Player Matchup

Nox
Nox
CurseBape-
Nox
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Charybdis
Charybdis
Riki0077
Charybdis
Level 21
God Stats
19W - 21L
1,466 SR
Queue Stats
38W - 44L
1,298 Elo+
Party 2
Cthulhu
Cthulhu
TOXIC_Gianpy
Cthulhu
Level 22
God Stats
6W - 3L
1,706 SR
Queue Stats
40W - 47L
1,289 Elo+
Party 2
Fenrir
Fenrir
satoshi5941
Fenrir
Level 29
God Stats
5W - 5L
1,476 SR
Queue Stats
202W - 249L
1,288 Elo+
Solo
Tsukuyomi
Tsukuyomi
yme223
Tsukuyomi
Level 4
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,484 SR
1,375 Elo+

VS

Team Averages
Level 25
1,429 SR
1,346 Elo+
Morgan Le Fay
Morgan Le Fay
AliCatx33
Morgan Le Fay
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 96L
1,290 Elo+
Party 1
Yemoja
Yemoja
Backwashedtroll
Yemoja
Level 27
God Stats
58W - 69L
1,504 SR
Queue Stats
141W - 158L
1,353 Elo+
Solo
Ganesha
Ganesha
SweatyOjDaff
Ganesha
Level 20
God Stats
1W - 4L
1,036 SR
Queue Stats
39W - 42L
1,140 Elo+
Solo
Gilgamesh
Gilgamesh
XrivetheadX
Gilgamesh
Level 25
God Stats
3W - 2L
1,765 SR
Queue Stats
79W - 96L
1,290 Elo+
Party 1
Danzaburou
Danzaburou
kdtw234
Danzaburou
Level 28
God Stats
1W - 0L
1,338 SR
Queue Stats
20W - 7L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 5
9,228
369
5,124
11,822
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Riki0077
Charybdis
13
1 / 14 / 1
9,776
391
4,972
20,000
6,146
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
TOXIC_Gianpy
Cthulhu
18
6 / 6 / 3
13,045
522
22,709
27,539
36,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
16
1 / 12 / 2
10,386
415
9,066
29,230
11,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
yme223
Tsukuyomi
13
1 / 20 / 2
8,717
349
5,702
23,085
7,738
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AliCatx33
Morgan Le Fay
19
5 / 2 / 9
12,498
500
11,126
18,173
7,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
5 / 2 / 8
13,090
524
9,142
18,106
8,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
SweatyOjDaff
Ganesha
4
0 / 0 / 0
6,391
256
0
0
0
Gilgamesh
XrivetheadX
Gilgamesh
19
18 / 2 / 5
14,054
562
19,341
21,812
17,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
kdtw234
Danzaburou
20
32 / 4 / 0
17,850
714
48,634
30,683
14,844
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
82
9
Kills
60
60
Deaths
10
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AliCatx33
Morgan Le Fay
5
2
9
4.75
W
5
2
8
4.5
L
0
8
5
0.31
L
Charybdis
Riki0077
Charybdis
1
14
1
0.11
W
Ganesha
SweatyOjDaff
Ganesha
0
0
0
0
L
Cthulhu
TOXIC_Gianpy
Cthulhu
6
6
3
1.25
W
Gilgamesh
XrivetheadX
Gilgamesh
18
2
5
10.25
W
Danzaburou
kdtw234
Danzaburou
32
4
0
8
L
Fenrir
1
12
2
0.17
L
Tsukuyomi
yme223
Tsukuyomi
1
20
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,573
Damage
88,243
111,676
Taken
88,774
65,746
Mitigated
47,864
12,066
Healing
36,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AliCatx33
Morgan Le Fay
11,126
2,584
250
3,870
18,173
7,071
3,243
6,456
11,113
74,201
0
W
9,142
1,347
5,284
5,084
18,106
8,310
2,783
5,317
12,352
58,518
0
L
5,124
646
0
255
11,822
3,858
254
1,226
10,596
35,323
0
L
Charybdis
Riki0077
Charybdis
4,972
2,333
0
919
20,000
6,146
1,367
3,251
16,749
0
47,093
W
Ganesha
SweatyOjDaff
Ganesha
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
TOXIC_Gianpy
Cthulhu
22,709
658
456
2,084
27,539
36,626
509
7,465
20,074
61,845
0
W
Gilgamesh
XrivetheadX
Gilgamesh
19,341
8,409
0
4,438
21,812
17,639
4,278
7,152
14,014
0
85,830
W
Danzaburou
kdtw234
Danzaburou
48,634
28,074
0
17,309
30,683
14,844
7,235
6,559
23,247
0
162,287
L
Fenrir
9,066
1,636
50
7,524
29,230
11,378
0
5,166
24,064
0
58,266
L
Tsukuyomi
yme223
Tsukuyomi
5,702
1,703
0
778
23,085
7,738
0
3,160
19,925
0
14,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,152
Gold Earned
63,883
383
Minions Killed
511
0
Camps Cleared
0
2,026,702
Distance Traveled
1,594,037
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,498
500
112
4
0
372,525
0
W
Yemoja
13,090
524
88
4
0
364,863
2
L
Nox
9,228
369
65
3
0
384,262
0
L
Charybdis
9,776
391
105
4
0
335,796
0
W
Ganesha
6,391
256
0
0
0
0
0
L
Cthulhu
13,045
522
93
4
0
495,670
1
W
Gilgamesh
14,054
562
114
5
0
433,693
0
W
Danzaburou
17,850
714
197
8
0
422,956
2
L
Fenrir
10,386
415
98
4
0
401,544
0
L
Tsukuyomi
8,717
349
22
1
0
409,430
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role