Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Pillooow_ILoow
Charybdis
Level 67
God Stats
21W - 29L
1,420 SR
Queue Stats
219W - 271L
1,426 Elo+
Solo
Sobek
Sobek
Zaxbys98
Sobek
Level 126
God Stats
5W - 0L
1,678 SR
Queue Stats
613W - 651L
1,423 Elo+
Solo
Thanatos
Thanatos
bloodly spartin
Thanatos
Level 125
God Stats
7W - 6L
1,318 SR
Queue Stats
117W - 97L
1,553 Elo+
Solo
Team Averages
Level 116
1,483 SR
1,481 Elo+

VS

Team Averages
Level 90
1,514 SR
1,443 Elo+
Nox
Nox
 
Nox
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
HuevodeConfetiZ
Thoth
Level 87
God Stats
2W - 2L
1,522 SR
Queue Stats
40W - 42L
1,501 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lil_Reaper407
Tsukuyomi
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
303W - 350L
1,432 Elo+
Solo
King Arthur
King Arthur
TurtleBoy510
King Arthur
Level 64
God Stats
17W - 13L
1,589 SR
Queue Stats
297W - 300L
1,390 Elo+
Solo
Hou Yi
Hou Yi
gtredct65324678
Hou Yi
Level 109
God Stats
1W - 4L
1,458 SR
Queue Stats
348W - 374L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 0 / 2
7,831
653
6,730
8,634
9,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
 
Zeus
12
2 / 0 / 3
6,968
581
2,588
2,519
716
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Pillooow_ILoow
Charybdis
12
2 / 1 / 1
6,882
574
2,798
4,890
1,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
Zaxbys98
Sobek
10
1 / 1 / 2
6,085
507
1,855
6,971
3,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
10
4 / 1 / 5
6,741
562
3,967
6,179
1,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 1 / 2
6,002
500
1,861
4,990
2,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 0
6,646
554
1,252
3,636
1,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Lil_Reaper407
Tsukuyomi
10
1 / 3 / 2
6,126
511
2,222
7,712
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
TurtleBoy510
King Arthur
11
0 / 5 / 1
6,384
532
3,535
10,667
8,417
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 2 / 0
5,885
490
1,607
5,499
1,522
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
12
Kills
3
3
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
2
4
W
Zeus
 
Zeus
2
0
3
3.5
L
Nox
 
Nox
0
1
2
1
L
0
1
0
0
L
Tsukuyomi
Lil_Reaper407
Tsukuyomi
1
3
2
0.67
W
Charybdis
Pillooow_ILoow
Charybdis
2
1
1
2.5
L
King Arthur
TurtleBoy510
King Arthur
0
5
1
0.1
W
Sobek
Zaxbys98
Sobek
1
1
2
2
W
Thanatos
4
1
5
6.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,938
Damage
10,477
29,193
Taken
32,504
17,034
Mitigated
15,955
15,607
Healing
9,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,730
1,156
0
2,575
8,634
9,389
93
0
8,634
7,959
36,832
W
Zeus
 
Zeus
2,588
609
0
1,526
2,519
716
524
546
1,905
41,099
0
L
Nox
 
Nox
1,861
544
0
1,319
4,990
2,765
135
1,885
3,105
17,345
0
L
1,252
119
0
876
3,636
1,048
0
500
3,136
41,899
0
L
Tsukuyomi
Lil_Reaper407
Tsukuyomi
2,222
193
0
2,756
7,712
2,203
447
902
6,810
0
28,989
W
Charybdis
Pillooow_ILoow
Charybdis
2,798
921
0
750
4,890
1,289
776
1,000
3,852
0
42,489
L
King Arthur
TurtleBoy510
King Arthur
3,535
344
0
3,070
10,667
8,417
0
1,480
9,187
0
35,396
W
Sobek
Zaxbys98
Sobek
1,855
48
220
4,102
6,971
3,750
64
1,187
5,784
17,003
0
W
Thanatos
3,967
1,046
0
6,434
6,179
1,890
0
264
5,905
0
21,588
L
1,607
921
0
1,267
5,499
1,522
148
1,393
4,106
0
34,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,507
Gold Earned
31,043
331
Minions Killed
348
0
Camps Cleared
0
1,176,823
Distance Traveled
1,150,557
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,831
653
90
8
0
228,509
3
W
Zeus
6,968
581
84
7
0
214,475
4
L
Nox
6,002
500
30
3
0
214,673
2
L
Thoth
6,646
554
90
8
0
254,216
3
L
Tsukuyomi
6,126
511
77
6
0
268,166
1
W
Charybdis
6,882
574
87
7
0
214,548
1
L
King Arthur
6,384
532
77
6
0
223,386
0
W
Sobek
6,085
507
22
2
0
251,057
1
W
Thanatos
6,741
562
48
4
0
268,234
1
L
Hou Yi
5,885
490
74
6
0
190,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role