Player Matchup

Ra
Ra
Hepnod
Ra
Level 66
God Stats
2W - 1L
1,783 SR
Queue Stats
36W - 41L
1,589 Elo+
Solo
Ganesha
Ganesha
animalcorpse666
Ganesha
Level 147
God Stats
5W - 3L
1,546 SR
Queue Stats
57W - 52L
1,547 Elo+
Solo
Medusa
Medusa
chapterone0919
Medusa
Level 110
God Stats
28W - 17L
1,749 SR
Queue Stats
729W - 753L
1,581 Elo+
Solo
Team Averages
Level 108
1,693 SR
1,573 Elo+

VS

Team Averages
Level 101
1,559 SR
1,498 Elo+
Neith
Neith
Bair1994
Neith
Level 108
God Stats
8W - 8L
1,533 SR
Queue Stats
9W - 8L
1,522 Elo+
Party 1
Odin
Odin
GamerzGary
Odin
Level 126
God Stats
0W - 1L
1,742 SR
Queue Stats
46W - 34L
1,656 Elo+
Party 1
Kukulkan
Kukulkan
JackTheSoldier
Kukulkan
Level 68
God Stats
0W - 1L
1,402 SR
Queue Stats
13W - 27L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
2 / 1 / 11
7,405
823
5,267
5,764
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 0 / 13
7,738
860
3,177
6,716
6,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
11 / 2 / 1
8,477
942
12,914
8,627
3,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bair1994
Neith
10
2 / 5 / 1
7,004
778
5,350
8,489
2,047
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 3
6,001
667
4,232
9,339
5,292
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
10
1 / 4 / 2
6,413
713
5,347
6,369
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
13
Kills
3
3
Deaths
14
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
Bair1994
Neith
2
5
1
0.5
L
0
5
3
0.3
W
Ra
2
1
11
7.5
L
Kukulkan
1
4
2
0.5
W
0
0
13
6.5
W
11
2
1
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,358
Damage
14,929
21,107
Taken
24,197
11,877
Mitigated
9,342
11,658
Healing
1,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bair1994
Neith
5,350
2,238
0
939
8,489
2,047
0
3,062
5,318
0
18,173
L
4,232
668
0
250
9,339
5,292
0
2,944
6,291
1,750
9,595
W
Ra
5,267
437
2,702
2,777
5,764
1,946
397
2,057
3,563
24,248
0
L
Kukulkan
5,347
627
0
0
6,369
2,003
0
2,660
3,549
20,345
0
W
3,177
238
0
3,646
6,716
6,141
738
1,604
4,934
16,151
0
W
12,914
6,326
0
2,533
8,627
3,790
1,846
2,274
6,209
0
37,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,620
Gold Earned
19,418
110
Minions Killed
95
6
Camps Cleared
3
511,265
Distance Traveled
473,977
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,004
778
37
4
0
153,298
0
L
Odin
6,001
667
13
1
2
161,287
2
W
Ra
7,405
823
63
7
3
182,856
2
L
Kukulkan
6,413
713
45
5
1
159,392
4
W
Ganesha
7,738
860
1
0
0
167,587
3
W
Medusa
8,477
942
46
5
3
160,822
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role