Player Matchup

Jormungandr
Jormungandr
BrantirX
Jormungandr
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 62L
1,416 Elo+
Party 1
Medusa
Medusa
Klireka
Medusa
Level 46
God Stats
2W - 2L
1,379 SR
Queue Stats
19W - 26L
1,396 Elo+
Party 1
Thor
Thor
RicharteCa
Thor
Level 123
God Stats
0W - 1L
1,259 SR
Queue Stats
24W - 30L
1,403 Elo+
Party 2
Horus
Horus
TinkForest
Horus
Level 43
God Stats
7W - 10L
1,294 SR
Queue Stats
28W - 49L
1,497 Elo+
Party 1
Poseidon
Poseidon
ToroMagno
Poseidon
Level 84
God Stats
1W - 1L
1,287 SR
Queue Stats
89W - 79L
1,525 Elo+
Party 2
Team Averages
Level 63
1,344 SR
1,447 Elo+

VS

Team Averages
Level 95
1,588 SR
1,565 Elo+
Cernunnos
Cernunnos
Foxide
Cernunnos
Level 141
God Stats
73W - 40L
1,626 SR
Queue Stats
643W - 387L
1,620 Elo+
Party 3
Merlin
Merlin
Kolas
Merlin
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 135L
1,465 Elo+
Solo
Nu Wa
Nu Wa
MiniCoolisto
Nu Wa
Level 40
God Stats
29W - 16L
1,670 SR
Queue Stats
318W - 160L
1,682 Elo+
Party 3
Ares
Ares
Secaid
Ares
Level 138
God Stats
32W - 25L
1,513 SR
Queue Stats
195W - 184L
1,438 Elo+
Solo
Danzaburou
Danzaburou
agent2512
Danzaburou
Level 53
God Stats
72W - 34L
1,630 SR
Queue Stats
513W - 289L
1,619 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BrantirX
Jormungandr
17
1 / 14 / 9
10,340
940
13,716
40,880
31,940
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Klireka
Medusa
17
0 / 11 / 6
9,925
902
8,793
18,554
7,854
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
8 / 7 / 5
12,797
1,163
13,579
20,181
16,013
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Horus
17
1 / 8 / 7
10,830
985
5,253
36,048
40,929
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
ToroMagno
Poseidon
18
5 / 8 / 8
12,525
1,139
14,812
17,236
6,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Foxide
Cernunnos
20
18 / 3 / 17
14,604
1,328
39,684
17,416
7,257
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Kolas
Merlin
20
5 / 2 / 28
12,293
1,118
19,110
7,362
2,556
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
8 / 5 / 27
12,660
1,151
23,558
9,864
3,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Secaid
Ares
20
5 / 2 / 28
12,177
1,107
13,293
11,560
13,999
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
agent2512
Danzaburou
20
12 / 3 / 24
13,841
1,258
31,104
14,117
5,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
172
15
Kills
48
48
Deaths
15
35
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BrantirX
Jormungandr
1
14
9
0.39
W
Cernunnos
Foxide
Cernunnos
18
3
17
8.83
L
Medusa
Klireka
Medusa
0
11
6
0.27
W
Merlin
Kolas
Merlin
5
2
28
9.5
W
8
5
27
4.3
L
8
7
5
1.5
W
Ares
Secaid
Ares
5
2
28
9.5
L
Horus
1
8
7
0.56
L
Poseidon
ToroMagno
Poseidon
5
8
8
1.13
W
Danzaburou
agent2512
Danzaburou
12
3
24
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,153
Damage
126,749
132,899
Taken
60,319
103,347
Mitigated
33,203
12,732
Healing
10,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BrantirX
Jormungandr
13,716
2,187
94
1,908
40,880
31,940
0
15,112
25,768
30,684
0
W
Cernunnos
Foxide
Cernunnos
39,684
31,432
0
7,104
17,416
7,257
0
5,621
11,795
0
64,364
L
Medusa
Klireka
Medusa
8,793
4,153
0
0
18,554
7,854
0
8,286
10,268
0
26,536
W
Merlin
Kolas
Merlin
19,110
3,040
0
886
7,362
2,556
0
4,556
2,806
32,990
0
W
23,558
5,544
0
692
9,864
3,485
0
4,073
5,791
50,037
0
L
13,579
1,575
0
0
20,181
16,013
0
6,993
13,188
0
32,458
W
Ares
Secaid
Ares
13,293
91
0
59
11,560
13,999
0
6,515
5,045
21,662
0
L
Horus
5,253
1,611
2,982
7,623
36,048
40,929
0
14,476
21,572
0
12,413
L
Poseidon
ToroMagno
Poseidon
14,812
893
0
125
17,236
6,611
0
11,094
6,142
67,161
0
W
Danzaburou
agent2512
Danzaburou
31,104
19,765
0
1,876
14,117
5,906
0
7,763
6,354
0
54,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,417
Gold Earned
65,575
226
Minions Killed
220
4
Camps Cleared
12
1,032,157
Distance Traveled
1,009,444
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,340
940
22
2
0
192,800
0
W
Cernunnos
14,604
1,328
58
5
5
189,471
0
L
Medusa
9,925
902
39
4
2
195,433
0
W
Merlin
12,293
1,118
36
3
1
207,742
0
W
Nu Wa
12,660
1,151
44
4
1
179,951
6
L
Thor
12,797
1,163
42
4
0
229,049
0
W
Ares
12,177
1,107
15
1
0
231,587
1
L
Horus
10,830
985
10
1
0
202,161
1
L
Poseidon
12,525
1,139
113
10
2
212,714
1
W
Danzaburou
13,841
1,258
67
6
5
200,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role