Player Matchup

Rama
Rama
 
Rama
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Spaghettiio
Mulan
Level 42
God Stats
2W - 2L
1,189 SR
Queue Stats
41W - 45L
1,265 Elo+
Party 2
Arachne
Arachne
Séruna
Arachne
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,061 Elo+
Party 2
Bacchus
Bacchus
bettemus4300
Bacchus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 59L
1,282 Elo+
Party 2
Kukulkan
Kukulkan
lesihka
Kukulkan
Level 75
God Stats
11W - 6L
1,507 SR
Queue Stats
341W - 376L
1,440 Elo+
Party 1
Team Averages
Level 52
1,439 SR
1,310 Elo+

VS

Team Averages
Level 71
1,509 SR
1,447 Elo+
Tyr
Tyr
 
Tyr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Biscuitcoco
Gilgamesh
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 111L
1,333 Elo+
Solo
Heimdallr
Heimdallr
SunSun_34
Heimdallr
Level 110
God Stats
0W - 1L
1,365 SR
Queue Stats
33W - 19L
1,524 Elo+
Solo
Tiamat
Tiamat
akkaynt
Tiamat
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,496 Elo+
Solo
Chiron
Chiron
lambertio
Chiron
Level 109
God Stats
1W - 1L
1,680 SR
Queue Stats
19W - 22L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
3 / 1 / 9
8,095
736
5,131
7,274
2,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 2 / 20
9,026
821
11,331
10,719
12,206
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Séruna
Arachne
17
11 / 1 / 13
10,044
913
10,168
9,776
4,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
bettemus4300
Bacchus
14
2 / 1 / 20
9,003
818
7,049
11,764
14,737
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
lesihka
Kukulkan
19
5 / 0 / 17
10,825
984
18,968
2,604
1,155
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 5 / 1
6,822
620
1,816
10,220
7,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
Biscuitcoco
Gilgamesh
12
0 / 7 / 1
6,647
604
3,629
16,776
9,921
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
SunSun_34
Heimdallr
15
3 / 5 / 1
8,185
744
6,796
10,043
4,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
akkaynt
Tiamat
14
0 / 4 / 4
7,381
671
7,373
8,352
5,210
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
lambertio
Chiron
14
1 / 4 / 3
7,634
694
11,555
10,557
4,229
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
15
25
Kills
5
5
Deaths
25
79
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
1
9
7.5
L
Tyr
 
Tyr
1
5
1
0.3
L
Gilgamesh
Biscuitcoco
Gilgamesh
0
7
1
0.07
W
4
2
20
7
L
Heimdallr
SunSun_34
Heimdallr
3
5
1
0.7
W
Arachne
Séruna
Arachne
11
1
13
17.5
L
Tiamat
akkaynt
Tiamat
0
4
4
0.5
W
Bacchus
bettemus4300
Bacchus
2
1
20
12
L
Chiron
lambertio
Chiron
1
4
3
0.63
W
Kukulkan
lesihka
Kukulkan
5
0
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,647
Damage
31,169
42,137
Taken
55,948
35,435
Mitigated
31,760
20,901
Healing
13,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,131
3,113
3,869
2,720
7,274
2,742
2,158
1,246
6,028
0
11,944
L
Tyr
 
Tyr
1,816
926
0
1,351
10,220
7,578
0
5,115
5,105
0
3,398
L
Gilgamesh
Biscuitcoco
Gilgamesh
3,629
426
782
2,723
16,776
9,921
0
8,131
8,645
0
11,130
W
11,331
1,261
913
1,228
10,719
12,206
468
3,069
7,650
3,886
12,139
L
Heimdallr
SunSun_34
Heimdallr
6,796
2,699
267
1,158
10,043
4,822
0
5,908
4,135
0
20,118
W
Arachne
Séruna
Arachne
10,168
7,189
1,353
2,629
9,776
4,595
300
1,196
8,580
0
11,694
L
Tiamat
akkaynt
Tiamat
7,373
254
546
1,828
8,352
5,210
0
4,301
4,051
22,578
0
W
Bacchus
bettemus4300
Bacchus
7,049
1,140
4,141
2,590
11,764
14,737
341
908
10,856
9,794
0
L
Chiron
lambertio
Chiron
11,555
4,214
1,191
3,684
10,557
4,229
0
4,896
5,661
0
24,952
W
Kukulkan
lesihka
Kukulkan
18,968
1,123
1,223
235
2,604
1,155
1,023
954
1,650
55,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,993
Gold Earned
36,669
122
Minions Killed
113
0
Camps Cleared
0
1,176,040
Distance Traveled
945,785
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,095
736
6
1
0
213,964
0
L
Tyr
6,822
620
4
0
0
189,369
2
L
Gilgamesh
6,647
604
16
1
0
175,327
0
W
Mulan
9,026
821
10
1
0
202,684
0
L
Heimdallr
8,185
744
31
3
0
190,755
0
W
Arachne
10,044
913
1
0
0
255,616
1
L
Tiamat
7,381
671
19
2
0
187,621
2
W
Bacchus
9,003
818
5
0
0
260,481
0
L
Chiron
7,634
694
43
4
0
202,713
1
W
Kukulkan
10,825
984
100
9
0
243,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role