Player Matchup

Sylvanus
Sylvanus
FatToni999
Sylvanus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,308 Elo+
Party 2
Kukulkan
Kukulkan
albarck
Kukulkan
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,461 Elo+
Party 2
Ao Kuang
Ao Kuang
bahgat
Ao Kuang
Level 24
God Stats
1W - 0L
1,222 SR
Queue Stats
10W - 21L
1,256 Elo+
Solo
Team Averages
Level 40
1,407 SR
1,342 Elo+

VS

Team Averages
Level 31
1,503 SR
1,613 Elo+
Charybdis
Charybdis
Raiidy
Charybdis
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,838 Elo+
Party 1
Odin
Odin
Raykers8
Odin
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,729 Elo+
Party 1
Eset
Eset
quackyou
Eset
Level 15
God Stats
0W - 1L
1,508 SR
Queue Stats
3W - 9L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FatToni999
Sylvanus
12
5 / 2 / 4
7,721
858
3,728
7,252
7,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
albarck
Kukulkan
11
2 / 1 / 8
7,053
784
10,490
5,893
2,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
bahgat
Ao Kuang
10
4 / 3 / 4
7,403
823
1,968
5,909
1,961
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Raiidy
Charybdis
6
0 / 3 / 3
5,497
611
647
4,321
1,417
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
8
1 / 1 / 3
6,215
691
673
5,104
4,529
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Eset
12
4 / 7 / 2
7,679
853
5,565
10,252
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
11
Kills
5
6
Deaths
11
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
FatToni999
Sylvanus
5
2
4
3.5
L
Charybdis
Raiidy
Charybdis
0
3
3
0.5
L
Odin
1
1
3
2.5
W
Kukulkan
albarck
Kukulkan
2
1
8
6
W
Ao Kuang
bahgat
Ao Kuang
4
3
4
2
L
Eset
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,186
Damage
6,885
19,054
Taken
19,677
11,798
Mitigated
9,193
4,359
Healing
1,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
FatToni999
Sylvanus
3,728
1,156
976
2,832
7,252
7,797
715
2,250
4,826
13,018
0
L
Charybdis
Raiidy
Charybdis
647
471
0
12
4,321
1,417
0
3,844
477
0
1,900
L
Odin
673
258
0
310
5,104
4,529
0
3,992
1,112
0
2,370
W
Kukulkan
albarck
Kukulkan
10,490
1,114
0
250
5,893
2,040
1,085
2,569
3,142
38,259
0
W
Ao Kuang
bahgat
Ao Kuang
1,968
559
0
301
5,909
1,961
523
1,228
4,587
11,435
0
L
Eset
5,565
608
163
1,417
10,252
3,247
0
8,350
1,902
22,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,177
Gold Earned
19,391
100
Minions Killed
49
7
Camps Cleared
0
429,539
Distance Traveled
226,541
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,721
858
26
3
1
138,014
4
L
Charybdis
5,497
611
5
1
0
32,206
0
L
Odin
6,215
691
7
1
0
71,809
0
W
Kukulkan
7,053
784
58
6
4
154,851
2
W
Ao Kuang
7,403
823
16
2
2
136,674
0
L
Eset
7,679
853
37
4
0
122,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role