Player Matchup

Hou Yi
Hou Yi
Gold V
IXINemesisIXI
Hou Yi
Gold V
Level 101
God Stats
28W - 28L
1,551 SR
Queue Stats
427W - 423L
1,273 MMR
Party 1
Khepri
Khepri
Silver IV
Idoly Pride
Khepri
Silver IV
Level 65
God Stats
10W - 13L
1,607 SR
Queue Stats
12W - 21L
1,120 MMR
Solo
Nemesis
Nemesis
Silver I
Malichi2
Nemesis
Silver I
Level 158
God Stats
35W - 22L
1,556 SR
Queue Stats
276W - 287L
1,132 MMR
Solo
Nu Wa
Nu Wa
Silver II
ThegrimReap_er
Nu Wa
Silver II
Level 160
God Stats
22W - 11L
1,731 SR
Queue Stats
712W - 721L
959 MMR
Party 1
Chaac
Chaac
Silver II
raginglulz
Chaac
Silver II
Level 128
God Stats
3W - 2L
1,655 SR
Queue Stats
69W - 73L
1,115 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,620 SR
1,120 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 89
1,453 SR
1,120 MMR
Awilix
Awilix
Gold V
CrispyBacon0780
Awilix
Gold V
Level 151
God Stats
2W - 1L
1,497 SR
Queue Stats
361W - 359L
1,127 MMR
Solo
King Arthur
King Arthur
Silver II
DevotedPage5613
King Arthur
Silver II
Level 80
God Stats
6W - 7L
1,492 SR
Queue Stats
238W - 251L
1,084 MMR
Party 2
Anubis
Anubis
Silver II
SusBoyInc
Anubis
Silver II
Level 65
God Stats
3W - 4L
1,454 SR
Queue Stats
18W - 26L
1,135 MMR
Solo
Sylvanus
Sylvanus
Silver I
UNKNOWN_GALAXY64
Sylvanus
Silver I
Level 95
God Stats
1W - 7L
1,279 SR
Queue Stats
123W - 125L
1,149 MMR
Solo
Danzaburou
Danzaburou
Silver II
YawningScimitar
Danzaburou
Silver II
Level 56
God Stats
3W - 6L
1,545 SR
Queue Stats
68W - 79L
1,103 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 7
13,688
570
25,772
11,722
5,059
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Khepri
16
0 / 3 / 17
11,583
483
5,560
23,550
27,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Malichi2
Nemesis
20
7 / 3 / 8
13,952
581
6,232
19,822
7,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 2 / 14
12,967
540
31,337
8,075
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
18
7 / 5 / 9
13,312
555
19,029
26,672
32,590
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ArtioMorgan Le FayAthenaGilgameshZeus

VS

Bans
TsukuyomiYmirArachneCu ChulainnThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 6
10,767
449
7,658
21,339
8,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
DevotedPage5613
King Arthur
16
4 / 5 / 3
10,473
436
12,707
27,753
25,186
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
SusBoyInc
Anubis
19
6 / 7 / 4
12,403
517
16,102
19,712
10,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 6 / 8
10,513
438
9,273
23,579
32,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
YawningScimitar
Danzaburou
15
2 / 7 / 4
9,914
413
11,011
17,452
6,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
39
29
Kills
14
14
Deaths
29
55
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
4
6
1
L
King Arthur
DevotedPage5613
King Arthur
4
5
3
1.1
W
11
1
7
14.5
W
Khepri
0
3
17
2.83
W
Nemesis
Malichi2
Nemesis
7
3
8
3.67
L
Anubis
SusBoyInc
Anubis
6
7
4
1.14
W
4
2
14
5.5
L
1
6
8
0.83
L
Danzaburou
YawningScimitar
Danzaburou
2
7
4
0.57
W
Chaac
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,930
Damage
56,751
89,841
Taken
109,835
76,615
Mitigated
83,822
23,280
Healing
31,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,658
2,002
0
5,010
21,339
8,998
0
6,488
14,851
0
82,749
L
King Arthur
DevotedPage5613
King Arthur
12,707
863
0
5,034
27,753
25,186
376
9,016
18,737
0
64,036
W
25,772
12,649
0
3,159
11,722
5,059
4,477
2,745
8,943
0
101,045
W
Khepri
5,560
366
1,562
5,710
23,550
27,735
42
7,970
15,497
18,154
0
W
Nemesis
Malichi2
Nemesis
6,232
2,379
0
3,993
19,822
7,954
3,926
5,452
14,211
0
120,427
L
Anubis
SusBoyInc
Anubis
16,102
571
0
6,549
19,712
10,701
99
8,617
11,095
96,763
0
W
31,337
9,167
0
998
8,075
3,277
2,009
2,053
5,878
114,437
0
L
9,273
2,015
5,213
7,397
23,579
32,618
26
8,833
14,746
40,611
0
L
Danzaburou
YawningScimitar
Danzaburou
11,011
4,153
0
2,647
17,452
6,319
0
3,943
13,509
0
54,454
W
Chaac
19,029
3,168
0
7,858
26,672
32,590
1,095
6,727
19,696
0
73,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,502
Gold Earned
54,070
634
Minions Killed
548
0
Camps Cleared
0
2,245,625
Distance Traveled
2,190,725
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,767
449
151
6
0
517,786
6
L
King Arthur
10,473
436
90
4
0
493,195
2
W
Hou Yi
13,688
570
144
6
0
459,200
6
W
Khepri
11,583
483
27
1
0
466,733
5
W
Nemesis
13,952
581
167
7
0
460,988
7
L
Anubis
12,403
517
158
7
0
375,482
6
W
Nu Wa
12,967
540
174
7
0
454,703
9
L
Sylvanus
10,513
438
66
3
0
392,528
5
L
Danzaburou
9,914
413
83
3
0
411,734
1
W
Chaac
13,312
555
122
5
0
404,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role