Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
AlexBlxxt
Fenrir
Level 17
God Stats
22W - 35L
1,435 SR
Queue Stats
27W - 48L
1,352 Elo+
Party 1
Team Averages
Level 65
1,478 SR
1,451 Elo+

VS

Team Averages
Level 15
1,500 SR
1,317 Elo+
Aphrodite
Aphrodite
Asmarda
Aphrodite
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,238 Elo+
Party 2
Yemoja
Yemoja
mattfrancecom
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,476 Elo+
Party 2
Amaterasu
Amaterasu
stivegammeur
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
2 / 1 / 12
8,189
819
6,575
10,291
11,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
 
Sobek
11
2 / 1 / 12
7,961
796
6,629
11,079
12,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
AlexBlxxt
Fenrir
13
14 / 0 / 3
9,398
940
8,372
4,003
1,389
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Asmarda
Aphrodite
9
0 / 5 / 2
6,105
611
4,972
7,084
5,447
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 5 / 0
7,095
710
3,475
8,268
3,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amaterasu
stivegammeur
Amaterasu
9
0 / 8 / 1
5,904
590
2,915
10,658
6,825
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
18
Kills
2
2
Deaths
18
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
1
12
8
W
Sobek
 
Sobek
2
1
12
8
W
Fenrir
AlexBlxxt
Fenrir
14
0
3
15.5
L
Aphrodite
Asmarda
Aphrodite
0
5
2
0.2
L
2
5
0
0.4
L
Amaterasu
stivegammeur
Amaterasu
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,576
Damage
11,362
25,373
Taken
26,010
25,271
Mitigated
16,118
4,369
Healing
4,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,575
2,395
0
1,424
10,291
11,576
235
4,103
6,188
18,946
0
W
Sobek
 
Sobek
6,629
1,288
0
2,410
11,079
12,306
159
3,817
7,122
19,425
0
W
Fenrir
AlexBlxxt
Fenrir
8,372
1,568
0
535
4,003
1,389
834
1,088
2,915
0
17,397
L
Aphrodite
Asmarda
Aphrodite
4,972
1,160
752
1,374
7,084
5,447
0
3,515
3,569
13,670
0
L
3,475
1,731
1,318
586
8,268
3,846
0
4,777
3,491
9,413
0
L
Amaterasu
stivegammeur
Amaterasu
2,915
1,803
0
489
10,658
6,825
0
4,912
5,746
0
7,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,548
Gold Earned
19,104
73
Minions Killed
42
7
Camps Cleared
0
577,234
Distance Traveled
443,443
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,189
819
22
2
3
194,461
1
W
Sobek
7,961
796
29
3
2
192,289
1
W
Fenrir
9,398
940
22
2
2
190,484
1
L
Aphrodite
6,105
611
7
1
0
133,859
4
L
Yemoja
7,095
710
15
2
0
156,086
1
L
Amaterasu
5,904
590
20
2
0
153,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role