Player Matchup

Agni
Agni
Denis4994
Agni
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,274 Elo+
Party 1
Nike
Nike
Lawena
Nike
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,419 Elo+
Party 2
Xing Tian
Xing Tian
ViruZett
Xing Tian
Level 146
God Stats
1W - 0L
1,496 SR
Queue Stats
2W - 2L
1,392 Elo+
Party 1
Neith
Neith
elecktro
Neith
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,488 Elo+
Party 2
He Bo
He Bo
tooroop
He Bo
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,413 Elo+
Party 2
Team Averages
Level 88
1,499 SR
1,397 Elo+

VS

Team Averages
Level 29
1,493 SR
1,422 Elo+
Discordia
Discordia
Brianmaartin
Discordia
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,325 Elo+
Party 3
Neith
Neith
jorgeramosss10
Neith
Level 23
God Stats
0W - 1L
1,464 SR
Queue Stats
0W - 5L
1,325 Elo+
Party 3
Cliodhna
Cliodhna
pabculerocky71
Cliodhna
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 96L
1,422 Elo+
Solo
Cabrakan
Cabrakan
sulismm10
Cabrakan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,325 Elo+
Party 3
Persephone
Persephone
Флюк
Persephone
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
2 / 4 / 19
8,509
851
7,171
9,208
3,767
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
Lawena
Nike
14
2 / 2 / 17
8,930
893
4,511
9,681
8,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
ViruZett
Xing Tian
15
8 / 2 / 13
9,269
927
5,810
8,880
9,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
elecktro
Neith
16
8 / 1 / 18
9,604
960
11,643
7,342
3,783
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
tooroop
He Bo
17
13 / 3 / 12
10,905
1,091
12,848
7,699
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Brianmaartin
Discordia
15
3 / 6 / 4
8,040
804
9,670
9,490
2,929
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 8 / 3
7,676
768
2,973
9,737
3,755
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
14
4 / 2 / 1
7,864
786
4,463
4,709
1,741
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
sulismm10
Cabrakan
13
0 / 7 / 5
7,170
717
2,558
11,090
12,809
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
Флюк
Persephone
12
0 / 9 / 4
7,326
733
5,208
11,003
3,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
26
33
Kills
9
12
Deaths
32
79
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Discordia
Brianmaartin
Discordia
3
6
4
0.83
W
Agni
2
4
19
2.88
W
Nike
Lawena
Nike
2
2
17
5.25
W
Xing Tian
ViruZett
Xing Tian
8
2
13
7.25
W
Neith
elecktro
Neith
8
1
18
17
L
2
8
3
0.44
L
Cliodhna
4
2
1
2.25
L
Cabrakan
sulismm10
Cabrakan
0
7
5
0.36
W
He Bo
tooroop
He Bo
13
3
12
6.33
L
Persephone
Флюк
Persephone
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,983
Damage
24,872
42,810
Taken
46,029
28,192
Mitigated
24,863
18,279
Healing
6,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Brianmaartin
Discordia
9,670
166
43
2,429
9,490
2,929
0
5,364
4,126
22,327
0
W
Agni
7,171
648
779
1,810
9,208
3,767
844
4,627
4,581
16,725
0
W
Nike
Lawena
Nike
4,511
721
1,656
1,803
9,681
8,212
421
4,070
5,611
0
11,734
W
Xing Tian
ViruZett
Xing Tian
5,810
444
1,400
1,064
8,880
9,404
493
2,182
6,454
10,054
0
W
Neith
elecktro
Neith
11,643
3,215
2,176
3,639
7,342
3,783
1,944
4,011
3,331
0
25,295
L
2,973
389
0
534
9,737
3,755
0
6,059
3,678
0
8,446
L
Cliodhna
4,463
233
0
1,160
4,709
1,741
0
3,239
1,470
0
8,762
L
Cabrakan
sulismm10
Cabrakan
2,558
98
0
644
11,090
12,809
0
4,694
6,396
6,585
0
W
He Bo
tooroop
He Bo
12,848
321
2,198
1,754
7,699
3,026
1,141
2,546
5,153
27,695
0
L
Persephone
Флюк
Persephone
5,208
587
387
1,224
11,003
3,629
0
6,467
4,527
15,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,217
Gold Earned
38,076
101
Minions Killed
63
0
Camps Cleared
0
1,048,800
Distance Traveled
744,082
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,040
804
13
1
0
155,066
0
W
Agni
8,509
851
25
3
0
200,984
3
W
Nike
8,930
893
10
1
0
206,759
0
W
Xing Tian
9,269
927
7
1
0
225,343
0
W
Neith
9,604
960
26
3
0
215,945
0
L
Neith
7,676
768
8
1
0
110,882
0
L
Cliodhna
7,864
786
9
1
0
131,701
1
L
Cabrakan
7,170
717
11
1
0
158,239
0
W
He Bo
10,905
1,091
33
3
0
199,769
0
L
Persephone
7,326
733
22
2
0
188,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role