Player Matchup

Ymir
Ymir
JCamp74
Ymir
Level 23
God Stats
8W - 2L
1,500 SR
Queue Stats
75W - 80L
1,330 Elo+
Party 2
Amaterasu
Amaterasu
PlatFleece
Amaterasu
Level 23
God Stats
75W - 53L
1,556 SR
Queue Stats
170W - 175L
1,444 Elo+
Party 3
Izanami
Izanami
Sapphiiree
Izanami
Level 27
God Stats
31W - 16L
1,633 SR
Queue Stats
80W - 74L
1,471 Elo+
Party 2
Nemesis
Nemesis
omidrad123op
Nemesis
Level 28
God Stats
10W - 12L
1,246 SR
Queue Stats
185W - 186L
1,510 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
syosetsu
Morgan Le Fay
Level 23
God Stats
14W - 8L
1,384 SR
Queue Stats
189W - 186L
1,409 Elo+
Party 3
Team Averages
Level 25
1,464 SR
1,433 Elo+

VS

Team Averages
Level 24
1,461 SR
1,429 Elo+
Arachne
Arachne
Luxe69
Arachne
Level 8
God Stats
5W - 5L
1,182 SR
Queue Stats
54W - 52L
1,420 Elo+
Solo
Tiamat
Tiamat
MurphyTaco
Tiamat
Level 27
God Stats
0W - 2L
1,468 SR
Queue Stats
11W - 15L
1,492 Elo+
Solo
Cthulhu
Cthulhu
TuNeSqUaD6256
Cthulhu
Level 43
God Stats
53W - 76L
1,453 SR
Queue Stats
199W - 226L
1,388 Elo+
Party 1
Artemis
Artemis
YoItsJordon
Artemis
Level 15
God Stats
16W - 12L
1,459 SR
Queue Stats
24W - 27L
1,337 Elo+
Party 1
Agni
Agni
deadlykitten121
Agni
Level 29
God Stats
19W - 18L
1,745 SR
Queue Stats
174W - 175L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JCamp74
Ymir
14
6 / 3 / 8
9,806
545
7,062
13,051
11,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
PlatFleece
Amaterasu
16
5 / 1 / 4
9,938
552
9,476
14,083
10,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Sapphiiree
Izanami
16
6 / 7 / 7
9,790
544
10,949
11,930
4,684
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
omidrad123op
Nemesis
16
7 / 1 / 3
9,993
555
9,636
15,611
6,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
syosetsu
Morgan Le Fay
15
4 / 5 / 2
9,334
519
9,016
10,858
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Luxe69
Arachne
12
3 / 2 / 2
8,189
455
6,068
12,568
4,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
MurphyTaco
Tiamat
14
1 / 4 / 0
8,428
468
6,223
9,475
3,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
13
2 / 8 / 7
8,427
468
6,473
17,876
12,061
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Artemis
YoItsJordon
Artemis
14
8 / 5 / 3
9,144
508
15,102
10,687
3,150
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 9 / 0
8,649
481
10,387
12,531
3,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
28
Kills
17
17
Deaths
28
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
JCamp74
Ymir
6
3
8
3.33
L
Arachne
Luxe69
Arachne
3
2
2
2
L
Tiamat
MurphyTaco
Tiamat
1
4
0
0.25
W
Amaterasu
PlatFleece
Amaterasu
5
1
4
7
W
Izanami
Sapphiiree
Izanami
6
7
7
1.36
L
Cthulhu
2
8
7
0.69
L
Artemis
YoItsJordon
Artemis
8
5
3
1.9
L
3
9
0
0.33
W
Nemesis
omidrad123op
Nemesis
7
1
3
8.5
W
Morgan Le Fay
syosetsu
Morgan Le Fay
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,139
Damage
44,253
65,533
Taken
63,137
36,318
Mitigated
26,860
20,737
Healing
13,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
JCamp74
Ymir
7,062
1,718
0
1,843
13,051
11,455
68
3,688
9,319
30,965
0
L
Arachne
Luxe69
Arachne
6,068
3,329
0
3,878
12,568
4,574
0
1,626
10,942
0
48,202
L
Tiamat
MurphyTaco
Tiamat
6,223
1,029
0
2,457
9,475
3,991
225
1,105
8,370
46,391
0
W
Amaterasu
PlatFleece
Amaterasu
9,476
3,320
0
7,048
14,083
10,187
404
5,711
7,895
0
58,040
W
Izanami
Sapphiiree
Izanami
10,949
7,240
0
3,070
11,930
4,684
106
3,375
8,515
0
64,323
L
Cthulhu
6,473
404
149
3,162
17,876
12,061
578
4,890
12,986
34,140
0
L
Artemis
YoItsJordon
Artemis
15,102
8,363
466
1,591
10,687
3,150
1,775
2,335
8,352
0
52,727
L
10,387
1,015
0
1,850
12,531
3,084
0
6,547
5,984
48,225
0
W
Nemesis
omidrad123op
Nemesis
9,636
3,712
0
6,030
15,611
6,271
0
3,413
11,992
0
67,071
W
Morgan Le Fay
syosetsu
Morgan Le Fay
9,016
722
0
2,746
10,858
3,721
0
5,727
4,729
52,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,861
Gold Earned
42,837
507
Minions Killed
406
0
Camps Cleared
0
1,782,099
Distance Traveled
1,568,231
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,806
545
41
2
0
322,900
0
L
Arachne
8,189
455
65
4
0
398,802
3
L
Tiamat
8,428
468
101
6
0
313,809
3
W
Amaterasu
9,938
552
120
7
0
377,106
3
W
Izanami
9,790
544
119
7
0
311,754
2
L
Cthulhu
8,427
468
63
4
0
265,120
0
L
Artemis
9,144
508
79
4
0
285,489
0
L
Agni
8,649
481
98
5
0
305,011
7
W
Nemesis
9,993
555
117
7
0
426,250
4
W
Morgan Le Fay
9,334
519
110
6
0
344,089
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role