Player Matchup

Sobek
Sobek
Boneheadkiller
Sobek
Level 26
God Stats
124W - 150L
1,401 SR
Queue Stats
130W - 156L
1,315 Elo+
Solo
Izanami
Izanami
SylarZLeon
Izanami
Level 19
God Stats
6W - 8L
1,426 SR
Queue Stats
80W - 113L
1,336 Elo+
Solo
Thor
Thor
Wildchild8214
Thor
Level 27
God Stats
146W - 178L
1,372 SR
Queue Stats
154W - 192L
1,267 Elo+
Solo
Fenrir
Fenrir
devildude34
Fenrir
Level 27
God Stats
16W - 17L
1,436 SR
Queue Stats
107W - 120L
1,341 Elo+
Solo
Agni
Agni
murillo0007
Agni
Level 28
God Stats
1W - 1L
1,703 SR
Queue Stats
67W - 56L
1,436 Elo+
Solo
Team Averages
Level 25
1,468 SR
1,339 Elo+

VS

Team Averages
Level 19
1,524 SR
1,278 Elo+
Chiron
Chiron
DarkClown956
Chiron
Level 23
God Stats
40W - 42L
1,435 SR
Queue Stats
47W - 66L
1,276 Elo+
Party 1
Bastet
Bastet
DeadChick
Bastet
Level 21
God Stats
2W - 0L
1,721 SR
Queue Stats
44W - 60L
1,272 Elo+
Party 1
Terra
Terra
Indasedo
Terra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,186 Elo+
Solo
Gilgamesh
Gilgamesh
jpablo1215
Gilgamesh
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 74L
1,309 Elo+
Solo
Nu Wa
Nu Wa
jrmz13
Nu Wa
Level 23
God Stats
5W - 2L
1,462 SR
Queue Stats
41W - 31L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 5
11,433
1,039
5,492
8,140
7,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
SylarZLeon
Izanami
17
0 / 2 / 10
10,045
913
9,411
11,230
5,912
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 3 / 7
10,151
923
10,710
14,088
7,362
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
17
9 / 0 / 3
11,220
1,020
8,777
8,839
4,790
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 6 / 4
10,273
934
18,084
16,566
5,990
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

167

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
7 / 0 / 4
11,780
1,071
13,589
5,412
1,840
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
DeadChick
Bastet
17
3 / 3 / 4
10,295
936
9,427
8,234
2,998
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
Indasedo
Terra
16
0 / 8 / 5
10,036
912
3,340
19,273
15,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
jpablo1215
Gilgamesh
17
0 / 1 / 7
10,851
986
13,774
21,899
14,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
jrmz13
Nu Wa
17
1 / 2 / 7
10,418
947
14,405
7,768
2,670
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
38
14
Kills
11
11
Deaths
14
29
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
0
5
3.5
W
Chiron
7
0
4
9
W
Bastet
DeadChick
Bastet
3
3
4
1.67
W
Terra
Indasedo
Terra
0
8
5
0.31
L
Izanami
SylarZLeon
Izanami
0
2
10
2.5
L
1
3
7
1.5
L
Fenrir
9
0
3
10.5
W
Gilgamesh
jpablo1215
Gilgamesh
0
1
7
3.5
W
Nu Wa
jrmz13
Nu Wa
1
2
7
2.25
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,474
Damage
54,535
58,863
Taken
62,586
31,871
Mitigated
38,225
7,675
Healing
13,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,492
165
0
4,277
8,140
7,817
0
3,815
4,325
31,048
0
W
Chiron
13,589
6,601
1,296
2,126
5,412
1,840
0
2,930
2,482
0
37,025
W
Bastet
DeadChick
Bastet
9,427
2,315
0
67
8,234
2,998
0
308
7,408
0
17,808
W
Terra
Indasedo
Terra
3,340
1,603
2,316
2,392
19,273
15,730
0
4,872
12,629
9,595
0
L
Izanami
SylarZLeon
Izanami
9,411
8,053
0
0
11,230
5,912
0
4,710
6,520
0
32,217
L
10,710
4,151
0
782
14,088
7,362
0
4,506
9,582
0
25,739
L
Fenrir
8,777
1,683
0
82
8,839
4,790
0
2,701
6,138
0
12,021
W
Gilgamesh
jpablo1215
Gilgamesh
13,774
2,824
1,696
2,816
21,899
14,987
0
11,039
10,860
7,235
32,067
W
Nu Wa
jrmz13
Nu Wa
14,405
3,963
28
883
7,768
2,670
0
4,427
3,341
40,775
0
L
18,084
3,493
286
2,248
16,566
5,990
0
5,245
11,321
41,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,122
Gold Earned
53,380
212
Minions Killed
215
5
Camps Cleared
3
1,009,287
Distance Traveled
1,074,465
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,433
1,039
55
5
2
256,392
0
W
Chiron
11,780
1,071
59
5
1
212,724
1
W
Bastet
10,295
936
20
2
1
244,132
0
W
Terra
10,036
912
19
2
0
211,148
0
L
Izanami
10,045
913
58
5
1
145,220
2
L
Thor
10,151
923
38
3
2
150,662
0
L
Fenrir
11,220
1,020
4
0
0
260,800
0
W
Gilgamesh
10,851
986
59
5
1
235,593
6
W
Nu Wa
10,418
947
58
5
0
170,868
0
L
Agni
10,273
934
57
5
0
196,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role