Player Matchup

Nemesis
Nemesis
OldBoyDave
Nemesis
Level 6
God Stats
3W - 2L
1,495 SR
Queue Stats
4W - 4L
1,277 Elo+
Party 2
Cupid
Cupid
OldManMike
Cupid
Level 6
God Stats
2W - 0L
1,673 SR
Queue Stats
4W - 6L
1,277 Elo+
Party 2
Ratatoskr
Ratatoskr
PeterRhea
Ratatoskr
Level 124
God Stats
3W - 4L
1,468 SR
Queue Stats
13W - 13L
1,470 Elo+
Party 2
Tiamat
Tiamat
Turtilla
Tiamat
Level 34
God Stats
3W - 4L
1,527 SR
Queue Stats
7W - 11L
1,280 Elo+
Party 2
Yemoja
Yemoja
johan123halo
Yemoja
Level 76
God Stats
1W - 1L
1,350 SR
Queue Stats
14W - 11L
1,486 Elo+
Party 2
Team Averages
Level 49
1,503 SR
1,358 Elo+

VS

Team Averages
Level 15
1,520 SR
1,235 Elo+
Set
Set
Anto1608
Set
Level 29
God Stats
5W - 9L
1,341 SR
Queue Stats
96W - 101L
1,375 Elo+
Solo
Xbalanque
Xbalanque
BLACKooBERSERK
Xbalanque
Level 28
God Stats
1W - 1L
1,758 SR
Queue Stats
79W - 100L
1,311 Elo+
Solo
Ra
Ra
Jx21
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,097 Elo+
Party 1
Neith
Neith
LordOn0815
Neith
Level 6
God Stats
12W - 7L
1,500 SR
Queue Stats
177W - 204L
1,297 Elo+
Solo
Olorun
Olorun
St4r1us
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,097 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
OldBoyDave
Nemesis
14
5 / 3 / 7
9,307
547
3,734
8,761
3,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cupid
13
1 / 2 / 5
8,285
487
1,951
7,897
2,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
PeterRhea
Ratatoskr
16
11 / 0 / 6
10,351
609
9,474
10,291
6,738
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
Turtilla
Tiamat
15
6 / 3 / 10
9,547
562
9,804
9,623
4,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
11
0 / 2 / 8
7,755
456
3,810
14,723
7,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
7,495
441
4,400
7,855
2,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
BLACKooBERSERK
Xbalanque
15
0 / 5 / 1
8,838
520
2,629
8,637
2,878
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ra
Jx21
Ra
12
2 / 7 / 3
8,033
473
7,328
9,526
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
13
1 / 3 / 0
8,162
480
5,204
8,876
3,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
St4r1us
Olorun
11
1 / 4 / 2
7,533
443
2,341
10,932
3,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
23
Kills
6
10
Deaths
23
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Xbalanque
BLACKooBERSERK
Xbalanque
0
5
1
0.1
L
Ra
Jx21
Ra
2
7
3
0.5
L
Neith
1
3
0
0.33
W
Nemesis
OldBoyDave
Nemesis
5
3
7
2.83
W
Cupid
1
2
5
1.75
W
Ratatoskr
PeterRhea
Ratatoskr
11
0
6
14
L
Olorun
St4r1us
Olorun
1
4
2
0.5
W
Tiamat
Turtilla
Tiamat
6
3
10
3.67
W
Yemoja
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,773
Damage
21,902
51,295
Taken
45,826
25,192
Mitigated
15,060
18,888
Healing
11,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,400
2,557
0
824
7,855
2,485
410
2,416
5,253
0
36,337
L
Xbalanque
BLACKooBERSERK
Xbalanque
2,629
1,932
0
1,670
8,637
2,878
1,999
0
8,637
0
54,396
L
Ra
Jx21
Ra
7,328
568
611
1,679
9,526
3,135
946
3,895
5,419
40,528
0
L
Neith
5,204
2,111
0
1,992
8,876
3,046
1,283
1,476
7,348
0
47,649
W
Nemesis
OldBoyDave
Nemesis
3,734
1,360
0
2,223
8,761
3,771
574
2,310
6,391
0
47,163
W
Cupid
1,951
1,333
904
1,460
7,897
2,291
1,075
2,931
4,884
0
40,946
W
Ratatoskr
PeterRhea
Ratatoskr
9,474
2,622
44
3,541
10,291
6,738
1,964
2,713
7,472
0
54,574
L
Olorun
St4r1us
Olorun
2,341
1,329
304
4,303
10,932
3,516
276
4,977
5,555
27,115
0
W
Tiamat
Turtilla
Tiamat
9,804
571
353
3,240
9,623
4,583
866
3,789
5,729
46,670
0
W
Yemoja
3,810
1,531
1,797
5,326
14,723
7,809
535
4,677
9,904
15,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,245
Gold Earned
40,061
363
Minions Killed
405
0
Camps Cleared
0
1,689,661
Distance Traveled
1,426,107
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,495
441
71
4
0
262,247
0
L
Xbalanque
8,838
520
114
7
0
261,852
1
L
Ra
8,033
473
81
5
0
299,535
2
L
Neith
8,162
480
79
5
0
284,786
4
W
Nemesis
9,307
547
72
4
0
387,814
3
W
Cupid
8,285
487
83
5
0
323,773
0
W
Ratatoskr
10,351
609
91
5
0
365,789
4
L
Olorun
7,533
443
60
4
0
317,687
0
W
Tiamat
9,547
562
97
6
0
307,997
0
W
Yemoja
7,755
456
20
1
0
304,288
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role