Player Matchup

Vulcan
Vulcan
GEROIN666
Vulcan
Level 111
God Stats
0W - 3L
1,175 SR
Queue Stats
142W - 155L
1,482 Elo+
Party 1
Artemis
Artemis
Kos4
Artemis
Level 87
God Stats
1W - 2L
1,537 SR
Queue Stats
79W - 69L
1,525 Elo+
Party 3
Hera
Hera
ZiaPierah
Hera
Level 116
God Stats
51W - 55L
1,510 SR
Queue Stats
1,037W - 1,097L
1,473 Elo+
Solo
Nu Wa
Nu Wa
blackflamingo13
Nu Wa
Level 101
God Stats
0W - 2L
1,497 SR
Queue Stats
68W - 76L
1,461 Elo+
Party 1
Ganesha
Ganesha
lekorn
Ganesha
Level 15
God Stats
2W - 1L
1,710 SR
Queue Stats
37W - 36L
1,452 Elo+
Party 3
Team Averages
Level 86
1,486 SR
1,479 Elo+

VS

Team Averages
Level 75
1,539 SR
1,527 Elo+
Bacchus
Bacchus
Aladi666
Bacchus
Level 96
God Stats
11W - 6L
1,499 SR
Queue Stats
61W - 56L
1,518 Elo+
Party 2
Tsukuyomi
Tsukuyomi
AspFear
Tsukuyomi
Level 29
God Stats
3W - 0L
1,809 SR
Queue Stats
183W - 173L
1,579 Elo+
Party 2
Gilgamesh
Gilgamesh
DenKumar
Gilgamesh
Level 100
God Stats
11W - 20L
1,350 SR
Queue Stats
373W - 424L
1,534 Elo+
Party 2
Skadi
Skadi
Mordovorotik
Skadi
Level 66
God Stats
39W - 33L
1,581 SR
Queue Stats
170W - 167L
1,622 Elo+
Party 2
Nu Wa
Nu Wa
Ulairon
Nu Wa
Level 84
God Stats
66W - 59L
1,458 SR
Queue Stats
99W - 98L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
GEROIN666
Vulcan
16
5 / 7 / 1
9,947
995
10,197
15,241
4,445
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Kos4
Artemis
16
2 / 8 / 8
9,978
998
10,887
12,803
3,980
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hera
16
1 / 8 / 8
9,604
960
8,336
13,665
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
3 / 5 / 8
10,370
1,037
12,417
10,291
3,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
lekorn
Ganesha
17
0 / 2 / 9
10,680
1,068
10,931
12,721
14,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

162

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aladi666
Bacchus
17
6 / 0 / 8
10,368
1,037
8,063
9,544
5,330
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
AspFear
Tsukuyomi
17
5 / 3 / 14
11,164
1,116
10,596
10,535
3,565
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
DenKumar
Gilgamesh
16
5 / 4 / 13
10,495
1,050
10,027
18,082
10,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
8 / 2 / 13
11,938
1,194
14,412
10,236
3,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Ulairon
Nu Wa
18
6 / 2 / 20
11,499
1,150
17,488
9,903
2,857
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
98
11
Kills
30
30
Deaths
11
34
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Aladi666
Bacchus
6
0
8
10
W
Tsukuyomi
AspFear
Tsukuyomi
5
3
14
4
W
Gilgamesh
DenKumar
Gilgamesh
5
4
13
2.88
L
Vulcan
GEROIN666
Vulcan
5
7
1
0.79
L
Artemis
Kos4
Artemis
2
8
8
0.75
W
8
2
13
7.25
W
Nu Wa
Ulairon
Nu Wa
6
2
20
8
L
Hera
1
8
8
0.63
L
3
5
8
1.4
L
Ganesha
lekorn
Ganesha
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,768
Damage
60,586
64,721
Taken
58,300
29,055
Mitigated
24,938
3,497
Healing
4,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Aladi666
Bacchus
8,063
108
0
506
9,544
5,330
0
7,400
2,089
19,403
0
W
Tsukuyomi
AspFear
Tsukuyomi
10,596
2,683
0
147
10,535
3,565
0
7,751
2,734
0
33,104
W
Gilgamesh
DenKumar
Gilgamesh
10,027
2,090
1,127
1,129
18,082
10,106
0
13,189
4,690
0
24,540
L
Vulcan
GEROIN666
Vulcan
10,197
2,434
231
1,030
15,241
4,445
0
6,046
9,195
33,437
0
L
Artemis
Kos4
Artemis
10,887
5,133
0
516
12,803
3,980
0
5,255
7,548
0
32,540
W
14,412
7,048
315
966
10,236
3,080
0
6,101
4,103
0
38,395
W
Nu Wa
Ulairon
Nu Wa
17,488
3,586
0
25
9,903
2,857
0
6,942
2,803
36,887
0
L
Hera
8,336
2,488
0
0
13,665
3,500
0
4,682
8,983
25,099
0
L
12,417
1,593
154
249
10,291
3,052
0
5,037
5,254
24,537
0
L
Ganesha
lekorn
Ganesha
10,931
302
0
1,317
12,721
14,078
0
4,531
8,190
30,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,579
Gold Earned
55,464
194
Minions Killed
188
4
Camps Cleared
13
934,881
Distance Traveled
1,049,507
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,368
1,037
30
3
0
237,813
0
W
Tsukuyomi
11,164
1,116
39
4
1
211,743
1
W
Gilgamesh
10,495
1,050
27
3
1
193,580
3
L
Vulcan
9,947
995
44
4
1
201,840
0
L
Artemis
9,978
998
64
6
2
165,639
0
W
Skadi
11,938
1,194
53
5
10
210,305
0
W
Nu Wa
11,499
1,150
39
4
1
196,066
0
L
Hera
9,604
960
52
5
0
176,978
1
L
Nu Wa
10,370
1,037
28
3
1
188,866
0
L
Ganesha
10,680
1,068
6
1
0
201,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role