Player Matchup

Anubis
Anubis
AiNeptune
Anubis
Level 135
God Stats
2W - 3L
1,575 SR
Queue Stats
96W - 79L
1,532 Elo+
Party 2
Arachne
Arachne
Lost Soul Death
Arachne
Level 126
God Stats
4W - 3L
1,546 SR
Queue Stats
124W - 114L
1,513 Elo+
Party 2
Chaac
Chaac
mojuji
Chaac
Level 126
God Stats
4W - 3L
1,499 SR
Queue Stats
116W - 114L
1,473 Elo+
Party 2
Team Averages
Level 129
1,540 SR
1,506 Elo+

VS

Team Averages
Level 47
1,444 SR
1,551 Elo+
Merlin
Merlin
ElusiveSnaps
Merlin
Level 68
God Stats
0W - 1L
1,557 SR
Queue Stats
94W - 54L
1,734 Elo+
Party 1
Kukulkan
Kukulkan
Was It Cosby
Kukulkan
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 211L
1,417 Elo+
Solo
Ra
Ra
la_meza
Ra
Level 18
God Stats
0W - 1L
1,276 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AiNeptune
Anubis
13
3 / 0 / 8
8,071
807
5,295
6,198
2,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 1 / 7
8,223
822
2,765
7,425
4,773
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
mojuji
Chaac
13
6 / 2 / 8
8,382
838
8,544
10,030
7,184
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
3 / 1 / 0
7,589
759
6,764
6,375
2,015
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Was It Cosby
Kukulkan
10
0 / 4 / 3
6,757
676
5,813
4,804
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 9 / 1
6,022
602
1,675
7,791
2,503
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
14
Kills
3
3
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
AiNeptune
Anubis
3
0
8
7
L
Merlin
3
1
0
3
W
5
1
7
8.5
L
Kukulkan
Was It Cosby
Kukulkan
0
4
3
0.38
L
0
9
1
0.06
W
Chaac
mojuji
Chaac
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,604
Damage
14,252
23,653
Taken
18,970
14,691
Mitigated
5,787
11,482
Healing
2,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AiNeptune
Anubis
5,295
88
238
3,946
6,198
2,734
722
4,192
1,836
37,088
0
L
Merlin
6,764
217
0
1,038
6,375
2,015
0
1,909
4,466
18,883
0
W
2,765
1,272
0
3,435
7,425
4,773
827
4,460
2,721
0
13,710
L
Kukulkan
Was It Cosby
Kukulkan
5,813
631
0
242
4,804
1,269
0
1,582
3,222
20,747
0
L
1,675
352
536
397
7,791
2,503
0
2,109
5,682
9,874
0
W
Chaac
mojuji
Chaac
8,544
1,455
0
3,863
10,030
7,184
659
5,327
4,447
0
26,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,676
Gold Earned
20,368
130
Minions Killed
109
8
Camps Cleared
2
588,039
Distance Traveled
518,742
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,071
807
72
7
3
187,285
4
L
Merlin
7,589
759
50
5
1
187,512
4
W
Arachne
8,223
822
21
2
2
203,802
2
L
Kukulkan
6,757
676
40
4
0
188,027
3
L
Ra
6,022
602
19
2
1
143,203
0
W
Chaac
8,382
838
37
4
3
196,952
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role