilles
vanCarter
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,594 Elo+
Solo
Team Averages
Level 20
1,473 SR
1,455 Elo+

VS

Team Averages
Level 13
1,516 SR
1,487 Elo+
Chang'e
Chang'e
EmpressOfMoon
Chang'e
Level 27
God Stats
3W - 4L
1,543 SR
Queue Stats
10W - 12L
1,480 Elo+
Party 1
Nemesis
Nemesis
EpicYhorch
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chaac
Chaac
Oferenda 000
Chaac
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,486 Elo+
Solo
Neith
Neith
rxRafael
Neith
Level 7
God Stats
6W - 4L
1,431 SR
Queue Stats
6W - 9L
1,423 Elo+
Party 1
Medusa
Medusa
smurftudo
Medusa
Level 19
God Stats
69W - 59L
1,608 SR
Queue Stats
156W - 183L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
6,163
616
2,691
6,143
1,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
8
0 / 4 / 1
4,873
487
1,490
8,403
5,068
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
TheKuun0853
Mercury
9
3 / 3 / 1
5,732
573
4,448
7,468
2,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
schulzST97
Bacchus
8
2 / 3 / 1
5,423
542
3,203
7,177
4,060
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
vanCarter
Achilles
7
1 / 5 / 3
4,933
493
3,455
8,720
5,232

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
9
4 / 2 / 5
5,816
582
2,842
5,238
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
EpicYhorch
Nemesis
9
3 / 1 / 1
5,564
556
2,992
4,656
2,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 1 / 0
5,305
531
3,139
5,100
3,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
rxRafael
Neith
9
0 / 1 / 4
5,337
534
6,104
4,537
1,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
smurftudo
Medusa
10
7 / 3 / 3
6,257
626
8,429
6,418
1,642
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
8
Kills
17
17
Deaths
8
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Chang'e
4
2
5
3.25
W
Nemesis
EpicYhorch
Nemesis
3
1
1
3.5
L
Cerberus
0
4
1
0.13
W
3
1
0
3
L
Mercury
TheKuun0853
Mercury
3
3
1
1.17
W
Neith
rxRafael
Neith
0
1
4
2
L
Bacchus
schulzST97
Bacchus
2
3
1
0.83
W
Medusa
smurftudo
Medusa
7
3
3
2.83
L
Achilles
vanCarter
Achilles
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,287
Damage
23,506
37,911
Taken
25,949
18,377
Mitigated
9,478
9,358
Healing
7,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,691
1,086
0
1,697
6,143
1,882
492
368
5,775
0
32,463
W
Chang'e
2,842
728
1,313
3,157
5,238
1,411
204
660
4,578
13,672
0
W
Nemesis
EpicYhorch
Nemesis
2,992
1,469
0
901
4,656
2,042
181
145
4,511
0
26,532
L
Cerberus
1,490
136
173
1,958
8,403
5,068
0
314
8,003
20,083
0
W
3,139
945
0
1,111
5,100
3,008
0
1,493
3,607
0
17,944
L
Mercury
TheKuun0853
Mercury
4,448
2,180
0
2,176
7,468
2,135
0
591
6,805
0
25,520
W
Neith
rxRafael
Neith
6,104
2,518
0
787
4,537
1,375
693
1,588
2,949
0
24,533
L
Bacchus
schulzST97
Bacchus
3,203
759
0
1,686
7,177
4,060
0
117
6,875
19,244
0
W
Medusa
smurftudo
Medusa
8,429
3,183
0
709
6,418
1,642
661
807
5,611
0
34,529
L
Achilles
vanCarter
Achilles
3,455
1,243
0
1,668
8,720
5,232
110
1,606
7,031
0
12,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,124
Gold Earned
28,279
247
Minions Killed
231
0
Camps Cleared
0
916,024
Distance Traveled
981,804
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,163
616
68
7
0
180,700
0
W
Chang'e
5,816
582
44
4
0
207,532
2
W
Nemesis
5,564
556
51
5
0
222,489
2
L
Cerberus
4,873
487
75
8
0
175,317
0
W
Chaac
5,305
531
37
4
0
199,195
0
L
Mercury
5,732
573
51
5
0
211,532
4
W
Neith
5,337
534
47
5
0
169,292
1
L
Bacchus
5,423
542
36
4
0
186,600
4
W
Medusa
6,257
626
52
5
0
183,296
1
L
Achilles
4,933
493
17
2
0
161,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role