Player Matchup

Cliodhna
Cliodhna
KptShadowZ
Cliodhna
Level 26
God Stats
0W - 1L
1,334 SR
Queue Stats
3W - 5L
1,551 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Oppslia
Morgan Le Fay
Level 120
God Stats
18W - 11L
1,676 SR
Queue Stats
166W - 132L
1,616 Elo+
Party 2
Apollo
Apollo
VirginiaOpossum
Apollo
Level 121
God Stats
5W - 5L
1,635 SR
Queue Stats
179W - 118L
1,642 Elo+
Party 2
Team Averages
Level 89
1,548 SR
1,603 Elo+

VS

Team Averages
Level 63
1,672 SR
1,521 Elo+
Terra
Terra
BabySwaggerex
Terra
Level 76
God Stats
2W - 0L
1,880 SR
Queue Stats
147W - 150L
1,521 Elo+
Solo
Cu Chulainn
Cu Chulainn
Cetchathach
Cu Chulainn
Level 28
God Stats
23W - 28L
1,465 SR
Queue Stats
65W - 77L
1,493 Elo+
Party 1
Sylvanus
Sylvanus
Zombiefool101
Sylvanus
Level 86
God Stats
15W - 9L
1,671 SR
Queue Stats
238W - 267L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
KptShadowZ
Cliodhna
10
0 / 8 / 1
7,481
575
6,246
11,178
3,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Oppslia
Morgan Le Fay
12
1 / 3 / 1
8,400
646
13,972
8,908
3,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 3 / 1
8,320
640
4,666
7,818
2,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 10
10,008
770
8,886
16,735
20,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Cetchathach
Cu Chulainn
13
6 / 1 / 7
9,650
742
7,809
12,652
8,582
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Zombiefool101
Sylvanus
13
5 / 1 / 7
9,311
716
7,597
9,548
5,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
14
14
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
W
Cu Chulainn
Cetchathach
Cu Chulainn
6
1
7
9.5
L
Cliodhna
KptShadowZ
Cliodhna
0
8
1
0.06
L
Morgan Le Fay
Oppslia
Morgan Le Fay
1
3
1
0.5
L
1
3
1
0.5
W
Sylvanus
Zombiefool101
Sylvanus
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,884
Damage
24,292
27,904
Taken
38,935
9,409
Mitigated
34,573
2,277
Healing
19,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,886
629
4,410
6,856
16,735
20,711
494
5,577
10,639
24,081
0
W
Cu Chulainn
Cetchathach
Cu Chulainn
7,809
555
0
290
12,652
8,582
854
5,106
7,066
5,711
31,809
L
Cliodhna
KptShadowZ
Cliodhna
6,246
751
0
589
11,178
3,421
0
6,677
4,501
0
19,691
L
Morgan Le Fay
Oppslia
Morgan Le Fay
13,972
1,171
0
972
8,908
3,157
0
5,094
3,814
33,031
0
L
4,666
1,570
0
716
7,818
2,831
0
5,067
2,554
0
24,172
W
Sylvanus
Zombiefool101
Sylvanus
7,597
3,044
4,275
3,717
9,548
5,280
1,434
3,134
6,173
23,522
4,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,201
Gold Earned
28,969
139
Minions Killed
142
5
Camps Cleared
3
657,841
Distance Traveled
765,408
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,008
770
32
2
3
269,281
0
W
Cu Chulainn
9,650
742
59
5
0
260,916
1
L
Cliodhna
7,481
575
27
2
1
217,394
5
L
Morgan Le Fay
8,400
646
55
4
1
213,594
1
L
Apollo
8,320
640
57
4
3
226,853
1
W
Sylvanus
9,311
716
51
4
0
235,211
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role