Player Matchup

Susano
Susano
Yobamos_910
Susano
Level 29
God Stats
2W - 2L
1,601 SR
Queue Stats
42W - 59L
1,426 Elo+
Solo
Danzaburou
Danzaburou
cotorra_cuboide6
Danzaburou
Level 20
God Stats
0W - 2L
1,911 SR
Queue Stats
11W - 19L
1,375 Elo+
Solo
Yemoja
Yemoja
hibrido_cobicado
Yemoja
Level 23
God Stats
15W - 11L
1,577 SR
Queue Stats
52W - 62L
1,306 Elo+
Solo
Gilgamesh
Gilgamesh
jpablo1215
Gilgamesh
Level 21
God Stats
0W - 1L
1,705 SR
Queue Stats
12W - 20L
1,347 Elo+
Solo
Zeus
Zeus
twiddly-pupil0
Zeus
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 139L
1,431 Elo+
Solo
Team Averages
Level 24
1,659 SR
1,377 Elo+

VS

Team Averages
Level 24
1,595 SR
1,425 Elo+
Fenrir
Fenrir
ChampDaddyAP
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 35L
1,343 Elo+
Solo
Ah Puch
Ah Puch
CuteGirl434
Ah Puch
Level 21
God Stats
5W - 4L
1,815 SR
Queue Stats
117W - 96L
1,506 Elo+
Solo
Gilgamesh
Gilgamesh
Milo117
Gilgamesh
Level 26
God Stats
43W - 35L
1,539 SR
Queue Stats
108W - 104L
1,386 Elo+
Solo
Cthulhu
Cthulhu
NothinggButNett
Cthulhu
Level 26
God Stats
12W - 4L
1,619 SR
Queue Stats
18W - 16L
1,445 Elo+
Solo
Set
Set
poisonstar54
Set
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 59L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
1 / 10 / 0
7,711
386
5,231
20,020
6,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Danzaburou
cotorra_cuboide6
Danzaburou
11
1 / 7 / 1
7,296
365
5,186
13,282
4,096
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 9 / 2
9,386
469
6,257
19,807
9,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
jpablo1215
Gilgamesh
11
0 / 11 / 2
7,066
353
3,238
21,025
15,134
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
3 / 3 / 0
6,801
340
2,901
4,620
1,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
3 / 2 / 6
11,073
554
7,765
14,206
7,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
CuteGirl434
Ah Puch
17
11 / 1 / 10
11,754
588
26,362
16,128
7,741
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Milo117
Gilgamesh
15
5 / 2 / 10
10,167
508
9,018
14,977
10,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
6 / 0 / 7
10,305
515
6,338
15,064
16,229
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
15 / 2 / 6
12,285
614
13,389
16,032
9,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
79
7
Kills
40
40
Deaths
7
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
2
6
3
W
Ah Puch
CuteGirl434
Ah Puch
11
1
10
16
W
Gilgamesh
Milo117
Gilgamesh
5
2
10
5
W
6
0
7
9.5
L
Susano
1
10
0
0.1
L
Danzaburou
cotorra_cuboide6
Danzaburou
1
7
1
0.21
L
2
9
2
0.33
L
Gilgamesh
jpablo1215
Gilgamesh
0
11
2
0.09
W
15
2
6
9
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,813
Damage
62,872
78,754
Taken
76,407
36,493
Mitigated
51,907
10,174
Healing
32,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,765
1,578
0
5,838
14,206
7,740
0
1,869
12,337
0
102,276
W
Ah Puch
CuteGirl434
Ah Puch
26,362
689
0
12,009
16,128
7,741
4,500
3,163
12,965
82,866
0
W
Gilgamesh
Milo117
Gilgamesh
9,018
1,984
0
3,306
14,977
10,682
1,344
616
14,361
0
36,906
W
6,338
634
505
7,802
15,064
16,229
1,063
1,754
13,310
43,579
0
L
Susano
5,231
1,000
137
4,500
20,020
6,097
0
4,730
15,290
0
42,275
L
Danzaburou
cotorra_cuboide6
Danzaburou
5,186
1,423
0
671
13,282
4,096
64
6,668
6,614
0
27,235
L
6,257
1,374
885
1,296
19,807
9,973
0
11,908
7,899
31,306
0
L
Gilgamesh
jpablo1215
Gilgamesh
3,238
651
0
1,715
21,025
15,134
0
7,693
13,332
0
23,136
W
13,389
6,519
0
3,391
16,032
9,515
2,500
1,929
14,103
0
80,128
L
2,901
532
0
970
4,620
1,193
0
1,701
2,919
16,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,260
Gold Earned
55,584
279
Minions Killed
490
0
Camps Cleared
0
1,399,637
Distance Traveled
1,949,313
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,073
554
122
6
0
422,520
2
W
Ah Puch
11,754
588
116
6
0
380,169
3
W
Gilgamesh
10,167
508
50
3
0
426,005
1
W
Cthulhu
10,305
515
75
4
0
348,944
0
L
Susano
7,711
386
77
4
0
345,868
1
L
Danzaburou
7,296
365
53
3
0
286,659
6
L
Yemoja
9,386
469
62
3
0
302,034
0
L
Gilgamesh
7,066
353
37
2
0
356,591
7
W
Set
12,285
614
127
6
0
371,675
3
L
Zeus
6,801
340
50
3
0
108,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role