Player Matchup

Nike
Nike
Gold V
 
Nike
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Gold IV
Funky_Fanton
Mercury
Gold IV
Level 109
God Stats
2W - 2L
1,506 SR
Queue Stats
31W - 37L
1,535 MMR
Solo
Artio
Artio
Gold IV
NahhhhhhG
Artio
Gold IV
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
274W - 273L
1,529 MMR
Solo
Scylla
Scylla
Gold II
iMystik KYT
Scylla
Gold II
Level 106
God Stats
5W - 15L
1,411 SR
Queue Stats
717W - 716L
1,513 MMR
Solo
Hou Yi
Hou Yi
Gold I
xBeezy2
Hou Yi
Gold I
Level 96
God Stats
5W - 19L
1,311 SR
Queue Stats
269W - 290L
1,705 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,446 SR
1,556 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,568 SR
1,522 MMR
Thanatos
Thanatos
Silver II
Dannweyy
Thanatos
Silver II
Level 103
God Stats
16W - 3L
1,916 SR
Queue Stats
148W - 59L
1,515 MMR
Solo
Jormungandr
Jormungandr
Masters
Fake News 37
Jormungandr
Masters
Level 160
God Stats
9W - 8L
1,476 SR
Queue Stats
385W - 398L
1,515 MMR
Solo
Cthulhu
Cthulhu
Gold III
Helhesten14
Cthulhu
Gold III
Level 152
God Stats
6W - 6L
1,432 SR
Queue Stats
87W - 87L
1,533 MMR
Solo
Bellona
Bellona
Gold III
ItzdaveOfficial
Bellona
Gold III
Level 63
God Stats
12W - 10L
1,518 SR
Queue Stats
122W - 118L
1,505 MMR
Solo
Anhur
Anhur
Silver I
SHALOMS
Anhur
Silver I
Level 126
God Stats
5W - 5L
1,500 SR
Queue Stats
100W - 72L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
0 / 4 / 2
5,907
454
3,696
9,791
3,131
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Funky_Fanton
Mercury
11
2 / 5 / 1
6,647
511
2,718
10,175
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
NahhhhhhG
Artio
7
1 / 3 / 1
5,323
409
1,950
10,032
4,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
9
0 / 7 / 0
5,318
409
4,627
7,840
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
xBeezy2
Hou Yi
9
1 / 4 / 0
5,449
419
4,096
6,531
1,417
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
GilgameshGebMorgan Le FayOdinAthena

VS

Bans
TiamatThothTsukuyomiMulanPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dannweyy
Thanatos
13
9 / 1 / 3
8,054
620
6,793
8,682
3,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
Fake News 37
Jormungandr
13
3 / 0 / 4
7,427
571
6,216
9,996
4,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Helhesten14
Cthulhu
9
2 / 2 / 3
6,396
492
4,872
7,001
5,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
5 / 1 / 3
8,094
623
7,923
9,732
7,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
SHALOMS
Anhur
12
4 / 0 / 3
6,822
525
6,517
6,679
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
23
23
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
4
2
0.25
W
Thanatos
Dannweyy
Thanatos
9
1
3
10.5
W
Jormungandr
Fake News 37
Jormungandr
3
0
4
5
L
Mercury
Funky_Fanton
Mercury
2
5
1
0.5
W
Cthulhu
Helhesten14
Cthulhu
2
2
3
1.75
W
5
1
3
6.5
L
Artio
NahhhhhhG
Artio
1
3
1
0.5
W
Anhur
SHALOMS
Anhur
4
0
3
5.5
L
Scylla
0
7
0
0
L
Hou Yi
xBeezy2
Hou Yi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,087
Damage
32,321
44,369
Taken
42,090
14,037
Mitigated
22,747
7,577
Healing
22,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
3,696
568
0
1,720
9,791
3,131
0
0
9,791
0
30,032
W
Thanatos
Dannweyy
Thanatos
6,793
777
0
10,209
8,682
3,224
30
270
8,332
0
49,181
W
Jormungandr
Fake News 37
Jormungandr
6,216
1,309
0
2,586
9,996
4,629
74
3,157
6,511
40,208
0
L
Mercury
Funky_Fanton
Mercury
2,718
717
0
970
10,175
3,081
276
2,637
7,538
0
35,812
W
Cthulhu
Helhesten14
Cthulhu
4,872
596
0
2,100
7,001
5,215
338
717
6,284
19,299
0
W
7,923
3,359
0
4,343
9,732
7,819
454
305
9,403
0
42,915
L
Artio
NahhhhhhG
Artio
1,950
256
140
2,444
10,032
4,382
0
2,836
7,196
10,024
0
W
Anhur
SHALOMS
Anhur
6,517
3,698
0
2,785
6,679
1,860
648
1,642
4,983
0
38,941
L
Scylla
4,627
888
0
970
7,840
2,026
0
2,841
4,999
24,587
0
L
Hou Yi
xBeezy2
Hou Yi
4,096
2,006
0
1,333
6,531
1,417
0
2,774
3,757
0
31,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,644
Gold Earned
36,793
265
Minions Killed
358
0
Camps Cleared
0
1,112,150
Distance Traveled
1,280,031
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,907
454
64
5
0
199,774
1
W
Thanatos
8,054
620
98
8
0
290,338
1
W
Jormungandr
7,427
571
80
6
0
256,741
4
L
Mercury
6,647
511
72
6
0
265,243
4
W
Cthulhu
6,396
492
22
2
0
229,479
3
W
Bellona
8,094
623
87
7
0
268,150
2
L
Artio
5,323
409
20
2
0
206,717
0
W
Anhur
6,822
525
71
5
0
235,323
1
L
Scylla
5,318
409
49
4
0
215,969
4
L
Hou Yi
5,449
419
60
5
0
224,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role